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/*===---- cmath - CUDA wrapper for <cmath> ---------------------------------===
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*===-----------------------------------------------------------------------===
*/
#ifndef __CLANG_CUDA_WRAPPERS_CMATH
#define __CLANG_CUDA_WRAPPERS_CMATH
#if __has_include_next(<cmath>)
#include_next <cmath>
#else
#error "Could not find standard C++ header 'cmath'. Add -v to your compilation command to check the include paths being searched. You may need to install the appropriate standard C++ library package corresponding to the search path."
#endif
#if defined(_LIBCPP_STD_VER)
// libc++ will need long double variants of these functions, but CUDA does not
// provide them. We'll provide their declarations, which should allow the
// headers to parse, but would not allow accidental use of them on a GPU.
__attribute__((device)) long double logb(long double);
__attribute__((device)) long double scalbn(long double, int);
#endif // _LIBCPP_STD_VER
#endif // include guard
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