aboutsummaryrefslogtreecommitdiff
path: root/winsup/cygwin/dll_init.cc
blob: d4dcca0e93bdbb1dc37cba362496a2043aa6d81b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
/* dll_init.cc

   Copyright 1998, 1999, 2000, 2001 Red Hat, Inc.

This software is a copyrighted work licensed under the terms of the
Cygwin license.  Please consult the file "CYGWIN_LICENSE" for
details. */

#include "winsup.h"
#include <stdlib.h>
#include "exceptions.h"
#include "cygerrno.h"
#include "perprocess.h"
#include "dll_init.h"
#include "environ.h"
#include "security.h"
#include "fhandler.h"
#include "path.h"
#include "dtable.h"
#include "cygheap.h"

extern void __stdcall check_sanity_and_sync (per_process *);

dll_list NO_COPY dlls;

static NO_COPY int in_forkee = 0;
static int dll_global_dtors_recorded;

/* Run destructors for all DLLs on exit. */
static void
dll_global_dtors()
{
  for (dll *d = dlls.istart (DLL_ANY); d; d = dlls.inext ())
    d->p.run_dtors ();
}

/* Run all constructors associated with a dll */
void
per_module::run_ctors ()
{
  void (**pfunc)() = ctors;

  /* Run ctors backwards, so skip the first entry and find how many
    there are, then run them.  */

  if (pfunc)
    {
      int i;
      for (i = 1; pfunc[i]; i++);

      for (int j = i - 1; j > 0; j--)
	(pfunc[j]) ();
    }
}

/* Run all destructors associated with a dll */
void
per_module::run_dtors ()
{
  void (**pfunc)() = dtors;
  for (int i = 1; pfunc[i]; i++)
    (pfunc[i]) ();
}

/* Initialize an individual DLL */
int
dll::init ()
{
  int ret = 1;

  /* Why didn't we just import this variable? */
  *(p.envptr) = __cygwin_environ;

  /* Don't run constructors or the "main" if we've forked. */
  if (!in_forkee)
    {
      /* global contructors */
      p.run_ctors ();

      /* entry point of dll (use main of per_process with null args...) */
      if (p.main)
	ret = (*(p.main)) (0, 0, 0);
    }

  return ret;
}

/* Look for a dll based on name */
dll *
dll_list::operator[] (const char *name)
{
  dll *d = &start;
  while ((d = d->next) != NULL)
    if (strcasematch (name, d->name))
      return d;

  return NULL;
}

#define RETRIES 100

/* Allocate space for a dll struct contiguous with the just-loaded dll. */
dll *
dll_list::alloc (HINSTANCE h, per_process *p, dll_type type)
{
  char name[MAX_PATH + 1];
  DWORD namelen = GetModuleFileName (h, name, sizeof (name));

  /* Already loaded? */
  dll *d = dlls[name];
  if (d)
    {
      d->count++;	/* Yes.  Bump the usage count. */
      return d;		/* Return previously allocated pointer. */
    }

  SYSTEM_INFO s1;
  GetSystemInfo (&s1);

  int i;
  void *s = p->bss_end;
  DWORD n;
  MEMORY_BASIC_INFORMATION m;
  /* Search for space after the DLL */
  for (i = 0; i <= RETRIES; i++, s = (char *) m.BaseAddress + m.RegionSize)
    {
      if (!VirtualQuery (s, &m, sizeof (m)))
	return NULL;	/* Can't do it. */
      if (m.State == MEM_FREE)
	{
	  /* Couldn't find any.  Uh oh.  FIXME: Issue an error? */
	  if (i == RETRIES)
	    return NULL;	/* Oh well.  Couldn't locate free space. */

	  /* Ensure that this is rounded to the nearest page boundary.
	     FIXME: Should this be ensured by VirtualQuery? */
	  n = (DWORD) m.BaseAddress;
	  DWORD r = n % s1.dwAllocationGranularity;

	  if (r)
	    n = ((n - r) + s1.dwAllocationGranularity);

	  /* First reserve the area of memory, then commit it. */
	  if (VirtualAlloc ((void *) n, sizeof (dll), MEM_RESERVE, PAGE_READWRITE))
	    d = (dll *) VirtualAlloc ((void *) n, sizeof (dll), MEM_COMMIT,
				      PAGE_READWRITE);
	  if (d)
	    break;
	}
    }

  /* Did we succeed? */
  if (d == NULL)
    {			/* Nope. */
#ifdef DEBUGGING
      system_printf ("VirtualAlloc failed, %E");
#endif
      __seterrno ();
      return NULL;
    }

  /* Now we've allocated a block of information.  Fill it in with the supplied
     info about this DLL. */
  d->count = 1;
  d->namelen = namelen;
  strcpy (d->name, name);
  d->handle = h;
  d->p = p;
  d->type = type;
  if (end == NULL)
    end = &start;	/* Point to "end" of dll chain. */
  end->next = d;	/* Standard linked list stuff. */
  d->next = NULL;
  d->prev = end;
  end = d;
  tot++;
  if (type == DLL_LOAD)
    loaded_dlls++;
  return d;
}

/* Detach a DLL from the chain. */
void
dll_list::detach (dll *d)
{
  if (d->count <= 0)
    system_printf ("WARNING: try to detach an already detached dll ...\n");
  else if (--d->count == 0)
    {
      d->p.run_dtors ();
      d->prev->next = d->next;
      if (d->next)
	d->next->prev = d->prev;
      if (d->type == DLL_LOAD)
	loaded_dlls--;
      if (end == d)
	end = d->prev;
      VirtualFree (d, 0, MEM_RELEASE);
    }
}

/* Initialization for all linked DLLs, called by dll_crt0_1. */
void
dll_list::init ()
{
  debug_printf ("here");
  /* Make sure that destructors are called on exit. */
  if (!dll_global_dtors_recorded)
    {
      atexit (dll_global_dtors);
      dll_global_dtors_recorded = 1;
    }

  /* Walk the dll chain, initializing each dll */
  dll *d = &start;
  while ((d = d->next))
    d->init ();
}

#define A64K (64 * 1024)

/* Mark every memory address up to "here" as reserved.  This may force
   Windows NT to load a DLL in the next available, lowest slot. */
static void
reserve_upto (const char *name, DWORD here)
{
  DWORD size;
  MEMORY_BASIC_INFORMATION mb;
  for (DWORD start = 0x10000; start < here; start += size)
    if (!VirtualQuery ((void *) start, &mb, sizeof (mb)))
      size = 64 * 1024;
    else
      {
	size = A64K * ((mb.RegionSize + A64K - 1) / A64K);
	start = A64K * (((DWORD) mb.BaseAddress + A64K - 1) / A64K);

	if (start + size > here)
	  size = here - start;
	if (mb.State == MEM_FREE &&
	    !VirtualAlloc ((void *) start, size, MEM_RESERVE, PAGE_NOACCESS))
	  api_fatal ("couldn't allocate memory %p(%d) for '%s' alignment, %E\n",
		     start, size, name);
      }
}

/* Release all of the memory previously allocated by "upto" above.
   Note that this may also free otherwise reserved memory.  If that becomes
   a problem, we'll have to keep track of the memory that we reserve above. */
static void
release_upto (const char *name, DWORD here)
{
  DWORD size;
  MEMORY_BASIC_INFORMATION mb;
  for (DWORD start = 0x10000; start < here; start += size)
    if (!VirtualQuery ((void *) start, &mb, sizeof (mb)))
      size = 64 * 1024;
    else
      {
	size = mb.RegionSize;
	if (!(mb.State == MEM_RESERVE && mb.AllocationProtect == PAGE_NOACCESS &&
	    ((void *) start < cygheap->heapbase || (void *) start > cygheap->heaptop)))
	  continue;
	if (!VirtualFree ((void *) start, 0, MEM_RELEASE))
	  api_fatal ("couldn't release memory %p(%d) for '%s' alignment, %E\n",
		     start, size, name);
      }
}

/* Reload DLLs after a fork.  Iterates over the list of dynamically loaded DLLs
   and attempts to load them in the same place as they were loaded in the parent. */
void
dll_list::load_after_fork (HANDLE parent, dll *first)
{
  in_forkee = 1;
  int try2 = 0;
  dll d;

  void *next = first;
  while (next)
    {
      DWORD nb;
      /* Read the dll structure from the parent. */
      if (!ReadProcessMemory (parent, next, &d, sizeof (dll), &nb) ||
	  nb != sizeof (dll))
	return;

      /* We're only interested in dynamically loaded dlls.
	 Hopefully, this function wouldn't even have been called unless
	 the parent had some of those. */
      if (d.type == DLL_LOAD)
	{
	  HMODULE h = LoadLibraryEx (d.name, NULL, DONT_RESOLVE_DLL_REFERENCES);

	  /* See if DLL will load in proper place.  If so, free it and reload
	     it the right way.
	     It sort of stinks that we can't invert the order of the FreeLibrary
	     and LoadLibrary since Microsoft documentation seems to imply that that
	     should do what we want.  However, since the library was loaded above,
	     the second LoadLibrary does not execute it's startup code unless it
	     is first unloaded. */
	  if (h == d.handle)
	    {
	      FreeLibrary (h);
	      LoadLibrary (d.name);
	    }
	  else if (try2)
	    api_fatal ("unable to remap %s to same address as parent -- %p", d.name, h);
	  else
	    {
	      /* It loaded in the wrong place.  Dunno why this happens but it always
		 seems to happen when there are multiple DLLs attempting to load into
		 the same address space.  In the "forked" process, the second DLL always
		 loads into a different location. */
	      FreeLibrary (h);
	      /* Block all of the memory up to the new load address. */
	      reserve_upto (d.name, (DWORD) d.handle);
	      try2 = 1;		/* And try */
	      continue;		/*  again. */
	    }
	  /* If we reached here, and try2 is set, then there is a lot of memory to
	     release. */
	  if (try2)
	    {
	      release_upto (d.name, (DWORD) d.handle);
	      try2 = 0;
	    }
	}
      next = d.next;	/* Get the address of the next DLL. */
    }
  in_forkee = 0;
}

extern "C" int
dll_dllcrt0 (HMODULE h, per_process *p)
{
  if (p == NULL)
    p = &__cygwin_user_data;
  else
    *(p->impure_ptr_ptr) = __cygwin_user_data.impure_ptr;

  /* Partially initialize Cygwin guts for non-cygwin apps. */
  if (dynamically_loaded && user_data->magic_biscuit == 0)
    dll_crt0 (p);
  else
    check_sanity_and_sync (p);

  dll_type type;

  /* If this function is called before cygwin has finished
     initializing, then the DLL must be a cygwin-aware DLL
     that was explicitly linked into the program rather than
     a dlopened DLL. */
  if (!cygwin_finished_initializing)
    type = DLL_LINK;
  else
    {
      type = DLL_LOAD;
      dlls.reload_on_fork = 1;
    }

  /* Allocate and initialize space for the DLL. */
  dll *d = dlls.alloc (h, p, type);

  /* If d == NULL, then something is broken.
     Otherwise, if we've finished initializing, it's ok to
     initialize the DLL.  If we haven't finished initializing,
     it may not be safe to call the dll's "main" since not
     all of cygwin's internal structures may have been set up. */
  if (!d || (cygwin_finished_initializing && !d->init ()))
    return -1;

  return (DWORD) d;
}

/* OBSOLETE: This function is obsolescent and will go away in the
   future.  Cygwin can now handle being loaded from a noncygwin app
   using the same entry point. */

extern "C" int
dll_noncygwin_dllcrt0 (HMODULE h, per_process *p)
{
  return dll_dllcrt0 (h, p);
}

extern "C" void
cygwin_detach_dll (dll *d)
{
  dlls.detach (d);
}

extern "C" void
dlfork (int val)
{
  dlls.reload_on_fork = val;
}

/* Called from various places to update all of the individual
   ideas of the environ block.  Explain to me again why we didn't
   just import __cygwin_environ? */
void __stdcall
update_envptrs ()
{
  extern char ***main_environ;
  for (dll *d = dlls.istart (DLL_ANY); d; d = dlls.inext ())
    {
	*(d->p.envptr) = __cygwin_environ;
    }
  *main_environ = __cygwin_environ;
}