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author | Gerd Hoffmann <kraxel@redhat.com> | 2018-02-02 13:08:03 +0100 |
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committer | Gerd Hoffmann <kraxel@redhat.com> | 2018-02-16 12:32:35 +0100 |
commit | 8dfa3061ce56d871dc9df1e264f05e7ec2fb50c1 (patch) | |
tree | bf5b9e2e3957bfe72cc825ecdb25dacfcdde9c8e | |
parent | 2ab858c6c38ee152299445f2810dbd4c3a0ac7ee (diff) | |
download | qemu-8dfa3061ce56d871dc9df1e264f05e7ec2fb50c1.zip qemu-8dfa3061ce56d871dc9df1e264f05e7ec2fb50c1.tar.gz qemu-8dfa3061ce56d871dc9df1e264f05e7ec2fb50c1.tar.bz2 |
sdl2: fix mouse grab
When qemu mouse mode changes from relative to absolute
we must turn off sdl relative mouse mode too.
Fixes: https://bugs.launchpad.net/qemu/+bug/1703795
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-Id: <20180202120803.11501-1-kraxel@redhat.com>
-rw-r--r-- | ui/sdl2.c | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -249,6 +249,7 @@ static void sdl_mouse_mode_change(Notifier *notify, void *data) if (qemu_input_is_absolute()) { if (!absolute_enabled) { absolute_enabled = 1; + SDL_SetRelativeMouseMode(SDL_FALSE); absolute_mouse_grab(&sdl2_console[0]); } } else if (absolute_enabled) { |