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author | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-06 15:56:50 +0400 |
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committer | Marc-André Lureau <marcandre.lureau@redhat.com> | 2023-06-27 17:08:56 +0200 |
commit | afe8e0b6db2debeaf35f5bd43efa1ada90ba0847 (patch) | |
tree | 16ac90cdd9ea4cf29b46a0a676e103d9ee1307cf /docs/devel | |
parent | 39324b49669c72b00cf3adc93d9dc7cf702bf11f (diff) | |
download | qemu-afe8e0b6db2debeaf35f5bd43efa1ada90ba0847.zip qemu-afe8e0b6db2debeaf35f5bd43efa1ada90ba0847.tar.gz qemu-afe8e0b6db2debeaf35f5bd43efa1ada90ba0847.tar.bz2 |
ui/egl: default to GLES on windows
Windows GL drivers are notoriously not very good. Otoh, ANGLE provides
rock solid GLES implementation on top of direct3d. We should recommend
it and default to ES when using EGL (users can easily override this if
necessary)
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20230606115658.677673-14-marcandre.lureau@redhat.com>
Diffstat (limited to 'docs/devel')
0 files changed, 0 insertions, 0 deletions