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#include <stdbool.h>
#include <stdint.h>
#include "platform.h"
#include "internals.h"
#include "softfloat.h"
uint_fast32_t f32_to_ui32_r_minMag( float32_t a, bool exact )
{
union ui32_f32 uA;
uint_fast32_t uiA;
int_fast16_t exp;
uint_fast32_t sig;
int_fast16_t shiftCount;
uint_fast32_t z;
uA.f = a;
uiA = uA.ui;
exp = expF32UI( uiA );
sig = fracF32UI( uiA );
if ( exp < 0x7F ) {
if ( exact && ( exp | sig ) ) {
softfloat_exceptionFlags |= softfloat_flag_inexact;
}
return 0;
}
if ( signF32UI( uiA ) ) goto invalid;
shiftCount = 0x9E - exp;
if ( shiftCount < 0 ) goto invalid;
sig = ( sig | 0x00800000 )<<8;
z = sig>>shiftCount;
if ( exact && ( sig & ( ( (uint_fast32_t) 1<<shiftCount ) - 1 ) ) ) {
softfloat_exceptionFlags |= softfloat_flag_inexact;
}
return z;
invalid:
softfloat_raiseFlags( softfloat_flag_invalid );
return 0xFFFFFFFF;
}
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