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The LLDB client has support for structured data plugins, but lldb-server
doesn't have corresponding support for it. This patch adds the missing
functionality in LLGS for servers to register their supported plugins
and send corresponding async messages.
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This patch fixes:
lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationServerLLGS.cpp:623:47:
error: expected ';' after expression
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(#152170)
…rotocol
When writing a custom gdb-remote server I realized that the encoder and
decoder of register formats is incomplete.
- Add the encoder on the server side and add an llvm_unreachable is
there's a missing case.
- Add a decoder on the client side that doesn't fail. We have to keep it
flexible.
I couldn't figure out an easy way to test this but the changes seem very
straightforward to me.
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Extend support in LLDB for WebAssembly. This PR adds a new Process
plugin (ProcessWasm) that extends ProcessGDBRemote for WebAssembly
targets. It adds support for WebAssembly's memory model with separate
address spaces, and the ability to fetch the call stack from the
WebAssembly runtime.
I have tested this change with the WebAssembly Micro Runtime (WAMR,
https://github.com/bytecodealliance/wasm-micro-runtime) which implements
a GDB debug stub and supports the qWasmCallStack packet.
```
(lldb) process connect --plugin wasm connect://localhost:4567
Process 1 stopped
* thread #1, name = 'nobody', stop reason = trace
frame #0: 0x40000000000001ad
wasm32_args.wasm`main:
-> 0x40000000000001ad <+3>: global.get 0
0x40000000000001b3 <+9>: i32.const 16
0x40000000000001b5 <+11>: i32.sub
0x40000000000001b6 <+12>: local.set 0
(lldb) b add
Breakpoint 1: where = wasm32_args.wasm`add + 28 at test.c:4:12, address = 0x400000000000019c
(lldb) c
Process 1 resuming
Process 1 stopped
* thread #1, name = 'nobody', stop reason = breakpoint 1.1
frame #0: 0x400000000000019c wasm32_args.wasm`add(a=<unavailable>, b=<unavailable>) at test.c:4:12
1 int
2 add(int a, int b)
3 {
-> 4 return a + b;
5 }
6
7 int
(lldb) bt
* thread #1, name = 'nobody', stop reason = breakpoint 1.1
* frame #0: 0x400000000000019c wasm32_args.wasm`add(a=<unavailable>, b=<unavailable>) at test.c:4:12
frame #1: 0x40000000000001e5 wasm32_args.wasm`main at test.c:12:12
frame #2: 0x40000000000001fe wasm32_args.wasm
```
This PR is based on an unmerged patch from Paolo Severini:
https://reviews.llvm.org/D78801. I intentionally stuck to the
foundations to keep this PR small. I have more PRs in the pipeline to
support the other features/packets.
My motivation for supporting Wasm is to support debugging Swift compiled
to WebAssembly:
https://www.swift.org/documentation/articles/wasm-getting-started.html
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Some gdb remote servers send target.xml that contains
```
<reg name='ft0' bitsize='32' type='ieee_single' dwarf_regnum='32'/>
<reg name='ft1' bitsize='32' type='ieee_single' dwarf_regnum='33'/>
<reg name='ft2' bitsize='32' type='ieee_single' dwarf_regnum='34'/>
<reg name='ft3' bitsize='32' type='ieee_single' dwarf_regnum='35'/>
<reg name='ft4' bitsize='32' type='ieee_single' dwarf_regnum='36'/>
<reg name='ft5' bitsize='32' type='ieee_single' dwarf_regnum='37'/>
<reg name='ft6' bitsize='32' type='ieee_single' dwarf_regnum='38'/>
<reg name='ft7' bitsize='32' type='ieee_single' dwarf_regnum='39'/>
```
it seems like a valid and supported type in gdb.
from gdb16.3/gdb/target_descriptions.c (could not find a way to link
it).
```
case TDESC_TYPE_IEEE_SINGLE:
m_type = init_float_type (alloc, -1, "builtin_type_ieee_single",
floatformats_ieee_single);
return;
case TDESC_TYPE_IEEE_DOUBLE:
m_type = init_float_type (alloc, -1, "builtin_type_ieee_double",
floatformats_ieee_double);
return;
```
### Testplan
updated unittest to test this.
Reviewers: @clayborg , @jeffreytan81 , @Jlalond
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.. from the guts of GDBRemoteCommunication to ~top level.
This is motivated by #131519 and by the fact that's impossible to guess
whether the author of a symlink intended it to be a "convenience
shortcut" -- meaning it should be resolved before looking for related
files; or an "implementation detail" -- meaning the related files should
be located near the symlink itself.
This debate is particularly ridiculous when it comes to lldb-server
running in platform mode, because it also functions as a debug server,
so what we really just need to do is to pass /proc/self/exe in a
platform-independent manner.
Moving the location logic higher up achieves that as lldb-platform (on
non-macos) can pass `HostInfo::GetProgramFileSpec`, while liblldb can
use the existing complex logic (which only worked on liblldb anyway as
lldb-platform doesn't have a lldb_private::Platform instance).
Another benefit of this patch is a reduction in dependency from
GDBRemoteCommunication to the rest of liblldb (achieved by avoiding the
Platform dependency).
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It's not necessary on posix platforms as of #126935 and it's ignored on
windows as of #138896. For both platforms, we have a better way of
inheriting FDs/HANDLEs.
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This fixes issues found in e066f35c6981c720e3a7e5883efc40c861b3b7, which
was later reverted. The problem was with "k" message which was sent with
sync_on_timeout flag set to true, so lldb was waiting for response,
which is currently not being sent by lldb-server. Not waiting for
response at all seems to be not a solution, because on MAC OS X lldb
waits for response from "k" to gracefully kill inferior.
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The function was extremely messy in that it, depending on the set of
arguments, it could either modify the Connection object in `this` or
not. It had a lot of arguments, with each call site passing a different
combination of null values. This PR:
- packs "url" and "comm_fd" arguments into a variant as they are
mutually exclusive
- removes the (surprising) "null url *and* null comm_fd" code path which
is not used as of https://github.com/llvm/llvm-project/pull/145017
- marks the function as `static` to make it clear it (now) does not
operate on the `this` object.
Depends on #145017
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Mid-flight collision with #145293.
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This lets get rid of platform-specific code in ProcessGDBRemote and use
the
same code path (module differences in socket types) everywhere. It also
unlocks
further cleanups in the debugserver launching code.
The main effect of this change is that lldb on windows will now use the
`--fd` lldb-server argument for "local remote" debug sessions instead of
having lldb-server connect back to lldb. This is the same method used by
lldb on non-windows platforms (for many years) and "lldb-server
platform" on windows for truly remote debug sessions (for ~one year).
Depends on #145015.
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Originally added for reproducers, it is now only used for test code.
While we could make it a test helper, I think that after #145015 it is
simple enough to not be needed.
Also squeeze in a change to make ConnectionFileDescriptor accept a
unique_ptr<Socket>.
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It creates a pair of connected sockets using the simplest mechanism for
the given platform (TCP on windows, socketpair(2) elsewhere).
Main motivation is to remove the ugly platform-specific code in
ProcessGDBRemote::LaunchAndConnectToDebugserver, but it can also be used
in other places where we need to create a pair of connected sockets.
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Temporarily revert commit e066f35c6981c720e3a7e5883efc40c861b3b7ee,
because lldb tests randomly hang after it's been pushed.
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Patch fixes the sync-on-timeout logic in lldb and switches to qEcho
based ping, instead of qC. This fixes vRun message case, when there is
no process yet and qC returns an error.
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Increase specificity by using the correct unit sizes. KBytes is an
abbreviation for kB, 1000 bytes, and the hardware industry as well as
several operating systems have now switched to using 1000 byte kBs.
If this change is acceptable, sometimes GitHub mangles merges to use the
original email of the account. $dayjob asks contributions have my work
email. Thanks!
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This patch should be mostly obvious, but in one place, this patch
changes:
const auto &it = std::find(...)
to:
auto it = llvm::find(...)
We do not need to bind to a temporary with const ref.
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If we're not touching them, we don't need to do anything special to pass
them along -- with one important caveat: due to how cmake arguments
work, the implicitly passed arguments need to be specified before
arguments that we handle.
This isn't particularly nice, but the alternative is enumerating all
arguments that can be used by llvm_add_library and the macros it calls
(it also relies on implicit passing of some arguments to
llvm_process_sources).
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'isconnect' I assume was supposed to be 'disconnect'.
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- s/size_t/SIZE_T to match the windows API
- case HANDLE to int64_t to avoid cast-to-int-of-different-size
errors/warnings
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windows (#137978)" (#138896)
This reverts commit
https://github.com/llvm/llvm-project/commit/a0260a95ece74733ada00b19d8b1930dde462a66,
reapplying
https://github.com/llvm/llvm-project/commit/7c5f5f3ef83b1d1d43d63862a8431af3dded15bb,
with a fix that makes *both*
pipe handles inheritable.
The original commit description was:
This is a follow-up to https://github.com/llvm/llvm-project/pull/126935,
which enables passing handles to a child
process on windows systems. Unlike on unix-like systems, the handles
need to be created with the "inheritable" flag because there's to way to
change the flag value after it has been created. This is why I don't
respect the child_process_inherit flag but rather always set the flag to
true. (My next step is to delete the flag entirely.)
This does mean that pipe may be created as inheritable even if its not
necessary, but I think this is offset by the fact that windows (unlike
unixes, which pass all ~O_CLOEXEC descriptors through execve and *all*
descriptors through fork) has a way to specify the precise set of
handles to pass to a specific child process.
If this turns out to be insufficient, instead of a constructor flag, I'd
rather go with creating a separate api to create an inheritable copy of
a handle (as typically, you only want to inherit one end of the pipe).
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windows (#137978)"
This reverts commit 7c5f5f3ef83b1d1d43d63862a8431af3dded15bb due to
failures on the lldb-remote-linux-win bot.
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This is a follow-up to https://github.com/llvm/llvm-project/pull/126935,
which enables passing handles to a child
process on windows systems. Unlike on unix-like systems, the handles
need to be created with the "inheritable" flag because there's to way to
change the flag value after it has been created. This is why I don't
respect the child_process_inherit flag but rather always set the flag to
true. (My next step is to delete the flag entirely.)
This does mean that pipe may be created as inheritable even if its not
necessary, but I think this is offset by the fact that windows (unlike
unixes, which pass all ~O_CLOEXEC descriptors through execve and *all*
descriptors through fork) has a way to specify the precise set of
handles to pass to a specific child process.
If this turns out to be insufficient, instead of a constructor flag, I'd
rather go with creating a separate api to create an inheritable copy of
a handle (as typically, you only want to inherit one end of the pipe).
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The new test added in https://github.com/llvm/llvm-project/pull/132783
was failing on Windows because it created a new error to say it did not
support the feature, but then returned the existing, default constructed
error. Which was a success value.
This also changes the GDBRemote error message to the same phrasing used
in all the other places so we don't have to special case any platform.
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- use early exits where possible
- avoid the listen thread by using Socket APIs which allow separate
"listen" and "accept" steps
- use formatv-like log statements
There "should" be no functional changes from this patch.
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I *think* this was the reason behind the failures in
2fd860c1f559c0b0be66cc000e38270a04d0a1a3: the clang include tool showed
the Config.h headers as unused, and because the macro was referenced
through an `#ifdef`, its removal didn't cause build failures. Switching
to `#cmakedefine01` + `#if` should make sure this does not happen again.
According to D48977, the `#ifndef`+`#cmakedefine` patterns is due to
some files redefining the macro themselves. I no longer see any such
files in the source tree (there also were no files like that in the
source tree at the revision mentioned, but the macro *was* defined in
the hand-maintained XCode project we had at the time).
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This reverts commit 68ab45f0533f3bbfc1c96bddd53de7e769180219, reapplying
2fd860c1f559c0b0be66cc000e38270a04d0a1a3. The only change is keeping
"lldb/Host/Config.h", which I believe was the cause of the failures.
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Not touching the SB API.
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(#134397)" (#135296)
This reapplies commit
https://github.com/llvm/llvm-project/commit/232525f06942adb3b9977632e38dcd5f08c0642d.
The original commit triggered a sanitizer failure when `Target` was
destroyed. In `Target::Destroy`, `DeleteCurrentProcess` was called, but
it did not destroy the thread creation breakpoints for the underlying
`ProcessGDBRemote` because `ProcessGDBRemote::Clear` was not called in
that path.
`Target `then proceeded to destroy its breakpoints, which resulted in a
call to the destructor of a `std::vector` containing the breakpoints.
Through a sequence of complicated events, destroying breakpoints caused
the reference count of the underlying `ProcessGDBRemote` to finally
reach zero. This, in turn, called `ProcessGDBRemote::Clear`, which
attempted to destroy the breakpoints. To do that, it would go back into
the Target's vector of breakpoints, which we are in the middle of
destroying.
We solve this by moving the breakpoint deletion into
`Process:DoDestroy`, which is a virtual Process method that will be
called much earlier.
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This reverts commit 2fd860c1f559c0b0be66cc000e38270a04d0a1a3 as this is
causing a EXC_BAD_ACCESS on Darwin:
https://green.lab.llvm.org/job/llvm.org/view/LLDB/job/as-lldb-cmake/23807/
https://green.lab.llvm.org/job/llvm.org/view/LLDB/job/lldb-cmake/11255/
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Remove unused headers, add used headers, remove declared-but-not-defined
entities.
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(#134397)"
This reverts commit 232525f06942adb3b9977632e38dcd5f08c0642d.
This change is causing test crashes while running
TestCompletion.py on Darwin systems, most of the CI runs
have failed since it has been merged in.
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Currently, these breakpoints are being accumulated every time a new
process if created (e.g. through a `run`). Depending on the
circumstances, the old breakpoints are even left enabled, interfering
with subsequent processes. This is addressed by removing the breakpoints
in ProcessGDBRemote::Clear
Note that these breakpoints are more of a PlatformDarwin thing, so in
the future we should look into moving them there.
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An invalid RLE sequence in the received packet could result in an
out-of-bounds reading that could cause a crash.
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(again) (#128156)
This reverts commit
https://github.com/llvm/llvm-project/commit/87b7f63a117c340a6d9ca47959335fd7ef6c7ad2,
reapplying
https://github.com/llvm/llvm-project/commit/7e66cf74fb4e6a103f923e34700a7b6f20ac2a9b
with a small (and probably temporary)
change to generate more debug info to help with diagnosing buildbot
issues.
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The main motivation for this was the inconsistency in handling of
partial reads/writes between the windows and posix implementations
(windows was returning partial reads, posix was trying to fill the
buffer completely). I settle on the windows implementation, as that's
the more common behavior, and the "eager" version can be implemented on
top of that (in most cases, it isn't necessary, since we're writing just
a single byte).
Since this also required auditing the callers to make sure they're
handling partial reads/writes correctly, I used the opportunity to
modernize the function signatures as a forcing function. They now use
the `Timeout` class (basically an `optional<duration>`) to support both
polls (timeout=0) and blocking (timeout=nullopt) operations in a single
function, and use an `Expected` instead of a by-ref result to return the
number of bytes read/written.
As a drive-by, I also fix a problem with the windows implementation
where we were rounding the timeout value down, which meant that calls
could time out slightly sooner than expected.
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Make StreamAsynchronousIO an unique_ptr instead of a shared_ptr. I tried
passing the class by value, but the llvm::raw_ostream forwarder stored
in the Stream parent class isn't movable and I don't think it's worth
changing that. Additionally, there's a few places that expect a
StreamSP, which are easily created from a StreamUP.
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lldb today has two rules: When a thread stops at a BreakpointSite, we
set the thread's StopReason to be "breakpoint hit" (regardless if we've
actually hit the breakpoint, or if we've merely stopped *at* the
breakpoint instruction/point and haven't tripped it yet). And second,
when resuming a process, any thread sitting at a BreakpointSite is
silently stepped over the BreakpointSite -- because we've already
flagged the breakpoint hit when we stopped there originally.
In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped, etc.
Also, when a user adds a new breakpoint at $pc while stopped, or changes
$pc to be the address of a BreakpointSite, we will silently step past
that breakpoint when the process resumes. This is purely a UX call, I
don't think there's any person who wants to set a breakpoint at $pc and
then hit it immediately on resuming.
One non-intuitive UX from this change, butt is necessary: If you're
stopped at a BreakpointSite that has not yet executed, you `stepi`, you
will hit the breakpoint and the pc will not yet advance. This thread has
not completed its stepi, and the ThreadPlanStepInstruction is still on
the stack. If you then `continue` the thread, lldb will now stop and
say, "instruction step completed", one instruction past the
BreakpointSite. You can continue a second time to resume execution.
The bugs driving this change are all from lldb dropping the real stop
reason for a thread and setting it to breakpoint-hit when that was not
the case. Jim hit one where we have an aarch64 watchpoint that triggers
one instruction before a BreakpointSite. On this arch we are notified of
the watchpoint hit after the instruction has been unrolled -- we disable
the watchpoint, instruction step, re-enable the watchpoint and collect
the new value. But now we're on a BreakpointSite so the watchpoint-hit
stop reason is lost.
Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we
attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had with
putting a breakpoint on _dl_debug_state.
The change to each Process plugin that does execution control is that
1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that.
When the thread resumes, if the pc is still at the same site, we will
continue, hit the breakpoint, and stop again.
2. When we've actually hit a breakpoint (enabled for this thread or
not), the Process plugin should call
Thread::SetThreadHitBreakpointSite(). When we go to resume the thread,
we will push a step-over-breakpoint ThreadPlan before resuming.
The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.
I first landed this patch in July 2024 via
https://github.com/llvm/llvm-project/pull/96260
but the CI bots and wider testing found a number of test case failures
that needed to be updated, I reverted it. I've fixed all of those issues
in separate PRs and this change should run cleanly on all the CI bots
now.
rdar://123942164
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Recognize the visionOS Triple::OSType::XROS os type. Some of these have
already been landed on main, but I reviewed the downstream sources and
there were a few that still needed to be landed upstream.
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Generally speaking, process plugins (e.g. ProcessGDBRemote) should not
be aware of OS plugin threads. However, ProcessGDBRemote attempts to
check for the existence of OS threads when calculating stop info. When
OS threads are present, it sets the stop info directly on the OS plugin
thread and leaves the ThreadGDBRemote without a StopInfo.
This is problematic for a few reasons:
1. No other process plugins do this, as they shouldn't. They should set
the stop info for their own process threads, and let the abstractions
built on top propagate StopInfos.
2. This conflicts with the expectations of ThreadMemory, which checks
for the backing threads's info, and then attempts to propagate it (in
the future, it should probably ask the plugin itself too...). We see
this happening in the code below. The `if` condition will not trigger,
because `backing_stop_info_sp` will be null (remember, ProcessGDB remote
is ignoring its own threads), and then this method returns false.
```
bool ThreadMemory::CalculateStopInfo() {
...
lldb::StopInfoSP backing_stop_info_sp(
m_backing_thread_sp->GetPrivateStopInfo());
if (backing_stop_info_sp &&
backing_stop_info_sp->IsValidForOperatingSystemThread(*this)) {
backing_stop_info_sp->SetThread(shared_from_this());
```
```
Thread::GetPrivateStopInfo
...
if (!CalculateStopInfo())
SetStopInfo(StopInfoSP());
```
To solve this, we change ProcessGDB remote so that it does the
principled thing: it now only sets the stop info of its own threads.
This change by itself breaks the tests TestPythonOSPlugin.py and
TestOSPluginStepping.py and probably explains why ProcessGDB had
originally "violated" this isolation of layers.
To make this work, BreakpointSites must be aware of BackingThreads when
answering the question: "Is this breakpoint valid for this thread?".
Why? Breakpoints are created on top of the OS threads (that's what the
user sees), but breakpoints are hit by process threads. In the presence
of OS threads, a TID-specific breakpoint is valid for a process thread
if it is backing an OS thread with that TID.
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relationship (#125300)
This enables finding the backed thread from the backing thread without
going through the thread list, and it will be useful for subsequent
commits.
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This reverts commit 7e66cf74fb4e6a103f923e34700a7b6f20ac2a9b.
Breaking green dragon:
https://green.lab.llvm.org/job/llvm.org/view/LLDB/job/as-lldb-cmake/19569/testReport/junit/lldb-api/functionalities_reverse-execution/TestReverseContinueWatchpoints_py/
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This reverts commit a774de807e56c1147d4630bfec3110c11d41776e.
This is the same changes as last time, plus:
* We load the binary into the target object so that on Windows, we can
resolve the locations of the functions.
* We now assert that each required breakpoint has at least 1 location,
to prevent an issue like that in the future.
* We are less strict about the unsupported error message, because it
prints "error: windows" on Windows instead of "error: gdb-remote".
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See also
https://discourse.llvm.org/t/rfc-fixing-incompatibilties-of-the-x-packet-w-r-t-gdb/84288
and https://sourceware.org/pipermail/gdb/2025-January/051705.html
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(#123906)"" (#125091)
Reverts llvm/llvm-project#123945
Has failed on the Windows on Arm buildbot:
https://lab.llvm.org/buildbot/#/builders/141/builds/5865
```
********************
Unresolved Tests (2):
lldb-api :: functionalities/reverse-execution/TestReverseContinueBreakpoints.py
lldb-api :: functionalities/reverse-execution/TestReverseContinueWatchpoints.py
********************
Failed Tests (1):
lldb-api :: functionalities/reverse-execution/TestReverseContinueNotSupported.py
```
Reverting while I reproduce locally.
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(#123945)
This reverts commit 22561cfb443267905d4190f0e2a738e6b412457f and fixes
b7b9ccf44988edf49886743ae5c3cf4184db211f (#112079).
The problem is that x86_64 and Arm 32-bit have memory regions above the
stack that are readable but not writeable. First Arm:
```
(lldb) memory region --all
<...>
[0x00000000fffcf000-0x00000000ffff0000) rw- [stack]
[0x00000000ffff0000-0x00000000ffff1000) r-x [vectors]
[0x00000000ffff1000-0xffffffffffffffff) ---
```
Then x86_64:
```
$ cat /proc/self/maps
<...>
7ffdcd148000-7ffdcd16a000 rw-p 00000000 00:00 0 [stack]
7ffdcd193000-7ffdcd196000 r--p 00000000 00:00 0 [vvar]
7ffdcd196000-7ffdcd197000 r-xp 00000000 00:00 0 [vdso]
ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall]
```
Compare this to AArch64 where the test did pass:
```
$ cat /proc/self/maps
<...>
ffffb87dc000-ffffb87dd000 r--p 00000000 00:00 0 [vvar]
ffffb87dd000-ffffb87de000 r-xp 00000000 00:00 0 [vdso]
ffffb87de000-ffffb87e0000 r--p 0002a000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1
ffffb87e0000-ffffb87e2000 rw-p 0002c000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1
fffff4216000-fffff4237000 rw-p 00000000 00:00 0 [stack]
```
To solve this, look up the memory region of the stack pointer (using
https://lldb.llvm.org/resources/lldbgdbremote.html#qmemoryregioninfo-addr)
and constrain the read to within that region. Since we know the stack is
all readable and writeable.
I have also added skipIfRemote to the tests, since getting them working
in that context is too complex to be worth it.
Memory write failures now display the range they tried to write, and
register write errors will show the name of the register where possible.
The patch also includes a workaround for a an issue where the test code
could mistake an `x` response that happens to begin with an `O` for an
output packet (stdout). This workaround will not be necessary one we
start using the [new
implementation](https://discourse.llvm.org/t/rfc-fixing-incompatibilties-of-the-x-packet-w-r-t-gdb/84288)
of the `x` packet.
---------
Co-authored-by: Pavel Labath <pavel@labath.sk>
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