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Diffstat (limited to 'include/obstack.h')
-rw-r--r-- | include/obstack.h | 597 |
1 files changed, 0 insertions, 597 deletions
diff --git a/include/obstack.h b/include/obstack.h deleted file mode 100644 index a20ab55..0000000 --- a/include/obstack.h +++ /dev/null @@ -1,597 +0,0 @@ -/* obstack.h - object stack macros - Copyright (C) 1988,89,90,91,92,93,94,96,97,98 Free Software Foundation, Inc. - - - NOTE: The canonical source of this file is maintained with the GNU C Library. - Bugs can be reported to bug-glibc@gnu.org. - - This program is free software; you can redistribute it and/or modify it - under the terms of the GNU General Public License as published by the - Free Software Foundation; either version 2, or (at your option) any - later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, - USA. */ - -/* Summary: - -All the apparent functions defined here are macros. The idea -is that you would use these pre-tested macros to solve a -very specific set of problems, and they would run fast. -Caution: no side-effects in arguments please!! They may be -evaluated MANY times!! - -These macros operate a stack of objects. Each object starts life -small, and may grow to maturity. (Consider building a word syllable -by syllable.) An object can move while it is growing. Once it has -been "finished" it never changes address again. So the "top of the -stack" is typically an immature growing object, while the rest of the -stack is of mature, fixed size and fixed address objects. - -These routines grab large chunks of memory, using a function you -supply, called `obstack_chunk_alloc'. On occasion, they free chunks, -by calling `obstack_chunk_free'. You must define them and declare -them before using any obstack macros. - -Each independent stack is represented by a `struct obstack'. -Each of the obstack macros expects a pointer to such a structure -as the first argument. - -One motivation for this package is the problem of growing char strings -in symbol tables. Unless you are "fascist pig with a read-only mind" ---Gosper's immortal quote from HAKMEM item 154, out of context--you -would not like to put any arbitrary upper limit on the length of your -symbols. - -In practice this often means you will build many short symbols and a -few long symbols. At the time you are reading a symbol you don't know -how long it is. One traditional method is to read a symbol into a -buffer, realloc()ating the buffer every time you try to read a symbol -that is longer than the buffer. This is beaut, but you still will -want to copy the symbol from the buffer to a more permanent -symbol-table entry say about half the time. - -With obstacks, you can work differently. Use one obstack for all symbol -names. As you read a symbol, grow the name in the obstack gradually. -When the name is complete, finalize it. Then, if the symbol exists already, -free the newly read name. - -The way we do this is to take a large chunk, allocating memory from -low addresses. When you want to build a symbol in the chunk you just -add chars above the current "high water mark" in the chunk. When you -have finished adding chars, because you got to the end of the symbol, -you know how long the chars are, and you can create a new object. -Mostly the chars will not burst over the highest address of the chunk, -because you would typically expect a chunk to be (say) 100 times as -long as an average object. - -In case that isn't clear, when we have enough chars to make up -the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) -so we just point to it where it lies. No moving of chars is -needed and this is the second win: potentially long strings need -never be explicitly shuffled. Once an object is formed, it does not -change its address during its lifetime. - -When the chars burst over a chunk boundary, we allocate a larger -chunk, and then copy the partly formed object from the end of the old -chunk to the beginning of the new larger chunk. We then carry on -accreting characters to the end of the object as we normally would. - -A special macro is provided to add a single char at a time to a -growing object. This allows the use of register variables, which -break the ordinary 'growth' macro. - -Summary: - We allocate large chunks. - We carve out one object at a time from the current chunk. - Once carved, an object never moves. - We are free to append data of any size to the currently - growing object. - Exactly one object is growing in an obstack at any one time. - You can run one obstack per control block. - You may have as many control blocks as you dare. - Because of the way we do it, you can `unwind' an obstack - back to a previous state. (You may remove objects much - as you would with a stack.) -*/ - - -/* Don't do the contents of this file more than once. */ - -#ifndef _OBSTACK_H -#define _OBSTACK_H 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* We use subtraction of (char *) 0 instead of casting to int - because on word-addressable machines a simple cast to int - may ignore the byte-within-word field of the pointer. */ - -#ifndef __PTR_TO_INT -# define __PTR_TO_INT(P) ((P) - (char *) 0) -#endif - -#ifndef __INT_TO_PTR -# define __INT_TO_PTR(P) ((P) + (char *) 0) -#endif - -/* We need the type of the resulting object. If __PTRDIFF_TYPE__ is - defined, as with GNU C, use that; that way we don't pollute the - namespace with <stddef.h>'s symbols. Otherwise, if <stddef.h> is - available, include it and use ptrdiff_t. In traditional C, long is - the best that we can do. */ - -#ifdef __PTRDIFF_TYPE__ -# define PTR_INT_TYPE __PTRDIFF_TYPE__ -#else -# ifdef HAVE_STDDEF_H -# include <stddef.h> -# define PTR_INT_TYPE ptrdiff_t -# else -# define PTR_INT_TYPE long -# endif -#endif - -#if defined _LIBC || defined HAVE_STRING_H -# include <string.h> -# if defined __STDC__ && __STDC__ -# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N)) -# else -# define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) -# endif -#else -# ifdef memcpy -# define _obstack_memcpy(To, From, N) memcpy ((To), (char *)(From), (N)) -# else -# define _obstack_memcpy(To, From, N) bcopy ((char *)(From), (To), (N)) -# endif -#endif - -struct _obstack_chunk /* Lives at front of each chunk. */ -{ - char *limit; /* 1 past end of this chunk */ - struct _obstack_chunk *prev; /* address of prior chunk or NULL */ - char contents[4]; /* objects begin here */ -}; - -struct obstack /* control current object in current chunk */ -{ - long chunk_size; /* preferred size to allocate chunks in */ - struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ - char *object_base; /* address of object we are building */ - char *next_free; /* where to add next char to current object */ - char *chunk_limit; /* address of char after current chunk */ - PTR_INT_TYPE temp; /* Temporary for some macros. */ - int alignment_mask; /* Mask of alignment for each object. */ -#if defined __STDC__ && __STDC__ - /* These prototypes vary based on `use_extra_arg', and we use - casts to the prototypeless function type in all assignments, - but having prototypes here quiets -Wstrict-prototypes. */ - struct _obstack_chunk *(*chunkfun) (void *, long); - void (*freefun) (void *, struct _obstack_chunk *); - void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ -#else - struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk. */ - void (*freefun) (); /* User's function to free a chunk. */ - char *extra_arg; /* first arg for chunk alloc/dealloc funcs */ -#endif - unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ - unsigned maybe_empty_object:1;/* There is a possibility that the current - chunk contains a zero-length object. This - prevents freeing the chunk if we allocate - a bigger chunk to replace it. */ - unsigned alloc_failed:1; /* No longer used, as we now call the failed - handler on error, but retained for binary - compatibility. */ -}; - -/* Declare the external functions we use; they are in obstack.c. */ - -#if defined __STDC__ && __STDC__ -extern void _obstack_newchunk (struct obstack *, int); -extern void _obstack_free (struct obstack *, void *); -extern int _obstack_begin (struct obstack *, int, int, - void *(*) (long), void (*) (void *)); -extern int _obstack_begin_1 (struct obstack *, int, int, - void *(*) (void *, long), - void (*) (void *, void *), void *); -extern int _obstack_memory_used (struct obstack *); -#else -extern void _obstack_newchunk (); -extern void _obstack_free (); -extern int _obstack_begin (); -extern int _obstack_begin_1 (); -extern int _obstack_memory_used (); -#endif - -#if defined __STDC__ && __STDC__ - -/* Do the function-declarations after the structs - but before defining the macros. */ - -void obstack_init (struct obstack *obstack); - -void * obstack_alloc (struct obstack *obstack, int size); - -void * obstack_copy (struct obstack *obstack, void *address, int size); -void * obstack_copy0 (struct obstack *obstack, void *address, int size); - -void obstack_free (struct obstack *obstack, void *block); - -void obstack_blank (struct obstack *obstack, int size); - -void obstack_grow (struct obstack *obstack, void *data, int size); -void obstack_grow0 (struct obstack *obstack, void *data, int size); - -void obstack_1grow (struct obstack *obstack, int data_char); -void obstack_ptr_grow (struct obstack *obstack, void *data); -void obstack_int_grow (struct obstack *obstack, int data); - -void * obstack_finish (struct obstack *obstack); - -int obstack_object_size (struct obstack *obstack); - -int obstack_room (struct obstack *obstack); -void obstack_make_room (struct obstack *obstack, int size); -void obstack_1grow_fast (struct obstack *obstack, int data_char); -void obstack_ptr_grow_fast (struct obstack *obstack, void *data); -void obstack_int_grow_fast (struct obstack *obstack, int data); -void obstack_blank_fast (struct obstack *obstack, int size); - -void * obstack_base (struct obstack *obstack); -void * obstack_next_free (struct obstack *obstack); -int obstack_alignment_mask (struct obstack *obstack); -int obstack_chunk_size (struct obstack *obstack); -int obstack_memory_used (struct obstack *obstack); - -#endif /* __STDC__ */ - -/* Non-ANSI C cannot really support alternative functions for these macros, - so we do not declare them. */ - -/* Error handler called when `obstack_chunk_alloc' failed to allocate - more memory. This can be set to a user defined function. The - default action is to print a message and abort. */ -#if defined __STDC__ && __STDC__ -extern void (*obstack_alloc_failed_handler) (void); -#else -extern void (*obstack_alloc_failed_handler) (); -#endif - -/* Exit value used when `print_and_abort' is used. */ -extern int obstack_exit_failure; - -/* Pointer to beginning of object being allocated or to be allocated next. - Note that this might not be the final address of the object - because a new chunk might be needed to hold the final size. */ - -#define obstack_base(h) ((h)->object_base) - -/* Size for allocating ordinary chunks. */ - -#define obstack_chunk_size(h) ((h)->chunk_size) - -/* Pointer to next byte not yet allocated in current chunk. */ - -#define obstack_next_free(h) ((h)->next_free) - -/* Mask specifying low bits that should be clear in address of an object. */ - -#define obstack_alignment_mask(h) ((h)->alignment_mask) - -/* To prevent prototype warnings provide complete argument list in - standard C version. */ -#if defined __STDC__ && __STDC__ - -# define obstack_init(h) \ - _obstack_begin ((h), 0, 0, \ - (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) - -# define obstack_begin(h, size) \ - _obstack_begin ((h), (size), 0, \ - (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free) - -# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ - _obstack_begin ((h), (size), (alignment), \ - (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun)) - -# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ - _obstack_begin_1 ((h), (size), (alignment), \ - (void *(*) (void *, long)) (chunkfun), \ - (void (*) (void *, void *)) (freefun), (arg)) - -# define obstack_chunkfun(h, newchunkfun) \ - ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) - -# define obstack_freefun(h, newfreefun) \ - ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) - -#else - -# define obstack_init(h) \ - _obstack_begin ((h), 0, 0, \ - (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) - -# define obstack_begin(h, size) \ - _obstack_begin ((h), (size), 0, \ - (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free) - -# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ - _obstack_begin ((h), (size), (alignment), \ - (void *(*) ()) (chunkfun), (void (*) ()) (freefun)) - -# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ - _obstack_begin_1 ((h), (size), (alignment), \ - (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg)) - -# define obstack_chunkfun(h, newchunkfun) \ - ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun)) - -# define obstack_freefun(h, newfreefun) \ - ((h) -> freefun = (void (*)()) (newfreefun)) - -#endif - -#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar) - -#define obstack_blank_fast(h,n) ((h)->next_free += (n)) - -#define obstack_memory_used(h) _obstack_memory_used (h) - -#if defined __GNUC__ && defined __STDC__ && __STDC__ -/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and - does not implement __extension__. But that compiler doesn't define - __GNUC_MINOR__. */ -# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) -# define __extension__ -# endif - -/* For GNU C, if not -traditional, - we can define these macros to compute all args only once - without using a global variable. - Also, we can avoid using the `temp' slot, to make faster code. */ - -# define obstack_object_size(OBSTACK) \ - __extension__ \ - ({ struct obstack *__o = (OBSTACK); \ - (unsigned) (__o->next_free - __o->object_base); }) - -# define obstack_room(OBSTACK) \ - __extension__ \ - ({ struct obstack *__o = (OBSTACK); \ - (unsigned) (__o->chunk_limit - __o->next_free); }) - -# define obstack_make_room(OBSTACK,length) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - int __len = (length); \ - if (__o->chunk_limit - __o->next_free < __len) \ - _obstack_newchunk (__o, __len); \ - (void) 0; }) - -# define obstack_empty_p(OBSTACK) \ - __extension__ \ - ({ struct obstack *__o = (OBSTACK); \ - (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); }) - -# define obstack_grow(OBSTACK,where,length) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - int __len = (length); \ - if (__o->next_free + __len > __o->chunk_limit) \ - _obstack_newchunk (__o, __len); \ - _obstack_memcpy (__o->next_free, (where), __len); \ - __o->next_free += __len; \ - (void) 0; }) - -# define obstack_grow0(OBSTACK,where,length) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - int __len = (length); \ - if (__o->next_free + __len + 1 > __o->chunk_limit) \ - _obstack_newchunk (__o, __len + 1); \ - _obstack_memcpy (__o->next_free, (where), __len); \ - __o->next_free += __len; \ - *(__o->next_free)++ = 0; \ - (void) 0; }) - -# define obstack_1grow(OBSTACK,datum) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - if (__o->next_free + 1 > __o->chunk_limit) \ - _obstack_newchunk (__o, 1); \ - *(__o->next_free)++ = (datum); \ - (void) 0; }) - -/* These assume that the obstack alignment is good enough for pointers or ints, - and that the data added so far to the current object - shares that much alignment. */ - -# define obstack_ptr_grow(OBSTACK,datum) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ - _obstack_newchunk (__o, sizeof (void *)); \ - *((void **)__o->next_free)++ = ((void *)datum); \ - (void) 0; }) - -# define obstack_int_grow(OBSTACK,datum) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - if (__o->next_free + sizeof (int) > __o->chunk_limit) \ - _obstack_newchunk (__o, sizeof (int)); \ - *((int *)__o->next_free)++ = ((int)datum); \ - (void) 0; }) - -# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr) -# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint) - -# define obstack_blank(OBSTACK,length) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - int __len = (length); \ - if (__o->chunk_limit - __o->next_free < __len) \ - _obstack_newchunk (__o, __len); \ - __o->next_free += __len; \ - (void) 0; }) - -# define obstack_alloc(OBSTACK,length) \ -__extension__ \ -({ struct obstack *__h = (OBSTACK); \ - obstack_blank (__h, (length)); \ - obstack_finish (__h); }) - -# define obstack_copy(OBSTACK,where,length) \ -__extension__ \ -({ struct obstack *__h = (OBSTACK); \ - obstack_grow (__h, (where), (length)); \ - obstack_finish (__h); }) - -# define obstack_copy0(OBSTACK,where,length) \ -__extension__ \ -({ struct obstack *__h = (OBSTACK); \ - obstack_grow0 (__h, (where), (length)); \ - obstack_finish (__h); }) - -/* The local variable is named __o1 to avoid a name conflict - when obstack_blank is called. */ -# define obstack_finish(OBSTACK) \ -__extension__ \ -({ struct obstack *__o1 = (OBSTACK); \ - void *value; \ - value = (void *) __o1->object_base; \ - if (__o1->next_free == value) \ - __o1->maybe_empty_object = 1; \ - __o1->next_free \ - = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\ - & ~ (__o1->alignment_mask)); \ - if (__o1->next_free - (char *)__o1->chunk \ - > __o1->chunk_limit - (char *)__o1->chunk) \ - __o1->next_free = __o1->chunk_limit; \ - __o1->object_base = __o1->next_free; \ - value; }) - -# define obstack_free(OBSTACK, OBJ) \ -__extension__ \ -({ struct obstack *__o = (OBSTACK); \ - void *__obj = (OBJ); \ - if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ - __o->next_free = __o->object_base = __obj; \ - else (obstack_free) (__o, __obj); }) - -#else /* not __GNUC__ or not __STDC__ */ - -# define obstack_object_size(h) \ - (unsigned) ((h)->next_free - (h)->object_base) - -# define obstack_room(h) \ - (unsigned) ((h)->chunk_limit - (h)->next_free) - -# define obstack_empty_p(h) \ - ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0) - -/* Note that the call to _obstack_newchunk is enclosed in (..., 0) - so that we can avoid having void expressions - in the arms of the conditional expression. - Casting the third operand to void was tried before, - but some compilers won't accept it. */ - -# define obstack_make_room(h,length) \ -( (h)->temp = (length), \ - (((h)->next_free + (h)->temp > (h)->chunk_limit) \ - ? (_obstack_newchunk ((h), (h)->temp), 0) : 0)) - -# define obstack_grow(h,where,length) \ -( (h)->temp = (length), \ - (((h)->next_free + (h)->temp > (h)->chunk_limit) \ - ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ - _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ - (h)->next_free += (h)->temp) - -# define obstack_grow0(h,where,length) \ -( (h)->temp = (length), \ - (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit) \ - ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0), \ - _obstack_memcpy ((h)->next_free, (where), (h)->temp), \ - (h)->next_free += (h)->temp, \ - *((h)->next_free)++ = 0) - -# define obstack_1grow(h,datum) \ -( (((h)->next_free + 1 > (h)->chunk_limit) \ - ? (_obstack_newchunk ((h), 1), 0) : 0), \ - (*((h)->next_free)++ = (datum))) - -# define obstack_ptr_grow(h,datum) \ -( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ - ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ - (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum))) - -# define obstack_int_grow(h,datum) \ -( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ - ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ - (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum))) - -# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr) -# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint) - -# define obstack_blank(h,length) \ -( (h)->temp = (length), \ - (((h)->chunk_limit - (h)->next_free < (h)->temp) \ - ? (_obstack_newchunk ((h), (h)->temp), 0) : 0), \ - ((h)->next_free += (h)->temp)) - -# define obstack_alloc(h,length) \ - (obstack_blank ((h), (length)), obstack_finish ((h))) - -# define obstack_copy(h,where,length) \ - (obstack_grow ((h), (where), (length)), obstack_finish ((h))) - -# define obstack_copy0(h,where,length) \ - (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) - -# define obstack_finish(h) \ -( ((h)->next_free == (h)->object_base \ - ? (((h)->maybe_empty_object = 1), 0) \ - : 0), \ - (h)->temp = __PTR_TO_INT ((h)->object_base), \ - (h)->next_free \ - = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask) \ - & ~ ((h)->alignment_mask)), \ - (((h)->next_free - (char *) (h)->chunk \ - > (h)->chunk_limit - (char *) (h)->chunk) \ - ? ((h)->next_free = (h)->chunk_limit) : 0), \ - (h)->object_base = (h)->next_free, \ - __INT_TO_PTR ((h)->temp)) - -# if defined __STDC__ && __STDC__ -# define obstack_free(h,obj) \ -( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ - (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ - ? (int) ((h)->next_free = (h)->object_base \ - = (h)->temp + (char *) (h)->chunk) \ - : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0))) -# else -# define obstack_free(h,obj) \ -( (h)->temp = (char *) (obj) - (char *) (h)->chunk, \ - (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\ - ? (int) ((h)->next_free = (h)->object_base \ - = (h)->temp + (char *) (h)->chunk) \ - : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0))) -# endif - -#endif /* not __GNUC__ or not __STDC__ */ - -#ifdef __cplusplus -} /* C++ */ -#endif - -#endif /* obstack.h */ |