diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/ChangeLog | 10 | ||||
-rw-r--r-- | include/splay-tree.h | 25 |
2 files changed, 35 insertions, 0 deletions
diff --git a/include/ChangeLog b/include/ChangeLog index ad8cedd..8ccea05 100644 --- a/include/ChangeLog +++ b/include/ChangeLog @@ -1,3 +1,13 @@ +2002-02-21 Jim Blandy <jimb@redhat.com> + + Allow the user to specify functions for allocating memory for + splay tree roots and nodes. + * splay-tree.h (splay_tree_allocate_fn, splay_tree_deallocate_fn): + New types. + (splay_tree): New fields: `allocate', `deallocate', and + `allocate_data'. + (splay_tree_new_with_allocator): New function declaration. + 2002-02-15 Alan Modra <amodra@bigpond.net.au> Support arbitrary length fill patterns. diff --git a/include/splay-tree.h b/include/splay-tree.h index 6903969..4b7a7bf 100644 --- a/include/splay-tree.h +++ b/include/splay-tree.h @@ -61,6 +61,18 @@ typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value)); /* The type of a function used to iterate over the tree. */ typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*)); +/* The type of a function used to allocate memory for tree root and + node structures. The first argument is the number of bytes needed; + the second is a data pointer the splay tree functions pass through + to the allocator. This function must never return zero. */ +typedef void *(*splay_tree_allocate_fn) PARAMS((int, void *)); + +/* The type of a function used to free memory allocated using the + corresponding splay_tree_allocate_fn. The first argument is the + memory to be freed; the latter is a data pointer the splay tree + functions pass through to the freer. */ +typedef void (*splay_tree_deallocate_fn) PARAMS((void *, void *)); + /* The nodes in the splay tree. */ struct splay_tree_node_s { @@ -89,11 +101,24 @@ typedef struct splay_tree_s /* The deallocate-value function. NULL if no cleanup is necessary. */ splay_tree_delete_value_fn delete_value; + + /* Allocate/free functions, and a data pointer to pass to them. */ + splay_tree_allocate_fn allocate; + splay_tree_deallocate_fn deallocate; + void *allocate_data; + } *splay_tree; extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn, splay_tree_delete_key_fn, splay_tree_delete_value_fn)); +extern splay_tree splay_tree_new_with_allocator + PARAMS((splay_tree_compare_fn, + splay_tree_delete_key_fn, + splay_tree_delete_value_fn, + splay_tree_allocate_fn, + splay_tree_deallocate_fn, + void *)); extern void splay_tree_delete PARAMS((splay_tree)); extern splay_tree_node splay_tree_insert PARAMS((splay_tree, |