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author | Laurent Vivier <laurent@vivier.eu> | 2018-03-05 21:39:03 +0100 |
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committer | Laurent Vivier <laurent@vivier.eu> | 2018-03-09 15:09:57 +0100 |
commit | 9a069775a8087cbd6fa8c479b69be8d37bd90351 (patch) | |
tree | 97babb48c81ca9bc29221e14856a78d11fe061f5 | |
parent | e1ee9ee139ed7091c2c592d5b784fbb7227bfc0d (diff) | |
download | qemu-9a069775a8087cbd6fa8c479b69be8d37bd90351.zip qemu-9a069775a8087cbd6fa8c479b69be8d37bd90351.tar.gz qemu-9a069775a8087cbd6fa8c479b69be8d37bd90351.tar.bz2 |
target/m68k: define floatx80_move()
This functions is needed by upcoming m68k softfloat functions.
Source code copied for WinUAE (tag 3500)
(The WinUAE file has been copied from QEMU and has
the QEMU licensing notice)
Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Message-Id: <20180305203910.10391-2-laurent@vivier.eu>
-rw-r--r-- | target/m68k/softfloat.c | 27 | ||||
-rw-r--r-- | target/m68k/softfloat.h | 1 |
2 files changed, 28 insertions, 0 deletions
diff --git a/target/m68k/softfloat.c b/target/m68k/softfloat.c index 9cb1419..55eb7a2 100644 --- a/target/m68k/softfloat.c +++ b/target/m68k/softfloat.c @@ -247,3 +247,30 @@ floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status) return roundAndPackFloatx80(status->floatx80_rounding_precision, aSign, aExp, aSig, 0, status); } + +floatx80 floatx80_move(floatx80 a, float_status *status) +{ + flag aSign; + int32_t aExp; + uint64_t aSig; + + aSig = extractFloatx80Frac(a); + aExp = extractFloatx80Exp(a); + aSign = extractFloatx80Sign(a); + + if (aExp == 0x7FFF) { + if ((uint64_t)(aSig << 1)) { + return propagateFloatx80NaNOneArg(a, status); + } + return a; + } + if (aExp == 0) { + if (aSig == 0) { + return a; + } + normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision, + aSign, aExp, aSig, 0, status); + } + return roundAndPackFloatx80(status->floatx80_rounding_precision, aSign, + aExp, aSig, 0, status); +} diff --git a/target/m68k/softfloat.h b/target/m68k/softfloat.h index 78fbc0c..18561b8 100644 --- a/target/m68k/softfloat.h +++ b/target/m68k/softfloat.h @@ -26,4 +26,5 @@ floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status); floatx80 floatx80_getman(floatx80 a, float_status *status); floatx80 floatx80_getexp(floatx80 a, float_status *status); floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status); +floatx80 floatx80_move(floatx80 a, float_status *status); #endif |