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authorPhilippe Mathieu-Daudé <f4bug@amsat.org>2022-02-15 11:05:44 +0100
committerPhilippe Mathieu-Daudé <f4bug@amsat.org>2022-03-15 13:36:33 +0100
commit8b46d7e2dc8ec4b3515e43bc28ee77d9afab8b23 (patch)
treef83c979025bbe826044811a6f66a5ad4ec283b46 /audio
parent44ccb2dbe9047586e3fb94bb2ece222e112e5eaf (diff)
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audio: Rename coreaudio extension to use Objective-C compiler
The coreaudio library includes Objective-C declarations (using the caret '^' symbol to declare block references [*]). When building with a C compiler we get: [175/839] Compiling C object libcommon.fa.p/audio_coreaudio.c.o In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX12.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/CoreAudio.h:18, from ../../audio/coreaudio.c:26: /Library/Developer/CommandLineTools/SDKs/MacOSX12.sdk/System/Library/Frameworks/CoreAudio.framework/Headers/AudioHardware.h:162:2: error: expected identifier or '(' before '^' token 162 | (^AudioObjectPropertyListenerBlock)( UInt32 inNumberAddresses, | ^ FAILED: libcommon.fa.p/audio_coreaudio.c.o Rename the file to use the Objective-C default extension (.m) so meson calls the correct compiler. [*] https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/WorkingwithBlocks/WorkingwithBlocks.html Reviewed-by: Christian Schoenebeck <qemu_oss@crudebyte.com> Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Diffstat (limited to 'audio')
-rw-r--r--audio/coreaudio.m (renamed from audio/coreaudio.c)0
-rw-r--r--audio/meson.build2
2 files changed, 1 insertions, 1 deletions
diff --git a/audio/coreaudio.c b/audio/coreaudio.m
index 3186b68..3186b68 100644
--- a/audio/coreaudio.c
+++ b/audio/coreaudio.m
diff --git a/audio/meson.build b/audio/meson.build
index d9b2955..94dab16 100644
--- a/audio/meson.build
+++ b/audio/meson.build
@@ -7,7 +7,7 @@ softmmu_ss.add(files(
'wavcapture.c',
))
-softmmu_ss.add(when: coreaudio, if_true: files('coreaudio.c'))
+softmmu_ss.add(when: coreaudio, if_true: files('coreaudio.m'))
softmmu_ss.add(when: dsound, if_true: files('dsoundaudio.c', 'audio_win_int.c'))
audio_modules = {}