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authorPeter Maydell <peter.maydell@linaro.org>2016-01-08 12:50:19 +0000
committerPeter Maydell <peter.maydell@linaro.org>2016-01-08 12:50:19 +0000
commit6bb9ead762bf749af11ea225fc2a74db1b93c105 (patch)
tree599fe48ac364f15e925f65dea7c4294133b9cb7c
parent9df2513730c5902813f575a74ac9303388fd029d (diff)
parentcb47dc9ab9f55083017291b2b8fbae639c576ec2 (diff)
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Merge remote-tracking branch 'remotes/kraxel/tags/pull-ui-20160108-1' into staging
sdl2/opengl: add opengl context and scanout support ui/curses: Fix color attribute of monitor for curses # gpg: Signature made Fri 08 Jan 2016 12:42:02 GMT using RSA key ID D3E87138 # gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>" # gpg: aka "Gerd Hoffmann <gerd@kraxel.org>" # gpg: aka "Gerd Hoffmann (private) <kraxel@gmail.com>" * remotes/kraxel/tags/pull-ui-20160108-1: sdl2/opengl: add opengl context and scanout support ui/curses: Fix color attribute of monitor for curses Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
-rw-r--r--hw/display/jazz_led.c6
-rw-r--r--hw/display/vga.c3
-rw-r--r--include/ui/console.h15
-rw-r--r--include/ui/sdl2.h22
-rw-r--r--ui/console.c101
-rw-r--r--ui/curses.c13
-rw-r--r--ui/sdl2-gl.c135
-rw-r--r--ui/sdl2.c7
8 files changed, 239 insertions, 63 deletions
diff --git a/hw/display/jazz_led.c b/hw/display/jazz_led.c
index 12b1707..1ea49b7 100644
--- a/hw/display/jazz_led.c
+++ b/hw/display/jazz_led.c
@@ -233,8 +233,10 @@ static void jazz_led_text_update(void *opaque, console_ch_t *chardata)
/* TODO: draw the segments */
snprintf(buf, 2, "%02hhx\n", s->segments);
- console_write_ch(chardata++, 0x00200100 | buf[0]);
- console_write_ch(chardata++, 0x00200100 | buf[1]);
+ console_write_ch(chardata++, ATTR2CHTYPE(buf[0], QEMU_COLOR_BLUE,
+ QEMU_COLOR_BLACK, 1));
+ console_write_ch(chardata++, ATTR2CHTYPE(buf[1], QEMU_COLOR_BLUE,
+ QEMU_COLOR_BLACK, 1));
dpy_text_update(s->con, 0, 0, 2, 1);
}
diff --git a/hw/display/vga.c b/hw/display/vga.c
index 9f68394..84ce0af 100644
--- a/hw/display/vga.c
+++ b/hw/display/vga.c
@@ -1979,7 +1979,8 @@ static void vga_update_text(void *opaque, console_ch_t *chardata)
width = (s->last_width - size) / 2;
dst = chardata + s->last_width + width;
for (i = 0; i < size; i ++)
- console_write_ch(dst ++, 0x00200100 | msg_buffer[i]);
+ console_write_ch(dst ++, ATTR2CHTYPE(msg_buffer[i], QEMU_COLOR_BLUE,
+ QEMU_COLOR_BLACK, 1));
dpy_text_update(s->con, 0, 0, s->last_width, height);
}
diff --git a/include/ui/console.h b/include/ui/console.h
index c249db4..adac36d 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -30,6 +30,21 @@
#define GUI_REFRESH_INTERVAL_DEFAULT 30
#define GUI_REFRESH_INTERVAL_IDLE 3000
+/* Color number is match to standard vga palette */
+enum qemu_color_names {
+ QEMU_COLOR_BLACK = 0,
+ QEMU_COLOR_BLUE = 1,
+ QEMU_COLOR_GREEN = 2,
+ QEMU_COLOR_CYAN = 3,
+ QEMU_COLOR_RED = 4,
+ QEMU_COLOR_MAGENTA = 5,
+ QEMU_COLOR_YELLOW = 6,
+ QEMU_COLOR_WHITE = 7
+};
+/* Convert to curses char attributes */
+#define ATTR2CHTYPE(c, fg, bg, bold) \
+ ((bold) << 21 | (bg) << 11 | (fg) << 8 | (c))
+
typedef void QEMUPutKBDEvent(void *opaque, int keycode);
typedef void QEMUPutLEDEvent(void *opaque, int ledstate);
typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state);
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index 2fdad8f..b7ac38f 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -15,12 +15,18 @@ struct sdl2_console {
SDL_Renderer *real_renderer;
int idx;
int last_vm_running; /* per console for caption reasons */
- int x, y;
+ int x, y, w, h;
int hidden;
int opengl;
int updates;
SDL_GLContext winctx;
+#ifdef CONFIG_OPENGL
ConsoleGLState *gls;
+ GLuint tex_id;
+ GLuint fbo_id;
+ bool y0_top;
+ bool scanout_mode;
+#endif
};
void sdl2_window_create(struct sdl2_console *scon);
@@ -48,4 +54,18 @@ void sdl2_gl_switch(DisplayChangeListener *dcl,
void sdl2_gl_refresh(DisplayChangeListener *dcl);
void sdl2_gl_redraw(struct sdl2_console *scon);
+QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params);
+void sdl2_gl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx);
+int sdl2_gl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx);
+QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl);
+
+void sdl2_gl_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h);
+void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+
#endif /* SDL2_H */
diff --git a/ui/console.c b/ui/console.c
index 27a2cdc..4b65c34 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -376,42 +376,29 @@ static void vga_bitblt(QemuConsole *con,
#include "vgafont.h"
-#ifndef CONFIG_CURSES
-enum color_names {
- COLOR_BLACK = 0,
- COLOR_RED = 1,
- COLOR_GREEN = 2,
- COLOR_YELLOW = 3,
- COLOR_BLUE = 4,
- COLOR_MAGENTA = 5,
- COLOR_CYAN = 6,
- COLOR_WHITE = 7
-};
-#endif
-
#define QEMU_RGB(r, g, b) \
{ .red = r << 8, .green = g << 8, .blue = b << 8, .alpha = 0xffff }
static const pixman_color_t color_table_rgb[2][8] = {
{ /* dark */
- QEMU_RGB(0x00, 0x00, 0x00), /* black */
- QEMU_RGB(0xaa, 0x00, 0x00), /* red */
- QEMU_RGB(0x00, 0xaa, 0x00), /* green */
- QEMU_RGB(0xaa, 0xaa, 0x00), /* yellow */
- QEMU_RGB(0x00, 0x00, 0xaa), /* blue */
- QEMU_RGB(0xaa, 0x00, 0xaa), /* magenta */
- QEMU_RGB(0x00, 0xaa, 0xaa), /* cyan */
- QEMU_RGB(0xaa, 0xaa, 0xaa), /* white */
+ [QEMU_COLOR_BLACK] = QEMU_RGB(0x00, 0x00, 0x00), /* black */
+ [QEMU_COLOR_BLUE] = QEMU_RGB(0x00, 0x00, 0xaa), /* blue */
+ [QEMU_COLOR_GREEN] = QEMU_RGB(0x00, 0xaa, 0x00), /* green */
+ [QEMU_COLOR_CYAN] = QEMU_RGB(0x00, 0xaa, 0xaa), /* cyan */
+ [QEMU_COLOR_RED] = QEMU_RGB(0xaa, 0x00, 0x00), /* red */
+ [QEMU_COLOR_MAGENTA] = QEMU_RGB(0xaa, 0x00, 0xaa), /* magenta */
+ [QEMU_COLOR_YELLOW] = QEMU_RGB(0xaa, 0xaa, 0x00), /* yellow */
+ [QEMU_COLOR_WHITE] = QEMU_RGB(0xaa, 0xaa, 0xaa), /* white */
},
{ /* bright */
- QEMU_RGB(0x00, 0x00, 0x00), /* black */
- QEMU_RGB(0xff, 0x00, 0x00), /* red */
- QEMU_RGB(0x00, 0xff, 0x00), /* green */
- QEMU_RGB(0xff, 0xff, 0x00), /* yellow */
- QEMU_RGB(0x00, 0x00, 0xff), /* blue */
- QEMU_RGB(0xff, 0x00, 0xff), /* magenta */
- QEMU_RGB(0x00, 0xff, 0xff), /* cyan */
- QEMU_RGB(0xff, 0xff, 0xff), /* white */
+ [QEMU_COLOR_BLACK] = QEMU_RGB(0x00, 0x00, 0x00), /* black */
+ [QEMU_COLOR_BLUE] = QEMU_RGB(0x00, 0x00, 0xff), /* blue */
+ [QEMU_COLOR_GREEN] = QEMU_RGB(0x00, 0xff, 0x00), /* green */
+ [QEMU_COLOR_CYAN] = QEMU_RGB(0x00, 0xff, 0xff), /* cyan */
+ [QEMU_COLOR_RED] = QEMU_RGB(0xff, 0x00, 0x00), /* red */
+ [QEMU_COLOR_MAGENTA] = QEMU_RGB(0xff, 0x00, 0xff), /* magenta */
+ [QEMU_COLOR_YELLOW] = QEMU_RGB(0xff, 0xff, 0x00), /* yellow */
+ [QEMU_COLOR_WHITE] = QEMU_RGB(0xff, 0xff, 0xff), /* white */
}
};
@@ -560,7 +547,7 @@ static void console_refresh(QemuConsole *s)
}
vga_fill_rect(s, 0, 0, surface_width(surface), surface_height(surface),
- color_table_rgb[0][COLOR_BLACK]);
+ color_table_rgb[0][QEMU_COLOR_BLACK]);
y1 = s->y_displayed;
for (y = 0; y < s->height; y++) {
c = s->cells + y1 * s->width;
@@ -698,53 +685,53 @@ static void console_handle_escape(QemuConsole *s)
break;
/* set foreground color */
case 30:
- s->t_attrib.fgcol=COLOR_BLACK;
+ s->t_attrib.fgcol = QEMU_COLOR_BLACK;
break;
case 31:
- s->t_attrib.fgcol=COLOR_RED;
+ s->t_attrib.fgcol = QEMU_COLOR_RED;
break;
case 32:
- s->t_attrib.fgcol=COLOR_GREEN;
+ s->t_attrib.fgcol = QEMU_COLOR_GREEN;
break;
case 33:
- s->t_attrib.fgcol=COLOR_YELLOW;
+ s->t_attrib.fgcol = QEMU_COLOR_YELLOW;
break;
case 34:
- s->t_attrib.fgcol=COLOR_BLUE;
+ s->t_attrib.fgcol = QEMU_COLOR_BLUE;
break;
case 35:
- s->t_attrib.fgcol=COLOR_MAGENTA;
+ s->t_attrib.fgcol = QEMU_COLOR_MAGENTA;
break;
case 36:
- s->t_attrib.fgcol=COLOR_CYAN;
+ s->t_attrib.fgcol = QEMU_COLOR_CYAN;
break;
case 37:
- s->t_attrib.fgcol=COLOR_WHITE;
+ s->t_attrib.fgcol = QEMU_COLOR_WHITE;
break;
/* set background color */
case 40:
- s->t_attrib.bgcol=COLOR_BLACK;
+ s->t_attrib.bgcol = QEMU_COLOR_BLACK;
break;
case 41:
- s->t_attrib.bgcol=COLOR_RED;
+ s->t_attrib.bgcol = QEMU_COLOR_RED;
break;
case 42:
- s->t_attrib.bgcol=COLOR_GREEN;
+ s->t_attrib.bgcol = QEMU_COLOR_GREEN;
break;
case 43:
- s->t_attrib.bgcol=COLOR_YELLOW;
+ s->t_attrib.bgcol = QEMU_COLOR_YELLOW;
break;
case 44:
- s->t_attrib.bgcol=COLOR_BLUE;
+ s->t_attrib.bgcol = QEMU_COLOR_BLUE;
break;
case 45:
- s->t_attrib.bgcol=COLOR_MAGENTA;
+ s->t_attrib.bgcol = QEMU_COLOR_MAGENTA;
break;
case 46:
- s->t_attrib.bgcol=COLOR_CYAN;
+ s->t_attrib.bgcol = QEMU_COLOR_CYAN;
break;
case 47:
- s->t_attrib.bgcol=COLOR_WHITE;
+ s->t_attrib.bgcol = QEMU_COLOR_WHITE;
break;
}
}
@@ -1165,11 +1152,13 @@ static void text_console_update(void *opaque, console_ch_t *chardata)
src = (s->y_base + s->text_y[0]) * s->width;
chardata += s->text_y[0] * s->width;
for (i = s->text_y[0]; i <= s->text_y[1]; i ++)
- for (j = 0; j < s->width; j ++, src ++)
- console_write_ch(chardata ++, s->cells[src].ch |
- (s->cells[src].t_attrib.fgcol << 12) |
- (s->cells[src].t_attrib.bgcol << 8) |
- (s->cells[src].t_attrib.bold << 21));
+ for (j = 0; j < s->width; j++, src++) {
+ console_write_ch(chardata ++,
+ ATTR2CHTYPE(s->cells[src].ch,
+ s->cells[src].t_attrib.fgcol,
+ s->cells[src].t_attrib.bgcol,
+ s->cells[src].t_attrib.bold));
+ }
dpy_text_update(s, s->text_x[0], s->text_y[0],
s->text_x[1] - s->text_x[0], i - s->text_y[0]);
s->text_x[0] = s->width;
@@ -1306,8 +1295,8 @@ static DisplaySurface *qemu_create_message_surface(int w, int h,
const char *msg)
{
DisplaySurface *surface = qemu_create_displaysurface(w, h);
- pixman_color_t bg = color_table_rgb[0][COLOR_BLACK];
- pixman_color_t fg = color_table_rgb[0][COLOR_WHITE];
+ pixman_color_t bg = color_table_rgb[0][QEMU_COLOR_BLACK];
+ pixman_color_t fg = color_table_rgb[0][QEMU_COLOR_WHITE];
pixman_image_t *glyph;
int len, x, y, i;
@@ -1941,8 +1930,8 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
s->t_attrib_default.blink = 0;
s->t_attrib_default.invers = 0;
s->t_attrib_default.unvisible = 0;
- s->t_attrib_default.fgcol = COLOR_WHITE;
- s->t_attrib_default.bgcol = COLOR_BLACK;
+ s->t_attrib_default.fgcol = QEMU_COLOR_WHITE;
+ s->t_attrib_default.bgcol = QEMU_COLOR_BLACK;
/* set current text attributes to default */
s->t_attrib = s->t_attrib_default;
text_console_resize(s);
@@ -1951,7 +1940,7 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds)
char msg[128];
int len;
- s->t_attrib.bgcol = COLOR_BLUE;
+ s->t_attrib.bgcol = QEMU_COLOR_BLUE;
len = snprintf(msg, sizeof(msg), "%s console\r\n", chr->label);
console_puts(chr, (uint8_t*)msg, len);
s->t_attrib = s->t_attrib_default;
diff --git a/ui/curses.c b/ui/curses.c
index 7e7e402..274e09b 100644
--- a/ui/curses.c
+++ b/ui/curses.c
@@ -333,8 +333,14 @@ static void curses_atexit(void)
static void curses_setup(void)
{
int i, colour_default[8] = {
- COLOR_BLACK, COLOR_BLUE, COLOR_GREEN, COLOR_CYAN,
- COLOR_RED, COLOR_MAGENTA, COLOR_YELLOW, COLOR_WHITE,
+ [QEMU_COLOR_BLACK] = COLOR_BLACK,
+ [QEMU_COLOR_BLUE] = COLOR_BLUE,
+ [QEMU_COLOR_GREEN] = COLOR_GREEN,
+ [QEMU_COLOR_CYAN] = COLOR_CYAN,
+ [QEMU_COLOR_RED] = COLOR_RED,
+ [QEMU_COLOR_MAGENTA] = COLOR_MAGENTA,
+ [QEMU_COLOR_YELLOW] = COLOR_YELLOW,
+ [QEMU_COLOR_WHITE] = COLOR_WHITE,
};
/* input as raw as possible, let everything be interpreted
@@ -343,10 +349,11 @@ static void curses_setup(void)
nodelay(stdscr, TRUE); nonl(); keypad(stdscr, TRUE);
start_color(); raw(); scrollok(stdscr, FALSE);
+ /* Make color pair to match color format (3bits bg:3bits fg) */
for (i = 0; i < 64; i++) {
init_pair(i, colour_default[i & 7], colour_default[i >> 3]);
}
- /* Set default color for more than 64. (monitor uses 0x74xx for example) */
+ /* Set default color for more than 64 for safety. */
for (i = 64; i < COLOR_PAIRS; i++) {
init_pair(i, COLOR_WHITE, COLOR_BLACK);
}
diff --git a/ui/sdl2-gl.c b/ui/sdl2-gl.c
index b604c06..2bb3d06 100644
--- a/ui/sdl2-gl.c
+++ b/ui/sdl2-gl.c
@@ -31,11 +31,37 @@
#include "ui/sdl2.h"
#include "sysemu/sysemu.h"
+#include <epoxy/gl.h>
+
+static void sdl2_set_scanout_mode(struct sdl2_console *scon, bool scanout)
+{
+ if (scon->scanout_mode == scanout) {
+ return;
+ }
+
+ scon->scanout_mode = scanout;
+ if (!scon->scanout_mode) {
+ if (scon->fbo_id) {
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, 0, 0);
+ glDeleteFramebuffers(1, &scon->fbo_id);
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
+ scon->fbo_id = 0;
+ }
+ if (scon->surface) {
+ surface_gl_destroy_texture(scon->gls, scon->surface);
+ surface_gl_create_texture(scon->gls, scon->surface);
+ }
+ }
+}
+
static void sdl2_gl_render_surface(struct sdl2_console *scon)
{
int ww, wh;
SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+ sdl2_set_scanout_mode(scon, false);
SDL_GetWindowSize(scon->real_window, &ww, &wh);
surface_gl_setup_viewport(scon->gls, scon->surface, ww, wh);
@@ -110,3 +136,112 @@ void sdl2_gl_redraw(struct sdl2_console *scon)
sdl2_gl_render_surface(scon);
}
}
+
+QEMUGLContext sdl2_gl_create_context(DisplayChangeListener *dcl,
+ QEMUGLParams *params)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ SDL_GLContext ctx;
+
+ assert(scon->opengl);
+
+ SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+
+ SDL_GL_SetAttribute(SDL_GL_SHARE_WITH_CURRENT_CONTEXT, 1);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
+ SDL_GL_CONTEXT_PROFILE_CORE);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, params->major_ver);
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, params->minor_ver);
+
+ ctx = SDL_GL_CreateContext(scon->real_window);
+ return (QEMUGLContext)ctx;
+}
+
+void sdl2_gl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
+{
+ SDL_GLContext sdlctx = (SDL_GLContext)ctx;
+
+ SDL_GL_DeleteContext(sdlctx);
+}
+
+int sdl2_gl_make_context_current(DisplayChangeListener *dcl,
+ QEMUGLContext ctx)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ SDL_GLContext sdlctx = (SDL_GLContext)ctx;
+
+ assert(scon->opengl);
+
+ return SDL_GL_MakeCurrent(scon->real_window, sdlctx);
+}
+
+QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl)
+{
+ SDL_GLContext sdlctx;
+
+ sdlctx = SDL_GL_GetCurrentContext();
+ return (QEMUGLContext)sdlctx;
+}
+
+void sdl2_gl_scanout(DisplayChangeListener *dcl,
+ uint32_t backing_id, bool backing_y_0_top,
+ uint32_t x, uint32_t y,
+ uint32_t w, uint32_t h)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+
+ assert(scon->opengl);
+ scon->x = x;
+ scon->y = y;
+ scon->w = w;
+ scon->h = h;
+ scon->tex_id = backing_id;
+ scon->y0_top = backing_y_0_top;
+
+ SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+
+ if (scon->tex_id == 0 || scon->w == 0 || scon->h == 0) {
+ sdl2_set_scanout_mode(scon, false);
+ return;
+ }
+
+ sdl2_set_scanout_mode(scon, true);
+ if (!scon->fbo_id) {
+ glGenFramebuffers(1, &scon->fbo_id);
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, scon->fbo_id);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, scon->tex_id, 0);
+}
+
+void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
+ uint32_t x, uint32_t y, uint32_t w, uint32_t h)
+{
+ struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
+ int ww, wh, y1, y2;
+
+ assert(scon->opengl);
+ if (!scon->scanout_mode) {
+ return;
+ }
+ if (!scon->fbo_id) {
+ return;
+ }
+
+ SDL_GL_MakeCurrent(scon->real_window, scon->winctx);
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, scon->fbo_id);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+
+ SDL_GetWindowSize(scon->real_window, &ww, &wh);
+ glViewport(0, 0, ww, wh);
+ y1 = scon->y0_top ? 0 : scon->h;
+ y2 = scon->y0_top ? scon->h : 0;
+ glBlitFramebuffer(0, y1, scon->w, y2,
+ 0, 0, ww, wh,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, scon->fbo_id);
+
+ SDL_GL_SwapWindow(scon->real_window);
+}
diff --git a/ui/sdl2.c b/ui/sdl2.c
index cf38df2..46270f4 100644
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -700,6 +700,13 @@ static const DisplayChangeListenerOps dcl_gl_ops = {
.dpy_refresh = sdl2_gl_refresh,
.dpy_mouse_set = sdl_mouse_warp,
.dpy_cursor_define = sdl_mouse_define,
+
+ .dpy_gl_ctx_create = sdl2_gl_create_context,
+ .dpy_gl_ctx_destroy = sdl2_gl_destroy_context,
+ .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
+ .dpy_gl_ctx_get_current = sdl2_gl_get_current_context,
+ .dpy_gl_scanout = sdl2_gl_scanout,
+ .dpy_gl_update = sdl2_gl_scanout_flush,
};
#endif