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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-06 15:56:52 +0400 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-27 17:08:56 +0200 |
commit | f43bf0a73b3903770e2bc919b12f9dad5407773d (patch) | |
tree | 92b5f5af96a673fd3d7ead550b846206670252ac /docs/devel | |
parent | da9eb580b7e28d70d344bb03e0fe5703c8d1892c (diff) | |
download | qemu-f43bf0a73b3903770e2bc919b12f9dad5407773d.zip qemu-f43bf0a73b3903770e2bc919b12f9dad5407773d.tar.gz qemu-f43bf0a73b3903770e2bc919b12f9dad5407773d.tar.bz2 |
ui/dbus: add GL support on win32
Enable usage of dbus,gl= on win32. At this point, the scanout texture is
read on the DisplaySurface memory, and the client is then updated with
the "2D" API (with shared memory if possible).
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-16-marcandre.lureau@redhat.com>
Diffstat (limited to 'docs/devel')
0 files changed, 0 insertions, 0 deletions