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authorMark Cave-Ayland <mark.cave-ayland@ilande.co.uk>2024-09-04 11:23:01 +0100
committerPhilippe Mathieu-Daudé <philmd@linaro.org>2024-09-13 20:11:13 +0200
commit34acb67f0309fca2ae1921fd0df9f0a217a7a92f (patch)
tree2498b54231ac36ba36651115013d41af0bba1008
parent3a0b75880a05088af176523ce820ef0e0a1d2317 (diff)
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hw/char/escc: convert Sun mouse to use QemuInputHandler
Update the Sun mouse implementation to use QemuInputHandler instead of the legacy qemu_add_mouse_event_handler() function. Note that this conversion adds extra sunmouse_* members to ESCCChannelState but they are not added to the migration stream (similar to the Sun keyboard members). If this were desired in future, the Sun devices should be split into separate devices and added to the migration stream there instead. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2518 Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Tested-by: Carl Hauser <chauser@pullman.com> Message-ID: <20240904102301.175706-1-mark.cave-ayland@ilande.co.uk> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
-rw-r--r--hw/char/escc.c88
-rw-r--r--include/hw/char/escc.h3
2 files changed, 69 insertions, 22 deletions
diff --git a/hw/char/escc.c b/hw/char/escc.c
index b08819f..b1b1bbe 100644
--- a/hw/char/escc.c
+++ b/hw/char/escc.c
@@ -287,6 +287,7 @@ static void escc_reset_chn(ESCCChannelState *s)
s->rxint = s->txint = 0;
s->rxint_under_svc = s->txint_under_svc = 0;
s->e0_mode = s->led_mode = s->caps_lock_mode = s->num_lock_mode = 0;
+ s->sunmouse_dx = s->sunmouse_dy = s->sunmouse_buttons = 0;
clear_queue(s);
}
@@ -952,53 +953,96 @@ static void handle_kbd_command(ESCCChannelState *s, int val)
}
}
-static void sunmouse_event(void *opaque,
- int dx, int dy, int dz, int buttons_state)
+static void sunmouse_handle_event(DeviceState *dev, QemuConsole *src,
+ InputEvent *evt)
{
- ESCCChannelState *s = opaque;
- int ch;
+ ESCCChannelState *s = (ESCCChannelState *)dev;
+ InputMoveEvent *move;
+ InputBtnEvent *btn;
+ static const int bmap[INPUT_BUTTON__MAX] = {
+ [INPUT_BUTTON_LEFT] = 0x4,
+ [INPUT_BUTTON_MIDDLE] = 0x2,
+ [INPUT_BUTTON_RIGHT] = 0x1,
+ };
+
+ switch (evt->type) {
+ case INPUT_EVENT_KIND_REL:
+ move = evt->u.rel.data;
+ if (move->axis == INPUT_AXIS_X) {
+ s->sunmouse_dx += move->value;
+ } else if (move->axis == INPUT_AXIS_Y) {
+ s->sunmouse_dy -= move->value;
+ }
+ break;
- trace_escc_sunmouse_event(dx, dy, buttons_state);
- ch = 0x80 | 0x7; /* protocol start byte, no buttons pressed */
+ case INPUT_EVENT_KIND_BTN:
+ btn = evt->u.btn.data;
+ if (bmap[btn->button]) {
+ if (btn->down) {
+ s->sunmouse_buttons |= bmap[btn->button];
+ } else {
+ s->sunmouse_buttons &= ~bmap[btn->button];
+ }
+ /* Indicate we have a supported button event */
+ s->sunmouse_buttons |= 0x80;
+ }
+ break;
- if (buttons_state & MOUSE_EVENT_LBUTTON) {
- ch ^= 0x4;
- }
- if (buttons_state & MOUSE_EVENT_MBUTTON) {
- ch ^= 0x2;
+ default:
+ /* keep gcc happy */
+ break;
}
- if (buttons_state & MOUSE_EVENT_RBUTTON) {
- ch ^= 0x1;
+}
+
+static void sunmouse_sync(DeviceState *dev)
+{
+ ESCCChannelState *s = (ESCCChannelState *)dev;
+ int ch;
+
+ if (s->sunmouse_dx == 0 && s->sunmouse_dy == 0 &&
+ (s->sunmouse_buttons & 0x80) == 0) {
+ /* Nothing to do after button event filter */
+ return;
}
+ /* Clear our button event flag */
+ s->sunmouse_buttons &= ~0x80;
+ trace_escc_sunmouse_event(s->sunmouse_dx, s->sunmouse_dy,
+ s->sunmouse_buttons);
+ ch = 0x80 | 0x7; /* protocol start byte, no buttons pressed */
+ ch ^= s->sunmouse_buttons;
put_queue(s, ch);
- ch = dx;
-
+ ch = s->sunmouse_dx;
if (ch > 127) {
ch = 127;
} else if (ch < -127) {
ch = -127;
}
-
put_queue(s, ch & 0xff);
+ s->sunmouse_dx -= ch;
- ch = -dy;
-
+ ch = s->sunmouse_dy;
if (ch > 127) {
ch = 127;
} else if (ch < -127) {
ch = -127;
}
-
put_queue(s, ch & 0xff);
+ s->sunmouse_dy -= ch;
/* MSC protocol specifies two extra motion bytes */
-
put_queue(s, 0);
put_queue(s, 0);
}
+static const QemuInputHandler sunmouse_handler = {
+ .name = "QEMU Sun Mouse",
+ .mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
+ .event = sunmouse_handle_event,
+ .sync = sunmouse_sync,
+};
+
static void escc_init1(Object *obj)
{
ESCCState *s = ESCC(obj);
@@ -1036,8 +1080,8 @@ static void escc_realize(DeviceState *dev, Error **errp)
}
if (s->chn[0].type == escc_mouse) {
- qemu_add_mouse_event_handler(sunmouse_event, &s->chn[0], 0,
- "QEMU Sun Mouse");
+ s->chn[0].hs = qemu_input_handler_register((DeviceState *)(&s->chn[0]),
+ &sunmouse_handler);
}
if (s->chn[1].type == escc_kbd) {
s->chn[1].hs = qemu_input_handler_register((DeviceState *)(&s->chn[1]),
diff --git a/include/hw/char/escc.h b/include/hw/char/escc.h
index 5669a5b..8c4c6a7 100644
--- a/include/hw/char/escc.h
+++ b/include/hw/char/escc.h
@@ -46,6 +46,9 @@ typedef struct ESCCChannelState {
uint8_t rx, tx;
QemuInputHandlerState *hs;
char *sunkbd_layout;
+ int sunmouse_dx;
+ int sunmouse_dy;
+ int sunmouse_buttons;
} ESCCChannelState;
struct ESCCState {