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authorLaurent Vivier <laurent@vivier.eu>2018-02-24 21:18:01 +0100
committerLaurent Vivier <laurent@vivier.eu>2018-03-04 17:27:35 +0100
commit0f605c889ca3fe9744166ad4149d0dff6dacb696 (patch)
treede34c83801495a6c79d7e51db65faa98a7fbe0ce /fpu
parent591596b77a1872d0652e666271ca055e57ea1e21 (diff)
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softfloat: use floatx80_infinity in softfloat
Since f3218a8 ("softfloat: add floatx80 constants") floatx80_infinity is defined but never used. This patch updates floatx80 functions to use this definition. This allows to define a different default Infinity value on m68k: the m68k FPU defines infinity with all bits set to zero in the mantissa. Signed-off-by: Laurent Vivier <laurent@vivier.eu> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20180224201802.911-4-laurent@vivier.eu>
Diffstat (limited to 'fpu')
-rw-r--r--fpu/softfloat-specialize.h14
-rw-r--r--fpu/softfloat.c39
2 files changed, 39 insertions, 14 deletions
diff --git a/fpu/softfloat-specialize.h b/fpu/softfloat-specialize.h
index 46126e9..9ccb594 100644
--- a/fpu/softfloat-specialize.h
+++ b/fpu/softfloat-specialize.h
@@ -178,6 +178,20 @@ floatx80 floatx80_default_nan(float_status *status)
}
/*----------------------------------------------------------------------------
+| The pattern for a default generated extended double-precision inf.
+*----------------------------------------------------------------------------*/
+
+#define floatx80_infinity_high 0x7FFF
+#if defined(TARGET_M68K)
+#define floatx80_infinity_low LIT64(0x0000000000000000)
+#else
+#define floatx80_infinity_low LIT64(0x8000000000000000)
+#endif
+
+const floatx80 floatx80_infinity
+ = make_floatx80_init(floatx80_infinity_high, floatx80_infinity_low);
+
+/*----------------------------------------------------------------------------
| The pattern for a default generated quadruple-precision NaN.
*----------------------------------------------------------------------------*/
float128 float128_default_nan(float_status *status)
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index fb48536..e124df9 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -2636,7 +2636,9 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, flag zSign,
) {
return packFloatx80( zSign, 0x7FFE, ~ roundMask );
}
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(zSign,
+ floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( zExp <= 0 ) {
isTiny =
@@ -3182,7 +3184,9 @@ floatx80 float32_to_floatx80(float32 a, float_status *status)
if (aSig) {
return commonNaNToFloatx80(float32ToCommonNaN(a, status), status);
}
- return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(aSign,
+ floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( aExp == 0 ) {
if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
@@ -4037,7 +4041,9 @@ floatx80 float64_to_floatx80(float64 a, float_status *status)
if (aSig) {
return commonNaNToFloatx80(float64ToCommonNaN(a, status), status);
}
- return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(aSign,
+ floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( aExp == 0 ) {
if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 );
@@ -4549,10 +4555,7 @@ int64_t floatx80_to_int64(floatx80 a, float_status *status)
if ( shiftCount <= 0 ) {
if ( shiftCount ) {
float_raise(float_flag_invalid, status);
- if ( ! aSign
- || ( ( aExp == 0x7FFF )
- && ( aSig != LIT64( 0x8000000000000000 ) ) )
- ) {
+ if (!aSign || floatx80_is_any_nan(a)) {
return LIT64( 0x7FFFFFFFFFFFFFFF );
}
return (int64_t) LIT64( 0x8000000000000000 );
@@ -4858,7 +4861,9 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
if ((uint64_t)(bSig << 1)) {
return propagateFloatx80NaN(a, b, status);
}
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(zSign,
+ floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( aExp == 0 ) ++expDiff;
shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
@@ -4933,7 +4938,8 @@ static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
if ((uint64_t)(bSig << 1)) {
return propagateFloatx80NaN(a, b, status);
}
- return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(zSign ^ 1, floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( aExp == 0 ) ++expDiff;
shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
@@ -5038,7 +5044,8 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
return propagateFloatx80NaN(a, b, status);
}
if ( ( bExp | bSig ) == 0 ) goto invalid;
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(zSign, floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( bExp == 0x7FFF ) {
if ((uint64_t)(bSig << 1)) {
@@ -5049,7 +5056,8 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
float_raise(float_flag_invalid, status);
return floatx80_default_nan(status);
}
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(zSign, floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( aExp == 0 ) {
if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
@@ -5103,7 +5111,8 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
}
goto invalid;
}
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(zSign, floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( bExp == 0x7FFF ) {
if ((uint64_t)(bSig << 1)) {
@@ -5119,7 +5128,8 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
return floatx80_default_nan(status);
}
float_raise(float_flag_divbyzero, status);
- return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(zSign, floatx80_infinity_high,
+ floatx80_infinity_low);
}
normalizeFloatx80Subnormal( bSig, &bExp, &bSig );
}
@@ -5942,7 +5952,8 @@ floatx80 float128_to_floatx80(float128 a, float_status *status)
if ( aSig0 | aSig1 ) {
return commonNaNToFloatx80(float128ToCommonNaN(a, status), status);
}
- return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+ return packFloatx80(aSign, floatx80_infinity_high,
+ floatx80_infinity_low);
}
if ( aExp == 0 ) {
if ( ( aSig0 | aSig1 ) == 0 ) return packFloatx80( aSign, 0, 0 );