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path: root/llvm/lib/CodeGen/GlobalISel/RegisterBankInfo.cpp
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//===- llvm/CodeGen/GlobalISel/RegisterBankInfo.cpp --------------*- C++ -*-==//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
/// \file
/// This file implements the RegisterBankInfo class.
//===----------------------------------------------------------------------===//

#include "llvm/CodeGen/GlobalISel/RegisterBank.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/GlobalISel/RegisterBankInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetRegisterInfo.h"

#include <algorithm> // For std::max.

#define DEBUG_TYPE "registerbankinfo"

using namespace llvm;

RegisterBankInfo::RegisterBankInfo(unsigned NumRegBanks)
    : NumRegBanks(NumRegBanks) {
  RegBanks.reset(new RegisterBank[NumRegBanks]);
}

void RegisterBankInfo::verify(const TargetRegisterInfo &TRI) const {
  for (unsigned Idx = 0, End = getNumRegBanks(); Idx != End; ++Idx) {
    const RegisterBank &RegBank = getRegBank(Idx);
    assert(Idx == RegBank.getID() &&
           "ID does not match the index in the array");
    DEBUG(dbgs() << "Verify " << RegBank << '\n');
    RegBank.verify(TRI);
  }
}

void RegisterBankInfo::createRegisterBank(unsigned ID, const char *Name) {
  DEBUG(dbgs() << "Create register bank: " << ID << " with name \"" << Name
               << "\"\n");
  RegisterBank &RegBank = getRegBank(ID);
  assert(RegBank.getID() == RegisterBank::InvalidID &&
         "A register bank should be created only once");
  RegBank.ID = ID;
  RegBank.Name = Name;
}

void RegisterBankInfo::addRegBankCoverage(unsigned ID, unsigned RCId,
                                          const TargetRegisterInfo &TRI) {
  RegisterBank &RB = getRegBank(ID);
  unsigned NbOfRegClasses = TRI.getNumRegClasses();

  DEBUG(dbgs() << "Add coverage for: " << RB << '\n');

  // Check if RB is underconstruction.
  if (!RB.isValid())
    RB.ContainedRegClasses.resize(NbOfRegClasses);
  else if (RB.contains(*TRI.getRegClass(RCId)))
    // If RB already contains this register class, there is nothing
    // to do.
    return;

  BitVector &Covered = RB.ContainedRegClasses;
  SmallVector<unsigned, 8> WorkList;

  WorkList.push_back(RCId);
  Covered.set(RCId);

  unsigned &MaxSize = RB.Size;
  do {
    unsigned RCId = WorkList.pop_back_val();

    const TargetRegisterClass &CurRC = *TRI.getRegClass(RCId);

    DEBUG(dbgs() << "Examine: " << TRI.getRegClassName(&CurRC)
                 << "(Size*8: " << (CurRC.getSize() * 8) << ")\n");

    // Remember the biggest size in bits.
    MaxSize = std::max(MaxSize, CurRC.getSize() * 8);

    // Walk through all sub register classes and push them into the worklist.
    const uint32_t *SubClassMask = CurRC.getSubClassMask();
    // The subclasses mask is broken down into chunks of uint32_t, but it still
    // represents all register classes.
    bool First = true;
    for (unsigned Base = 0; Base < NbOfRegClasses; Base += 32) {
      unsigned Idx = Base;
      for (uint32_t Mask = *SubClassMask++; Mask; Mask >>= 1, ++Idx) {
        unsigned Offset = countTrailingZeros(Mask);
        unsigned SubRCId = Idx + Offset;
        if (!Covered.test(SubRCId)) {
          if (First)
            DEBUG(dbgs() << "  Enqueue sub-class: ");
          DEBUG(dbgs() << TRI.getRegClassName(TRI.getRegClass(SubRCId))
                       << ", ");
          WorkList.push_back(SubRCId);
          // Remember that we saw the sub class.
          Covered.set(SubRCId);
          First = false;
        }

        // Move the cursor to the next sub class.
        // I.e., eat up the zeros then move to the next bit.
        // This last part is done as part of the loop increment.

        // By construction, Offset must be less than 32.
        // Otherwise, than means Mask was zero. I.e., no UB.
        Mask >>= Offset;
        // Remember that we shifted the base offset.
        Idx += Offset;
      }
    }
    if (!First)
      DEBUG(dbgs() << '\n');

    // Push also all the register classes that can be accessed via a
    // subreg index, i.e., its subreg-class (which is different than
    // its subclass).
    //
    // Note: It would probably be faster to go the other way around
    // and have this method add only super classes, since this
    // information is available in a more efficient way. However, it
    // feels less natural for the client of this APIs plus we will
    // TableGen the whole bitset at some point, so compile time for
    // the initialization is not very important.
    First = true;
    for (unsigned SubRCId = 0; SubRCId < NbOfRegClasses; ++SubRCId) {
      if (Covered.test(SubRCId))
        continue;
      bool Pushed = false;
      const TargetRegisterClass *SubRC = TRI.getRegClass(SubRCId);
      for (SuperRegClassIterator SuperRCIt(SubRC, &TRI); SuperRCIt.isValid();
           ++SuperRCIt) {
        if (Pushed)
          break;
        const uint32_t *SuperRCMask = SuperRCIt.getMask();
        for (unsigned Base = 0; Base < NbOfRegClasses; Base += 32) {
          unsigned Idx = Base;
          for (uint32_t Mask = *SuperRCMask++; Mask; Mask >>= 1, ++Idx) {
            unsigned Offset = countTrailingZeros(Mask);
            unsigned SuperRCId = Idx + Offset;
            if (SuperRCId == RCId) {
              if (First)
                DEBUG(dbgs() << "  Enqueue subreg-class: ");
              DEBUG(dbgs() << TRI.getRegClassName(SubRC) << ", ");
              WorkList.push_back(SubRCId);
              // Remember that we saw the sub class.
              Covered.set(SubRCId);
              Pushed = true;
              First = false;
              break;
            }

            // Move the cursor to the next sub class.
            // I.e., eat up the zeros then move to the next bit.
            // This last part is done as part of the loop increment.

            // By construction, Offset must be less than 32.
            // Otherwise, than means Mask was zero. I.e., no UB.
            Mask >>= Offset;
            // Remember that we shifted the base offset.
            Idx += Offset;
          }
        }
      }
    }
    if (!First)
      DEBUG(dbgs() << '\n');
  } while (!WorkList.empty());
}