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authorDaniel P. Berrange <berrange@redhat.com>2017-10-19 15:28:44 +0100
committerGerd Hoffmann <kraxel@redhat.com>2017-10-23 10:50:02 +0200
commit8f63458ff72e6c160db560dca494df5ffbebb15e (patch)
tree702a6a1e22a317cc6f3f08292b3d9d289037fbd3 /hw/input
parent620775d1d8ec4e7e5d3dc6807a9355d6b15cc01d (diff)
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ps2: fix scancodes sent for Shift/Ctrl+Print key combination
The 'Print' key is special in the AT set 1 / set 2 scancode definitions. An unmodified 'Print' key is supposed to send AT Set 1: e0 2a e0 37 (Down) e0 b7 e0 aa (Up) AT Set 2: e0 12 e0 7c (Down) e0 f0 7c e0 f0 12 (Up) which QEMU gets right. When combined with Shift/Ctrl (both left and right variants), the leading two bytes should be dropped, resulting in AT Set 1: e0 37 (Down) e0 b7 (Up) AT Set 2: e0 7c (Down) e0 f0 7c (Up) This difference is pretty benign, since of all the operating systems I have checked (Linux, FreeBSD and OpenStack), none bother to check the leading two bytes anyway. This change none the less makes the ps2 device better follow real hardware behaviour. Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Message-id: 20171019142848.572-6-berrange@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'hw/input')
-rw-r--r--hw/input/ps2.c19
1 files changed, 19 insertions, 0 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c
index 1e6f6ae..c35b410 100644
--- a/hw/input/ps2.c
+++ b/hw/input/ps2.c
@@ -674,6 +674,15 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x38);
}
+ } else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
+ MOD_SHIFT_R | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x37);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xb7);
+ }
} else {
if (key->down) {
ps2_put_keycode(s, 0xe0);
@@ -745,6 +754,16 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x11);
}
+ } else if (s->modifiers & (MOD_SHIFT_L | MOD_CTRL_L |
+ MOD_SHIFT_R | MOD_CTRL_R)) {
+ if (key->down) {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0x7c);
+ } else {
+ ps2_put_keycode(s, 0xe0);
+ ps2_put_keycode(s, 0xf0);
+ ps2_put_keycode(s, 0x7c);
+ }
} else {
if (key->down) {
ps2_put_keycode(s, 0xe0);