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author | Christopher Faylor <me@cgf.cx> | 2001-04-18 20:00:34 +0000 |
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committer | Christopher Faylor <me@cgf.cx> | 2001-04-18 20:00:34 +0000 |
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diff --git a/winsup/bz2lib/manual_2.html b/winsup/bz2lib/manual_2.html new file mode 100644 index 0000000..39453c4 --- /dev/null +++ b/winsup/bz2lib/manual_2.html @@ -0,0 +1,484 @@ +<HTML> +<HEAD> +<!-- This HTML file has been created by texi2html 1.54 + from manual.texi on 23 March 2000 --> + +<TITLE>bzip2 and libbzip2 - How to use bzip2</TITLE> +<link href="manual_3.html" rel=Next> +<link href="manual_1.html" rel=Previous> +<link href="manual_toc.html" rel=ToC> + +</HEAD> +<BODY> +<p>Go to the <A HREF="manual_1.html">first</A>, <A HREF="manual_1.html">previous</A>, <A HREF="manual_3.html">next</A>, <A HREF="manual_4.html">last</A> section, <A HREF="manual_toc.html">table of contents</A>. +<P><HR><P> + + +<H1><A NAME="SEC2" HREF="manual_toc.html#TOC2">How to use <CODE>bzip2</CODE></A></H1> + +<P> +This chapter contains a copy of the <CODE>bzip2</CODE> man page, +and nothing else. + +</P> + +<BLOCKQUOTE> + + + +<H4><A NAME="SEC3" HREF="manual_toc.html#TOC3">NAME</A></H4> + +<UL> +<LI><CODE>bzip2</CODE>, <CODE>bunzip2</CODE> + +- a block-sorting file compressor, v1.0 +<LI><CODE>bzcat</CODE> + +- decompresses files to stdout +<LI><CODE>bzip2recover</CODE> + +- recovers data from damaged bzip2 files +</UL> + + + +<H4><A NAME="SEC4" HREF="manual_toc.html#TOC4">SYNOPSIS</A></H4> + +<UL> +<LI><CODE>bzip2</CODE> [ -cdfkqstvzVL123456789 ] [ filenames ... ] + +<LI><CODE>bunzip2</CODE> [ -fkvsVL ] [ filenames ... ] + +<LI><CODE>bzcat</CODE> [ -s ] [ filenames ... ] + +<LI><CODE>bzip2recover</CODE> filename + +</UL> + + + +<H4><A NAME="SEC5" HREF="manual_toc.html#TOC5">DESCRIPTION</A></H4> + +<P> +<CODE>bzip2</CODE> compresses files using the Burrows-Wheeler block sorting +text compression algorithm, and Huffman coding. Compression is +generally considerably better than that achieved by more conventional +LZ77/LZ78-based compressors, and approaches the performance of the PPM +family of statistical compressors. + +</P> +<P> +The command-line options are deliberately very similar to those of GNU +<CODE>gzip</CODE>, but they are not identical. + +</P> +<P> +<CODE>bzip2</CODE> expects a list of file names to accompany the command-line +flags. Each file is replaced by a compressed version of itself, with +the name <CODE>original_name.bz2</CODE>. Each compressed file has the same +modification date, permissions, and, when possible, ownership as the +corresponding original, so that these properties can be correctly +restored at decompression time. File name handling is naive in the +sense that there is no mechanism for preserving original file names, +permissions, ownerships or dates in filesystems which lack these +concepts, or have serious file name length restrictions, such as MS-DOS. + +</P> +<P> +<CODE>bzip2</CODE> and <CODE>bunzip2</CODE> will by default not overwrite existing +files. If you want this to happen, specify the <CODE>-f</CODE> flag. + +</P> +<P> +If no file names are specified, <CODE>bzip2</CODE> compresses from standard +input to standard output. In this case, <CODE>bzip2</CODE> will decline to +write compressed output to a terminal, as this would be entirely +incomprehensible and therefore pointless. + +</P> +<P> +<CODE>bunzip2</CODE> (or <CODE>bzip2 -d</CODE>) decompresses all +specified files. Files which were not created by <CODE>bzip2</CODE> +will be detected and ignored, and a warning issued. +<CODE>bzip2</CODE> attempts to guess the filename for the decompressed file +from that of the compressed file as follows: + +<UL> +<LI><CODE>filename.bz2 </CODE> becomes <CODE>filename</CODE> + +<LI><CODE>filename.bz </CODE> becomes <CODE>filename</CODE> + +<LI><CODE>filename.tbz2</CODE> becomes <CODE>filename.tar</CODE> + +<LI><CODE>filename.tbz </CODE> becomes <CODE>filename.tar</CODE> + +<LI><CODE>anyothername </CODE> becomes <CODE>anyothername.out</CODE> + +</UL> + +<P> +If the file does not end in one of the recognised endings, +<CODE>.bz2</CODE>, <CODE>.bz</CODE>, +<CODE>.tbz2</CODE> or <CODE>.tbz</CODE>, <CODE>bzip2</CODE> complains that it cannot +guess the name of the original file, and uses the original name +with <CODE>.out</CODE> appended. + +</P> +<P> +As with compression, supplying no +filenames causes decompression from standard input to standard output. + +</P> +<P> +<CODE>bunzip2</CODE> will correctly decompress a file which is the +concatenation of two or more compressed files. The result is the +concatenation of the corresponding uncompressed files. Integrity +testing (<CODE>-t</CODE>) of concatenated compressed files is also supported. + +</P> +<P> +You can also compress or decompress files to the standard output by +giving the <CODE>-c</CODE> flag. Multiple files may be compressed and +decompressed like this. The resulting outputs are fed sequentially to +stdout. Compression of multiple files in this manner generates a stream +containing multiple compressed file representations. Such a stream +can be decompressed correctly only by <CODE>bzip2</CODE> version 0.9.0 or +later. Earlier versions of <CODE>bzip2</CODE> will stop after decompressing +the first file in the stream. + +</P> +<P> +<CODE>bzcat</CODE> (or <CODE>bzip2 -dc</CODE>) decompresses all specified files to +the standard output. + +</P> +<P> +<CODE>bzip2</CODE> will read arguments from the environment variables +<CODE>BZIP2</CODE> and <CODE>BZIP</CODE>, in that order, and will process them +before any arguments read from the command line. This gives a +convenient way to supply default arguments. + +</P> +<P> +Compression is always performed, even if the compressed file is slightly +larger than the original. Files of less than about one hundred bytes +tend to get larger, since the compression mechanism has a constant +overhead in the region of 50 bytes. Random data (including the output +of most file compressors) is coded at about 8.05 bits per byte, giving +an expansion of around 0.5%. + +</P> +<P> +As a self-check for your protection, <CODE>bzip2</CODE> uses 32-bit CRCs to +make sure that the decompressed version of a file is identical to the +original. This guards against corruption of the compressed data, and +against undetected bugs in <CODE>bzip2</CODE> (hopefully very unlikely). The +chances of data corruption going undetected is microscopic, about one +chance in four billion for each file processed. Be aware, though, that +the check occurs upon decompression, so it can only tell you that +something is wrong. It can't help you recover the original uncompressed +data. You can use <CODE>bzip2recover</CODE> to try to recover data from +damaged files. + +</P> +<P> +Return values: 0 for a normal exit, 1 for environmental problems (file +not found, invalid flags, I/O errors, &c), 2 to indicate a corrupt +compressed file, 3 for an internal consistency error (eg, bug) which +caused <CODE>bzip2</CODE> to panic. + +</P> + + + +<H4><A NAME="SEC6" HREF="manual_toc.html#TOC6">OPTIONS</A></H4> +<DL COMPACT> + +<DT><CODE>-c --stdout</CODE> +<DD> +Compress or decompress to standard output. +<DT><CODE>-d --decompress</CODE> +<DD> +Force decompression. <CODE>bzip2</CODE>, <CODE>bunzip2</CODE> and <CODE>bzcat</CODE> are +really the same program, and the decision about what actions to take is +done on the basis of which name is used. This flag overrides that +mechanism, and forces bzip2 to decompress. +<DT><CODE>-z --compress</CODE> +<DD> +The complement to <CODE>-d</CODE>: forces compression, regardless of the +invokation name. +<DT><CODE>-t --test</CODE> +<DD> +Check integrity of the specified file(s), but don't decompress them. +This really performs a trial decompression and throws away the result. +<DT><CODE>-f --force</CODE> +<DD> +Force overwrite of output files. Normally, <CODE>bzip2</CODE> will not overwrite +existing output files. Also forces <CODE>bzip2</CODE> to break hard links +to files, which it otherwise wouldn't do. +<DT><CODE>-k --keep</CODE> +<DD> +Keep (don't delete) input files during compression +or decompression. +<DT><CODE>-s --small</CODE> +<DD> +Reduce memory usage, for compression, decompression and testing. Files +are decompressed and tested using a modified algorithm which only +requires 2.5 bytes per block byte. This means any file can be +decompressed in 2300k of memory, albeit at about half the normal speed. + +During compression, <CODE>-s</CODE> selects a block size of 200k, which limits +memory use to around the same figure, at the expense of your compression +ratio. In short, if your machine is low on memory (8 megabytes or +less), use -s for everything. See MEMORY MANAGEMENT below. +<DT><CODE>-q --quiet</CODE> +<DD> +Suppress non-essential warning messages. Messages pertaining to +I/O errors and other critical events will not be suppressed. +<DT><CODE>-v --verbose</CODE> +<DD> +Verbose mode -- show the compression ratio for each file processed. +Further <CODE>-v</CODE>'s increase the verbosity level, spewing out lots of +information which is primarily of interest for diagnostic purposes. +<DT><CODE>-L --license -V --version</CODE> +<DD> +Display the software version, license terms and conditions. +<DT><CODE>-1 to -9</CODE> +<DD> +Set the block size to 100 k, 200 k .. 900 k when compressing. Has no +effect when decompressing. See MEMORY MANAGEMENT below. +<DT><CODE>--</CODE> +<DD> +Treats all subsequent arguments as file names, even if they start +with a dash. This is so you can handle files with names beginning +with a dash, for example: <CODE>bzip2 -- -myfilename</CODE>. +<DT><CODE>--repetitive-fast</CODE> +<DD> +<DT><CODE>--repetitive-best</CODE> +<DD> +These flags are redundant in versions 0.9.5 and above. They provided +some coarse control over the behaviour of the sorting algorithm in +earlier versions, which was sometimes useful. 0.9.5 and above have an +improved algorithm which renders these flags irrelevant. +</DL> + + + +<H4><A NAME="SEC7" HREF="manual_toc.html#TOC7">MEMORY MANAGEMENT</A></H4> + +<P> +<CODE>bzip2</CODE> compresses large files in blocks. The block size affects +both the compression ratio achieved, and the amount of memory needed for +compression and decompression. The flags <CODE>-1</CODE> through <CODE>-9</CODE> +specify the block size to be 100,000 bytes through 900,000 bytes (the +default) respectively. At decompression time, the block size used for +compression is read from the header of the compressed file, and +<CODE>bunzip2</CODE> then allocates itself just enough memory to decompress +the file. Since block sizes are stored in compressed files, it follows +that the flags <CODE>-1</CODE> to <CODE>-9</CODE> are irrelevant to and so ignored +during decompression. + +</P> +<P> +Compression and decompression requirements, in bytes, can be estimated +as: + +<PRE> + Compression: 400k + ( 8 x block size ) + + Decompression: 100k + ( 4 x block size ), or + 100k + ( 2.5 x block size ) +</PRE> + +<P> +Larger block sizes give rapidly diminishing marginal returns. Most of +the compression comes from the first two or three hundred k of block +size, a fact worth bearing in mind when using <CODE>bzip2</CODE> on small machines. +It is also important to appreciate that the decompression memory +requirement is set at compression time by the choice of block size. + +</P> +<P> +For files compressed with the default 900k block size, <CODE>bunzip2</CODE> +will require about 3700 kbytes to decompress. To support decompression +of any file on a 4 megabyte machine, <CODE>bunzip2</CODE> has an option to +decompress using approximately half this amount of memory, about 2300 +kbytes. Decompression speed is also halved, so you should use this +option only where necessary. The relevant flag is <CODE>-s</CODE>. + +</P> +<P> +In general, try and use the largest block size memory constraints allow, +since that maximises the compression achieved. Compression and +decompression speed are virtually unaffected by block size. + +</P> +<P> +Another significant point applies to files which fit in a single block +-- that means most files you'd encounter using a large block size. The +amount of real memory touched is proportional to the size of the file, +since the file is smaller than a block. For example, compressing a file +20,000 bytes long with the flag <CODE>-9</CODE> will cause the compressor to +allocate around 7600k of memory, but only touch 400k + 20000 * 8 = 560 +kbytes of it. Similarly, the decompressor will allocate 3700k but only +touch 100k + 20000 * 4 = 180 kbytes. + +</P> +<P> +Here is a table which summarises the maximum memory usage for different +block sizes. Also recorded is the total compressed size for 14 files of +the Calgary Text Compression Corpus totalling 3,141,622 bytes. This +column gives some feel for how compression varies with block size. +These figures tend to understate the advantage of larger block sizes for +larger files, since the Corpus is dominated by smaller files. + +<PRE> + Compress Decompress Decompress Corpus + Flag usage usage -s usage Size + + -1 1200k 500k 350k 914704 + -2 2000k 900k 600k 877703 + -3 2800k 1300k 850k 860338 + -4 3600k 1700k 1100k 846899 + -5 4400k 2100k 1350k 845160 + -6 5200k 2500k 1600k 838626 + -7 6100k 2900k 1850k 834096 + -8 6800k 3300k 2100k 828642 + -9 7600k 3700k 2350k 828642 +</PRE> + + + +<H4><A NAME="SEC8" HREF="manual_toc.html#TOC8">RECOVERING DATA FROM DAMAGED FILES</A></H4> + +<P> +<CODE>bzip2</CODE> compresses files in blocks, usually 900kbytes long. Each +block is handled independently. If a media or transmission error causes +a multi-block <CODE>.bz2</CODE> file to become damaged, it may be possible to +recover data from the undamaged blocks in the file. + +</P> +<P> +The compressed representation of each block is delimited by a 48-bit +pattern, which makes it possible to find the block boundaries with +reasonable certainty. Each block also carries its own 32-bit CRC, so +damaged blocks can be distinguished from undamaged ones. + +</P> +<P> +<CODE>bzip2recover</CODE> is a simple program whose purpose is to search for +blocks in <CODE>.bz2</CODE> files, and write each block out into its own +<CODE>.bz2</CODE> file. You can then use <CODE>bzip2 -t</CODE> to test the +integrity of the resulting files, and decompress those which are +undamaged. + +</P> +<P> +<CODE>bzip2recover</CODE> +takes a single argument, the name of the damaged file, +and writes a number of files <CODE>rec0001file.bz2</CODE>, + <CODE>rec0002file.bz2</CODE>, etc, containing the extracted blocks. + The output filenames are designed so that the use of + wildcards in subsequent processing -- for example, +<CODE>bzip2 -dc rec*file.bz2 > recovered_data</CODE> -- lists the files in + the correct order. + +</P> +<P> +<CODE>bzip2recover</CODE> should be of most use dealing with large <CODE>.bz2</CODE> + files, as these will contain many blocks. It is clearly + futile to use it on damaged single-block files, since a + damaged block cannot be recovered. If you wish to minimise +any potential data loss through media or transmission errors, +you might consider compressing with a smaller + block size. + +</P> + + + +<H4><A NAME="SEC9" HREF="manual_toc.html#TOC9">PERFORMANCE NOTES</A></H4> + +<P> +The sorting phase of compression gathers together similar strings in the +file. Because of this, files containing very long runs of repeated +symbols, like "aabaabaabaab ..." (repeated several hundred times) may +compress more slowly than normal. Versions 0.9.5 and above fare much +better than previous versions in this respect. The ratio between +worst-case and average-case compression time is in the region of 10:1. +For previous versions, this figure was more like 100:1. You can use the +<CODE>-vvvv</CODE> option to monitor progress in great detail, if you want. + +</P> +<P> +Decompression speed is unaffected by these phenomena. + +</P> +<P> +<CODE>bzip2</CODE> usually allocates several megabytes of memory to operate +in, and then charges all over it in a fairly random fashion. This means +that performance, both for compressing and decompressing, is largely +determined by the speed at which your machine can service cache misses. +Because of this, small changes to the code to reduce the miss rate have +been observed to give disproportionately large performance improvements. +I imagine <CODE>bzip2</CODE> will perform best on machines with very large +caches. + +</P> + + + +<H4><A NAME="SEC10" HREF="manual_toc.html#TOC10">CAVEATS</A></H4> + +<P> +I/O error messages are not as helpful as they could be. <CODE>bzip2</CODE> +tries hard to detect I/O errors and exit cleanly, but the details of +what the problem is sometimes seem rather misleading. + +</P> +<P> +This manual page pertains to version 1.0 of <CODE>bzip2</CODE>. Compressed +data created by this version is entirely forwards and backwards +compatible with the previous public releases, versions 0.1pl2, 0.9.0 and +0.9.5, but with the following exception: 0.9.0 and above can correctly +decompress multiple concatenated compressed files. 0.1pl2 cannot do +this; it will stop after decompressing just the first file in the +stream. + +</P> +<P> +<CODE>bzip2recover</CODE> uses 32-bit integers to represent bit positions in +compressed files, so it cannot handle compressed files more than 512 +megabytes long. This could easily be fixed. + +</P> + + + +<H4><A NAME="SEC11" HREF="manual_toc.html#TOC11">AUTHOR</A></H4> +<P> +Julian Seward, <CODE>jseward@acm.org</CODE>. + +</P> +<P> +The ideas embodied in <CODE>bzip2</CODE> are due to (at least) the following +people: Michael Burrows and David Wheeler (for the block sorting +transformation), David Wheeler (again, for the Huffman coder), Peter +Fenwick (for the structured coding model in the original <CODE>bzip</CODE>, +and many refinements), and Alistair Moffat, Radford Neal and Ian Witten +(for the arithmetic coder in the original <CODE>bzip</CODE>). I am much +indebted for their help, support and advice. See the manual in the +source distribution for pointers to sources of documentation. Christian +von Roques encouraged me to look for faster sorting algorithms, so as to +speed up compression. Bela Lubkin encouraged me to improve the +worst-case compression performance. Many people sent patches, helped +with portability problems, lent machines, gave advice and were generally +helpful. + +</P> +</BLOCKQUOTE> + +<P><HR><P> +<p>Go to the <A HREF="manual_1.html">first</A>, <A HREF="manual_1.html">previous</A>, <A HREF="manual_3.html">next</A>, <A HREF="manual_4.html">last</A> section, <A HREF="manual_toc.html">table of contents</A>. +</BODY> +</HTML> |