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author | Daniel Henrique Barboza <danielhb413@gmail.com> | 2020-09-03 19:06:36 -0300 |
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committer | David Gibson <david@gibson.dropbear.id.au> | 2020-09-08 10:08:43 +1000 |
commit | dd7e1d7ae431ee61b0e59bf505fc39dc17bba24b (patch) | |
tree | 97172641a426648dab81d92fbe02c5cc8b3e4182 /hw/ppc/spapr_numa.c | |
parent | 0ee520126a2a1a2539e54b6d0879380cb0bf4ea4 (diff) | |
download | qemu-dd7e1d7ae431ee61b0e59bf505fc39dc17bba24b.zip qemu-dd7e1d7ae431ee61b0e59bf505fc39dc17bba24b.tar.gz qemu-dd7e1d7ae431ee61b0e59bf505fc39dc17bba24b.tar.bz2 |
spapr_numa: move NVLink2 associativity handling to spapr_numa.c
The NVLink2 GPUs works like a regular NUMA node with its
own associativity values, regardless of user input.
This can be handled inside spapr_numa_associativity_init(),
initializing NVGPU_MAX_NUM associativity arrays that can
be used by the GPUs.
Signed-off-by: Daniel Henrique Barboza <danielhb413@gmail.com>
Message-Id: <20200903220639.563090-5-danielhb413@gmail.com>
Signed-off-by: David Gibson <david@gibson.dropbear.id.au>
Diffstat (limited to 'hw/ppc/spapr_numa.c')
-rw-r--r-- | hw/ppc/spapr_numa.c | 28 |
1 files changed, 27 insertions, 1 deletions
diff --git a/hw/ppc/spapr_numa.c b/hw/ppc/spapr_numa.c index 42394f3..9073dbb 100644 --- a/hw/ppc/spapr_numa.c +++ b/hw/ppc/spapr_numa.c @@ -13,14 +13,18 @@ #include "qemu/osdep.h" #include "qemu-common.h" #include "hw/ppc/spapr_numa.h" +#include "hw/pci-host/spapr.h" #include "hw/ppc/fdt.h" +/* Moved from hw/ppc/spapr_pci_nvlink2.c */ +#define SPAPR_GPU_NUMA_ID (cpu_to_be32(1)) void spapr_numa_associativity_init(SpaprMachineState *spapr, MachineState *machine) { + SpaprMachineClass *smc = SPAPR_MACHINE_GET_CLASS(spapr); int nb_numa_nodes = machine->numa_state->num_nodes; - int i; + int i, j, max_nodes_with_gpus; /* * For all associativity arrays: first position is the size, @@ -35,6 +39,28 @@ void spapr_numa_associativity_init(SpaprMachineState *spapr, spapr->numa_assoc_array[i][0] = cpu_to_be32(MAX_DISTANCE_REF_POINTS); spapr->numa_assoc_array[i][MAX_DISTANCE_REF_POINTS] = cpu_to_be32(i); } + + /* + * Initialize NVLink GPU associativity arrays. We know that + * the first GPU will take the first available NUMA id, and + * we'll have a maximum of NVGPU_MAX_NUM GPUs in the machine. + * At this point we're not sure if there are GPUs or not, but + * let's initialize the associativity arrays and allow NVLink + * GPUs to be handled like regular NUMA nodes later on. + */ + max_nodes_with_gpus = nb_numa_nodes + NVGPU_MAX_NUM; + + for (i = nb_numa_nodes; i < max_nodes_with_gpus; i++) { + spapr->numa_assoc_array[i][0] = cpu_to_be32(MAX_DISTANCE_REF_POINTS); + + for (j = 1; j < MAX_DISTANCE_REF_POINTS; j++) { + uint32_t gpu_assoc = smc->pre_5_1_assoc_refpoints ? + SPAPR_GPU_NUMA_ID : cpu_to_be32(i); + spapr->numa_assoc_array[i][j] = gpu_assoc; + } + + spapr->numa_assoc_array[i][MAX_DISTANCE_REF_POINTS] = cpu_to_be32(i); + } } void spapr_numa_write_associativity_dt(SpaprMachineState *spapr, void *fdt, |