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authorPeter Maydell <peter.maydell@linaro.org>2017-01-31 18:41:33 +0000
committerPeter Maydell <peter.maydell@linaro.org>2017-01-31 18:41:33 +0000
commit6fe791b5e3aca8a6de8a322e85e76d2f13338a7e (patch)
tree8a0f77286af93af73c645ecef5443724fa6b35e8 /hw
parenta0def594286d9110a6035e02eef558cf3cf5d847 (diff)
parent3ef0c573d37b117867352a8bd8c567d3b774fe37 (diff)
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Merge remote-tracking branch 'remotes/kraxel/tags/pull-ui-20170131-2' into staging
ui: bugfixes and small improvements all over the place. # gpg: Signature made Tue 31 Jan 2017 15:48:20 GMT # gpg: using RSA key 0x4CB6D8EED3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" # Primary key fingerprint: A032 8CFF B93A 17A7 9901 FE7D 4CB6 D8EE D3E8 7138 * remotes/kraxel/tags/pull-ui-20170131-2: console: fix console resize gtk: Hardcode LC_CTYPE as C.utf-8 vnc: fix overflow in vnc_update_stats spice: wakeup QXL worker to pick up mouse changes ui/gtk.c: add ctrl-alt-= support for zoom in acceleration ui: fix format specfier in vnc to avoid break in build. ui/gtk: Fix mouse wheel on 3.4.0 or later vnc: track LED state separately ui: add support for mice with extra/side buttons ps2: add support for mice with extra/side buttons qapi: add support for mice with extra/side buttons Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'hw')
-rw-r--r--hw/input/ps2.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 8485a4e..1d3a440 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -881,9 +881,11 @@ static void ps2_mouse_event(DeviceState *dev, QemuConsole *src,
InputEvent *evt)
{
static const int bmap[INPUT_BUTTON__MAX] = {
- [INPUT_BUTTON_LEFT] = MOUSE_EVENT_LBUTTON,
- [INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
- [INPUT_BUTTON_RIGHT] = MOUSE_EVENT_RBUTTON,
+ [INPUT_BUTTON_LEFT] = PS2_MOUSE_BUTTON_LEFT,
+ [INPUT_BUTTON_MIDDLE] = PS2_MOUSE_BUTTON_MIDDLE,
+ [INPUT_BUTTON_RIGHT] = PS2_MOUSE_BUTTON_RIGHT,
+ [INPUT_BUTTON_SIDE] = PS2_MOUSE_BUTTON_SIDE,
+ [INPUT_BUTTON_EXTRA] = PS2_MOUSE_BUTTON_EXTRA,
};
PS2MouseState *s = (PS2MouseState *)dev;
InputMoveEvent *move;