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# RUN: yaml2obj %s | obj2yaml | FileCheck %s
--- !dxcontainer
Header:
Hash: [ 0x32, 0x9A, 0x53, 0xD8, 0xEC, 0xBE, 0x35, 0x6F, 0x5,
0x39, 0xE1, 0xFE, 0x31, 0x20, 0xF0, 0xC1 ]
Version:
Major: 1
Minor: 0
FileSize: 133
PartCount: 1
PartOffsets: [ 36 ]
Parts:
- Name: RTS0
Size: 89
RootSignature:
Version: 1
NumRootParameters: 1
RootParametersOffset: 24
NumStaticSamplers: 0
StaticSamplersOffset: 64
Parameters:
- ParameterType: DescriptorTable
ShaderVisibility: Domain
Table:
NumRanges: 1
Ranges:
- RangeType: SRV
NumDescriptors: -1
BaseShaderRegister: 42
RegisterSpace: 43
OffsetInDescriptorsFromTableStart: 41
AllowInputAssemblerInputLayout: true
DenyGeometryShaderRootAccess: true
# CHECK: - Name: RTS0
# CHECK-NEXT: Size: 89
# CHECK-NEXT: RootSignature:
# CHECK-NEXT: Version: 1
# CHECK-NEXT: NumRootParameters: 1
# CHECK-NEXT: RootParametersOffset: 24
# CHECK-NEXT: NumStaticSamplers: 0
# CHECK-NEXT: StaticSamplersOffset: 64
# CHECK-NEXT: Parameters:
# CHECK-NEXT: - ParameterType: DescriptorTable
# CHECK-NEXT: ShaderVisibility: Domain
# CHECK-NEXT: Table:
# CHECK-NEXT: NumRanges: 1
# CHECK-NEXT: RangesOffset: 44
# CHECK-NEXT: Ranges:
# CHECK-NEXT: - RangeType: SRV
# CHECK-NEXT: NumDescriptors: -1
# CHECK-NEXT: BaseShaderRegister: 42
# CHECK-NEXT: RegisterSpace: 43
# CHECK-NEXT: OffsetInDescriptorsFromTableStart: 41
# CHECK-NEXT: AllowInputAssemblerInputLayout: true
# CHECK-NEXT: DenyGeometryShaderRootAccess: true
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