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authorVolker RĂ¼melin <vr_qemu@t-online.de>2021-12-26 16:40:16 +0100
committerGerd Hoffmann <kraxel@redhat.com>2022-01-13 10:47:52 +0100
commit9d90ceb27461d7d0d172fd941b812d511794a6c6 (patch)
treeb95b25f7d550ea4970a6522e0eb9afbe83e82ae1 /audio
parentead789eb46a7df4eaab9e14e29e1d0d2a379988d (diff)
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dsoundaudio: fix crackling audio recordings
Audio recordings with the DirectSound backend don't sound right. A look a the Microsoft online documentation tells us why. From the DirectSound Programming Guide, Capture Buffer Information: 'You can safely copy data from the buffer only up to the read cursor.' Change the code to read up to the read cursor instead of the capture cursor. Signed-off-by: Volker RĂ¼melin <vr_qemu@t-online.de> Message-Id: <20211226154017.6067-2-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'audio')
-rw-r--r--audio/dsoundaudio.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/audio/dsoundaudio.c b/audio/dsoundaudio.c
index cfc79c1..3dd2c4d 100644
--- a/audio/dsoundaudio.c
+++ b/audio/dsoundaudio.c
@@ -536,13 +536,12 @@ static void *dsound_get_buffer_in(HWVoiceIn *hw, size_t *size)
DSoundVoiceIn *ds = (DSoundVoiceIn *) hw;
LPDIRECTSOUNDCAPTUREBUFFER dscb = ds->dsound_capture_buffer;
HRESULT hr;
- DWORD cpos, rpos, act_size;
+ DWORD rpos, act_size;
size_t req_size;
int err;
void *ret;
- hr = IDirectSoundCaptureBuffer_GetCurrentPosition(
- dscb, &cpos, ds->first_time ? &rpos : NULL);
+ hr = IDirectSoundCaptureBuffer_GetCurrentPosition(dscb, NULL, &rpos);
if (FAILED(hr)) {
dsound_logerr(hr, "Could not get capture buffer position\n");
*size = 0;
@@ -554,7 +553,7 @@ static void *dsound_get_buffer_in(HWVoiceIn *hw, size_t *size)
ds->first_time = false;
}
- req_size = audio_ring_dist(cpos, hw->pos_emul, hw->size_emul);
+ req_size = audio_ring_dist(rpos, hw->pos_emul, hw->size_emul);
req_size = MIN(*size, MIN(req_size, hw->size_emul - hw->pos_emul));
if (req_size == 0) {