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author | Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> | 2022-06-24 14:40:18 +0100 |
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committer | Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> | 2022-06-26 18:40:11 +0100 |
commit | 8f84e53cd0067a1d4be4f6b2deb7d24bd5f469c6 (patch) | |
tree | 16f7ebc32ea69da6a2124bf29368e1a782672143 /hw | |
parent | 64bbdd138a1e40b71d54c71d25653361329d69fe (diff) | |
download | qemu-8f84e53cd0067a1d4be4f6b2deb7d24bd5f469c6.zip qemu-8f84e53cd0067a1d4be4f6b2deb7d24bd5f469c6.tar.gz qemu-8f84e53cd0067a1d4be4f6b2deb7d24bd5f469c6.tar.bz2 |
ps2: QOMify PS2KbdState
Make PS2KbdState into a new PS2_KBD_DEVICE QOM type which inherits from the
abstract PS2_DEVICE type.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Acked-by: Helge Deller <deller@gmx.de>
Message-Id: <20220624134109.881989-4-mark.cave-ayland@ilande.co.uk>
Diffstat (limited to 'hw')
-rw-r--r-- | hw/input/ps2.c | 104 |
1 files changed, 65 insertions, 39 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c index 514e55c..14eb777 100644 --- a/hw/input/ps2.c +++ b/hw/input/ps2.c @@ -31,6 +31,7 @@ #include "ui/input.h" #include "sysemu/reset.h" #include "sysemu/runstate.h" +#include "qapi/error.h" #include "trace.h" @@ -108,15 +109,19 @@ struct PS2State { #define TYPE_PS2_DEVICE "ps2-device" OBJECT_DECLARE_SIMPLE_TYPE(PS2State, PS2_DEVICE) -typedef struct { - PS2State common; +struct PS2KbdState { + PS2State parent_obj; + int scan_enabled; int translate; int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */ int ledstate; bool need_high_bit; unsigned int modifiers; /* bitmask of MOD_* constants above */ -} PS2KbdState; +}; + +#define TYPE_PS2_KBD_DEVICE "ps2-kbd" +OBJECT_DECLARE_SIMPLE_TYPE(PS2KbdState, PS2_KBD_DEVICE) typedef struct { PS2State common; @@ -330,6 +335,7 @@ static void ps2_cqueue_reset(PS2State *s) static void ps2_put_keycode(void *opaque, int keycode) { PS2KbdState *s = opaque; + PS2State *ps = PS2_DEVICE(s); trace_ps2_put_keycode(opaque, keycode); qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER, NULL); @@ -338,13 +344,13 @@ static void ps2_put_keycode(void *opaque, int keycode) if (keycode == 0xf0) { s->need_high_bit = true; } else if (s->need_high_bit) { - ps2_queue(&s->common, translate_table[keycode] | 0x80); + ps2_queue(ps, translate_table[keycode] | 0x80); s->need_high_bit = false; } else { - ps2_queue(&s->common, translate_table[keycode]); + ps2_queue(ps, translate_table[keycode]); } } else { - ps2_queue(&s->common, keycode); + ps2_queue(ps, keycode); } } @@ -617,96 +623,99 @@ static void ps2_set_ledstate(PS2KbdState *s, int ledstate) static void ps2_reset_keyboard(PS2KbdState *s) { + PS2State *ps2 = PS2_DEVICE(s); + trace_ps2_reset_keyboard(s); s->scan_enabled = 1; s->scancode_set = 2; - ps2_reset_queue(&s->common); + ps2_reset_queue(ps2); ps2_set_ledstate(s, 0); } void ps2_write_keyboard(void *opaque, int val) { PS2KbdState *s = (PS2KbdState *)opaque; + PS2State *ps2 = PS2_DEVICE(s); trace_ps2_write_keyboard(opaque, val); - ps2_cqueue_reset(&s->common); - switch (s->common.write_cmd) { + ps2_cqueue_reset(ps2); + switch (ps2->write_cmd) { default: case -1: switch (val) { case 0x00: - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); + ps2_cqueue_1(ps2, KBD_REPLY_ACK); break; case 0x05: - ps2_cqueue_1(&s->common, KBD_REPLY_RESEND); + ps2_cqueue_1(ps2, KBD_REPLY_RESEND); break; case KBD_CMD_GET_ID: /* We emulate a MF2 AT keyboard here */ - ps2_cqueue_3(&s->common, KBD_REPLY_ACK, KBD_REPLY_ID, + ps2_cqueue_3(ps2, KBD_REPLY_ACK, KBD_REPLY_ID, s->translate ? 0x41 : 0x83); break; case KBD_CMD_ECHO: - ps2_cqueue_1(&s->common, KBD_CMD_ECHO); + ps2_cqueue_1(ps2, KBD_CMD_ECHO); break; case KBD_CMD_ENABLE: s->scan_enabled = 1; - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); + ps2_cqueue_1(ps2, KBD_REPLY_ACK); break; case KBD_CMD_SCANCODE: case KBD_CMD_SET_LEDS: case KBD_CMD_SET_RATE: case KBD_CMD_SET_MAKE_BREAK: - s->common.write_cmd = val; - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); + ps2->write_cmd = val; + ps2_cqueue_1(ps2, KBD_REPLY_ACK); break; case KBD_CMD_RESET_DISABLE: ps2_reset_keyboard(s); s->scan_enabled = 0; - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); + ps2_cqueue_1(ps2, KBD_REPLY_ACK); break; case KBD_CMD_RESET_ENABLE: ps2_reset_keyboard(s); s->scan_enabled = 1; - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); + ps2_cqueue_1(ps2, KBD_REPLY_ACK); break; case KBD_CMD_RESET: ps2_reset_keyboard(s); - ps2_cqueue_2(&s->common, + ps2_cqueue_2(ps2, KBD_REPLY_ACK, KBD_REPLY_POR); break; case KBD_CMD_SET_TYPEMATIC: - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); + ps2_cqueue_1(ps2, KBD_REPLY_ACK); break; default: - ps2_cqueue_1(&s->common, KBD_REPLY_RESEND); + ps2_cqueue_1(ps2, KBD_REPLY_RESEND); break; } break; case KBD_CMD_SET_MAKE_BREAK: - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); - s->common.write_cmd = -1; + ps2_cqueue_1(ps2, KBD_REPLY_ACK); + ps2->write_cmd = -1; break; case KBD_CMD_SCANCODE: if (val == 0) { - ps2_cqueue_2(&s->common, KBD_REPLY_ACK, s->translate ? + ps2_cqueue_2(ps2, KBD_REPLY_ACK, s->translate ? translate_table[s->scancode_set] : s->scancode_set); } else if (val >= 1 && val <= 3) { s->scancode_set = val; - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); + ps2_cqueue_1(ps2, KBD_REPLY_ACK); } else { - ps2_cqueue_1(&s->common, KBD_REPLY_RESEND); + ps2_cqueue_1(ps2, KBD_REPLY_RESEND); } - s->common.write_cmd = -1; + ps2->write_cmd = -1; break; case KBD_CMD_SET_LEDS: ps2_set_ledstate(s, val); - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); - s->common.write_cmd = -1; + ps2_cqueue_1(ps2, KBD_REPLY_ACK); + ps2->write_cmd = -1; break; case KBD_CMD_SET_RATE: - ps2_cqueue_1(&s->common, KBD_REPLY_ACK); - s->common.write_cmd = -1; + ps2_cqueue_1(ps2, KBD_REPLY_ACK); + ps2->write_cmd = -1; break; } } @@ -1075,9 +1084,10 @@ static void ps2_common_post_load(PS2State *s) static void ps2_kbd_reset(void *opaque) { PS2KbdState *s = (PS2KbdState *) opaque; + PS2State *ps2 = PS2_DEVICE(s); trace_ps2_kbd_reset(opaque); - ps2_common_reset(&s->common); + ps2_common_reset(ps2); s->scan_enabled = 1; s->translate = 0; s->scancode_set = 2; @@ -1164,15 +1174,16 @@ static const VMStateDescription vmstate_ps2_keyboard_need_high_bit = { static bool ps2_keyboard_cqueue_needed(void *opaque) { PS2KbdState *s = opaque; + PS2State *ps2 = PS2_DEVICE(s); - return s->common.queue.cwptr != -1; /* the queue is mostly empty */ + return ps2->queue.cwptr != -1; /* the queue is mostly empty */ } static const VMStateDescription vmstate_ps2_keyboard_cqueue = { .name = "ps2kbd/command_reply_queue", .needed = ps2_keyboard_cqueue_needed, .fields = (VMStateField[]) { - VMSTATE_INT32(common.queue.cwptr, PS2KbdState), + VMSTATE_INT32(parent_obj.queue.cwptr, PS2KbdState), VMSTATE_END_OF_LIST() } }; @@ -1180,7 +1191,7 @@ static const VMStateDescription vmstate_ps2_keyboard_cqueue = { static int ps2_kbd_post_load(void *opaque, int version_id) { PS2KbdState *s = (PS2KbdState *)opaque; - PS2State *ps2 = &s->common; + PS2State *ps2 = PS2_DEVICE(s); if (version_id == 2) { s->scancode_set = 2; @@ -1197,7 +1208,8 @@ static const VMStateDescription vmstate_ps2_keyboard = { .minimum_version_id = 2, .post_load = ps2_kbd_post_load, .fields = (VMStateField[]) { - VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State), + VMSTATE_STRUCT(parent_obj, PS2KbdState, 0, vmstate_ps2_common, + PS2State), VMSTATE_INT32(scan_enabled, PS2KbdState), VMSTATE_INT32(translate, PS2KbdState), VMSTATE_INT32_V(scancode_set, PS2KbdState, 3), @@ -1250,11 +1262,18 @@ static QemuInputHandler ps2_keyboard_handler = { void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg) { - PS2KbdState *s = g_new0(PS2KbdState, 1); + DeviceState *dev; + PS2KbdState *s; + PS2State *ps2; + + dev = qdev_new(TYPE_PS2_KBD_DEVICE); + sysbus_realize_and_unref(SYS_BUS_DEVICE(dev), &error_fatal); + s = PS2_KBD_DEVICE(dev); + ps2 = PS2_DEVICE(s); trace_ps2_kbd_init(s); - s->common.update_irq = update_irq; - s->common.update_arg = update_arg; + ps2->update_irq = update_irq; + ps2->update_arg = update_arg; s->scancode_set = 2; vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s); qemu_input_handler_register((DeviceState *)s, @@ -1284,6 +1303,12 @@ void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg) return s; } +static const TypeInfo ps2_kbd_info = { + .name = TYPE_PS2_KBD_DEVICE, + .parent = TYPE_PS2_DEVICE, + .instance_size = sizeof(PS2KbdState), +}; + static void ps2_class_init(ObjectClass *klass, void *data) { DeviceClass *dc = DEVICE_CLASS(klass); @@ -1302,6 +1327,7 @@ static const TypeInfo ps2_info = { static void ps2_register_types(void) { type_register_static(&ps2_info); + type_register_static(&ps2_kbd_info); } type_init(ps2_register_types) |