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// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -verify -verify-ignore-unexpected=note
struct S {
int A : 8;
int B;
};
struct R {
int A;
union {
float F;
int4 G;
};
};
// Can't cast a union
export void cantCast2() {
R r = (R)1;
// expected-error@-1 {{no matching conversion for C-style cast from 'int' to 'R'}}
}
RWBuffer<float4> Buf;
// Can't cast an intangible type
export void cantCast3() {
Buf = (RWBuffer<float4>)1;
// expected-error@-1 {{no matching conversion for C-style cast from 'int' to 'RWBuffer<float4>' (aka 'RWBuffer<vector<float, 4>>')}}
}
export void cantCast4() {
RWBuffer<float4> B[2] = (RWBuffer<float4>[2])1;
// expected-error@-1 {{C-style cast from 'int' to 'RWBuffer<float4>[2]' (aka 'RWBuffer<vector<float, 4>>[2]') is not allowed}}
}
struct X {
int A;
RWBuffer<float4> Buf;
};
export void cantCast5() {
X x = (X)1;
// expected-error@-1 {{no matching conversion for C-style cast from 'int' to 'X'}}
}
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