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authorGerd Hoffmann <kraxel@redhat.com>2020-01-21 07:02:10 +0100
committerGerd Hoffmann <kraxel@redhat.com>2020-01-21 07:09:56 +0100
commit0780ec7be82dd4781e9fd216b5d99a125882ff5a (patch)
treef334913dbd886acce3a370aed786ece2b2eda8b9
parent43d1455cf84283466e5c22a217db5ef4b8197b14 (diff)
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Revert "vnc: allow fall back to RAW encoding"
This reverts commit de3f7de7f4e257ce44cdabb90f5f17ee99624557. Remove VNC optimization to reencode framebuffer update as raw if it's smaller than the default encoding. QEMU's implementation was naive and didn't account for the ZLIB z_stream mutating with each compression. Because of the mutation, simply resetting the output buffer's offset wasn't sufficient to "rewind" the operation. The mutated z_stream would generate future zlib blocks which referred to symbols in past blocks which weren't sent. This would lead to artifacting. Considering that ZRLE is never larger than raw and even though ZLIB can occasionally be fractionally larger than raw, the overhead of implementing this optimization correctly isn't worth it. Signed-off-by: Cameron Esfahani <dirty@apple.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
-rw-r--r--ui/vnc.c20
1 files changed, 2 insertions, 18 deletions
diff --git a/ui/vnc.c b/ui/vnc.c
index 4100d6e..3e8d1f1 100644
--- a/ui/vnc.c
+++ b/ui/vnc.c
@@ -898,8 +898,6 @@ int vnc_raw_send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
int vnc_send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
{
int n = 0;
- bool encode_raw = false;
- size_t saved_offs = vs->output.offset;
switch(vs->vnc_encoding) {
case VNC_ENCODING_ZLIB:
@@ -922,24 +920,10 @@ int vnc_send_framebuffer_update(VncState *vs, int x, int y, int w, int h)
n = vnc_zywrle_send_framebuffer_update(vs, x, y, w, h);
break;
default:
- encode_raw = true;
+ vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_RAW);
+ n = vnc_raw_send_framebuffer_update(vs, x, y, w, h);
break;
}
-
- /* If the client has the same pixel format as our internal buffer and
- * a RAW encoding would need less space fall back to RAW encoding to
- * save bandwidth and processing power in the client. */
- if (!encode_raw && vs->write_pixels == vnc_write_pixels_copy &&
- 12 + h * w * VNC_SERVER_FB_BYTES <= (vs->output.offset - saved_offs)) {
- vs->output.offset = saved_offs;
- encode_raw = true;
- }
-
- if (encode_raw) {
- vnc_framebuffer_update(vs, x, y, w, h, VNC_ENCODING_RAW);
- n = vnc_raw_send_framebuffer_update(vs, x, y, w, h);
- }
-
return n;
}