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2026-02-12[lldb][windows] add STDIN and STDOUT forwarding support (#180561)Charles Zablit1-32/+92
2026-01-23Revert "[lldb][windows] add STDIN and STDOUT forwarding support (#175812)" ↵Charles Zablit1-92/+32
(#177610)
2026-01-23[lldb][windows] add STDIN and STDOUT forwarding support (#175812)Charles Zablit1-32/+92
2026-01-16[LLDB][Windows] Store PTY in `ProcessWindows` (#175837)Nerixyz2-1/+5
I noticed that LLDB takes longer to stop than it should. Running a tiny program like `int main() { return 0; }` in LLDB with `lldb test.exe -o r -o q` takes about five seconds. This is caused by the `WaitForMultipleObjects` in [`ConnectionGenericFile::Read`](https://github.com/llvm/llvm-project/blob/25976e83606f1a7615e3725e6038bb53ee96c3d5/lldb/source/Host/windows/ConnectionGenericFileWindows.cpp#L191-L192) timing out (it has a timeout of 5s). It times out, because we never close the PTY created in [`ProcessLaunchInfo::SetUpPtyRedirection`](https://github.com/llvm/llvm-project/blob/25976e83606f1a7615e3725e6038bb53ee96c3d5/lldb/source/Host/common/ProcessLaunchInfo.cpp#L213). When we call `target->GetProcessLaunchInfo().GetPTY().Close()` in `ProcessWindows::OnExitProcess`, we don't access the PTY we created when setting up the redirection - we're closing a default constructed one. This is because the target's `m_launch_info` isn't necessarily the `launch_info` we get in [`Target::FinalizeFileActions`](https://github.com/llvm/llvm-project/blob/4a8a0593bdecee49331cb5c31a6c9b18d87ea41c/lldb/source/Target/Target.cpp#L3850) when calling `SetUpPtyRedirection`. With this PR, we store the PTY that a process was launched with inside `ProcessWindows`, so we can later close it. The wait of five seconds and a timed out `WaitForMultipleObjects` sounds similar to https://github.com/llvm/llvm-project/pull/159308, but it's a different call to `WaitForMultipleObjects` here. Still, I wonder if we could do something to detect this earlier. Maybe some warning message or debug-only assert if these waits time out?
2025-12-18[lldb][windows] add Windows Virtual Console support (#168729)Charles Zablit3-23/+154
2025-12-03[lldb] ensure comment conforms to LLVM guidelines (#170533)Charles Zablit1-1/+1
This patch is a follow up to https://github.com/llvm/llvm-project/pull/170471.
2025-12-03[lldb][windows] fix invalid corefile error message (#170471)Charles Zablit1-1/+3
2025-09-18[LLDB][ProcessWindows] Set exit status on instance rather than going through ↵nerix1-1/+1
all targets (#159308) When quitting LLDB on Windows while a process was still running, LLDB would take unusually long to exit. This was due to a temporary deadlock: The main thread was destroying the processes. In doing so, it iterated over the target list: https://github.com/llvm/llvm-project/blob/88c64f76ed2ca226da99b99f60d316b1519fc7d8/lldb/source/Core/Debugger.cpp#L1095-L1098 This locks the list for the whole iteration. Finalizing the process would eventually lead to `DebuggerThread::StopDebugging`, which terminates the process and waits for it to exit: https://github.com/llvm/llvm-project/blob/88c64f76ed2ca226da99b99f60d316b1519fc7d8/lldb/source/Plugins/Process/Windows/Common/DebuggerThread.cpp#L196 The debugger loop (on a separate thread) would see that the process exited and call [`ProcessWindows::OnExitProcess`](https://github.com/llvm/llvm-project/blob/88c64f76ed2ca226da99b99f60d316b1519fc7d8/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp#L656-L673). This calls the static function [`Process::SetProcessExitStatus`](https://github.com/llvm/llvm-project/blob/0a7a7d56fc882653335beba0d1f8ea9f26089c22/lldb/source/Target/Process.cpp#L1098-L1126). This tries to find the process by its ID from the debugger's target list. Doing so requires locking the list, so the debugger thread would then be stuck on https://github.com/llvm/llvm-project/blob/0a7a7d56fc882653335beba0d1f8ea9f26089c22/lldb/source/Target/TargetList.cpp#L403 After 5s, the main thread would give up waiting. So every exit where the process was still running would be delayed by about 5s. Since `ProcessWindows` would find itself when calling `SetProcessExitStatus`, we can call `SetExitStatus` directly. This can also make some tests run faster. For example, the DIA PDB tests previously took 15s to run on my PC (24 jobs) and now take 5s. For all shell tests, the difference isn't that big (only about 3s), because most don't run into this and the tests run in parallel.
2025-06-04[lldb/cmake] Implicitly pass arguments to llvm_add_library (#142583)Pavel Labath1-2/+2
If we're not touching them, we don't need to do anything special to pass them along -- with one important caveat: due to how cmake arguments work, the implicitly passed arguments need to be specified before arguments that we handle. This isn't particularly nice, but the alternative is enumerating all arguments that can be used by llvm_add_library and the macros it calls (it also relies on implicit passing of some arguments to llvm_process_sources).
2025-05-29[LLDB] [NFC] - Remove duplicate #include headers from the files of lldb dir ↵Akash Agrawal1-1/+0
& few other files (#141478) A few files of lldb dir & few other files had duplicate headers included. This patch removes those redundancies. --------- Co-authored-by: Akash Agrawal <akashag@qti.qualcomm.com>
2025-05-27[LLDB] Show exit code on Windows if process can't launch (#141290)nerix1-1/+2
When running a process that would exit before LLDB could stop the target, it would try to interpret (and subsequently format) the exit code as a Win32 error. However, processes on Windows won't return Win32 errors in that case. They will often return an [NTSTATUS](https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-erref/596a1078-e883-4972-9bbc-49e60bebca55). One common case for this to occur is when a DLL is missing. In that case, the process will start successfully, but it will exit with `STATUS_DLL_NOT_FOUND`. LLDB would previously return "unknown error", because it tried to [`FormatMessage`](https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-formatmessage) `0xC0000135` which doesn't work, so it fell back to "unknown error". This PR changes the error to be the string "Process prematurely exited with {0:x}" and doesn't try to format the exit code. One could `FormatMessage` an `NTSTATUS` by passing `FORMAT_MESSAGE_FROM_HMODULE` and a handle to `ntdll.dll`, however, I don't think we can get the required format arguments (e.g. the missing DLL name - `%hs`).
2025-04-29[lldb] Remove "error:" prefix from reverse execute error messagesDavid Spickett1-2/+1
Errors will get "error:" prefixes automatically so this is not needed.
2025-04-25[lldb] Fix error that lead Windows to think it could reverse execute (#137351)David Spickett1-3/+3
The new test added in https://github.com/llvm/llvm-project/pull/132783 was failing on Windows because it created a new error to say it did not support the feature, but then returned the existing, default constructed error. Which was a success value. This also changes the GDBRemote error message to the same phrasing used in all the other places so we don't have to special case any platform.
2025-04-02[lldb] Clear thread name container before writing UTF8 bytes (#134150)Jeremy Day1-0/+1
`llvm::convertUTF16ToUTF8String` opens with an assertion that the output container is empty: https://github.com/llvm/llvm-project/blob/3bdf9a08804a5b424fd32fef3b0089f3a6db839d/llvm/lib/Support/ConvertUTFWrapper.cpp#L83-L84 It's not clear to me why this function requires the output container to be empty instead of just overwriting it, but the callsite in `TargetThreadWindows::GetName` may reuse the container without clearing it out first, resulting in an assertion failure: ``` # Child-SP RetAddr Call Site 00 000000d2`44b8ea48 00007ff8`beefc12e ntdll!NtTerminateProcess+0x14 01 000000d2`44b8ea50 00007ff8`bcf518ab ntdll!RtlExitUserProcess+0x11e 02 000000d2`44b8ea80 00007ff8`bc0e0143 KERNEL32!ExitProcessImplementation+0xb 03 000000d2`44b8eab0 00007ff8`bc0e4c49 ucrtbase!common_exit+0xc7 04 000000d2`44b8eb10 00007ff8`bc102ae6 ucrtbase!abort+0x69 05 000000d2`44b8eb40 00007ff8`bc102cc1 ucrtbase!common_assert_to_stderr<wchar_t>+0x6e 06 000000d2`44b8eb80 00007fff`b8e27a80 ucrtbase!wassert+0x71 07 000000d2`44b8ebb0 00007fff`b8b821e1 liblldb!llvm::convertUTF16ToUTF8String+0x30 [D:\r\_work\swift-build\swift-build\SourceCache\llvm-project\llvm\lib\Support\ConvertUTFWrapper.cpp @ 88] 08 000000d2`44b8ec30 00007fff`b83e9aa2 liblldb!lldb_private::TargetThreadWindows::GetName+0x1b1 [D:\r\_work\swift-build\swift-build\SourceCache\llvm-project\lldb\source\Plugins\Process\Windows\Common\TargetThreadWindows.cpp @ 198] 09 000000d2`44b8eca0 00007ff7`2a3c3c14 liblldb!lldb::SBThread::GetName+0x102 [D:\r\_work\swift-build\swift-build\SourceCache\llvm-project\lldb\source\API\SBThread.cpp @ 432] 0a 000000d2`44b8ed70 00007ff7`2a3a5ac6 lldb_dap!lldb_dap::CreateThread+0x1f4 [S:\SourceCache\llvm-project\lldb\tools\lldb-dap\JSONUtils.cpp @ 877] 0b 000000d2`44b8ef10 00007ff7`2a3b0ab5 lldb_dap!`anonymous namespace'::request_threads+0xa6 [S:\SourceCache\llvm-project\lldb\tools\lldb-dap\lldb-dap.cpp @ 3906] 0c 000000d2`44b8f010 00007ff7`2a3b0fe8 lldb_dap!lldb_dap::DAP::HandleObject+0x1c5 [S:\SourceCache\llvm-project\lldb\tools\lldb-dap\DAP.cpp @ 796] 0d 000000d2`44b8f130 00007ff7`2a3a8b96 lldb_dap!lldb_dap::DAP::Loop+0x78 [S:\SourceCache\llvm-project\lldb\tools\lldb-dap\DAP.cpp @ 812] 0e 000000d2`44b8f1d0 00007ff7`2a4b5fbc lldb_dap!main+0x1096 [S:\SourceCache\llvm-project\lldb\tools\lldb-dap\lldb-dap.cpp @ 5319] 0f (Inline Function) --------`-------- lldb_dap!invoke_main+0x22 [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl @ 78] 10 000000d2`44b8fb80 00007ff8`bcf3e8d7 lldb_dap!__scrt_common_main_seh+0x10c [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl @ 288] 11 000000d2`44b8fbc0 00007ff8`beefbf6c KERNEL32!BaseThreadInitThunk+0x17 12 000000d2`44b8fbf0 00000000`00000000 ntdll!RtlUserThreadStart+0x2c ``` This stack trace was captured from the lldb distributed in the Swift toolchain. The issue is easy to reproduce by resuming from a breakpoint twice in VS Code. I've verified that clearing out the container here fixes the assertion failure.
2025-03-17Reapply "[lldb] Implement basic support for reverse-continue (#125242)" ↵Pavel Labath2-2/+9
(again) (#128156) This reverts commit https://github.com/llvm/llvm-project/commit/87b7f63a117c340a6d9ca47959335fd7ef6c7ad2, reapplying https://github.com/llvm/llvm-project/commit/7e66cf74fb4e6a103f923e34700a7b6f20ac2a9b with a small (and probably temporary) change to generate more debug info to help with diagnosing buildbot issues.
2025-02-13[lldb] Change lldb's breakpoint handling behavior, reland (#126988)Jason Molenda1-20/+12
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, butt is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the ThreadPlanStepInstruction is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. I first landed this patch in July 2024 via https://github.com/llvm/llvm-project/pull/96260 but the CI bots and wider testing found a number of test case failures that needed to be updated, I reverted it. I've fixed all of those issues in separate PRs and this change should run cleanly on all the CI bots now. rdar://123942164
2025-02-03[lldb][Windows] Fix build with MSVC compiler broken by (#108072)Muhammad Omair Javaid1-0/+4
This patch fixes LLDB Windows build with MSVC compiler. MSVC deletes the default constructor due to virtual inheritance rules. Explicitly define the default constructor in NativeRegisterContextWindows to ensure constructibility.
2025-01-31Revert "Reland "[lldb] Implement basic support for reverse-continue" (#125242)"Adrian Prantl2-9/+2
This reverts commit 7e66cf74fb4e6a103f923e34700a7b6f20ac2a9b. Breaking green dragon: https://green.lab.llvm.org/job/llvm.org/view/LLDB/job/as-lldb-cmake/19569/testReport/junit/lldb-api/functionalities_reverse-execution/TestReverseContinueWatchpoints_py/
2025-01-31Reland "[lldb] Implement basic support for reverse-continue" (#125242)David Spickett2-2/+9
This reverts commit a774de807e56c1147d4630bfec3110c11d41776e. This is the same changes as last time, plus: * We load the binary into the target object so that on Windows, we can resolve the locations of the functions. * We now assert that each required breakpoint has at least 1 location, to prevent an issue like that in the future. * We are less strict about the unsupported error message, because it prints "error: windows" on Windows instead of "error: gdb-remote".
2025-01-31[lldb][Windows] WoA HW Watchpoint support in LLDB (#108072)Omair Javaid9-96/+98
This PR adds support for hardware watchpoints in LLDB for AArch64 Windows targets. Windows does not provide an API to query the number of available hardware watchpoints supported by underlying hardware platform. Therefore, current implementation supports only a single hardware watchpoint, which has been verified on Windows 11 using Microsoft SQ2 and Snapdragon Elite X hardware. LLDB test suite ninja check-lldb still fails watchpoint-related tests. However, tests that do not require more than a single watchpoint pass successfully when run individually.
2025-01-30Revert "Reland "[lldb] Implement basic support for reverse-continue" ↵David Spickett2-9/+2
(#123906)"" (#125091) Reverts llvm/llvm-project#123945 Has failed on the Windows on Arm buildbot: https://lab.llvm.org/buildbot/#/builders/141/builds/5865 ``` ******************** Unresolved Tests (2): lldb-api :: functionalities/reverse-execution/TestReverseContinueBreakpoints.py lldb-api :: functionalities/reverse-execution/TestReverseContinueWatchpoints.py ******************** Failed Tests (1): lldb-api :: functionalities/reverse-execution/TestReverseContinueNotSupported.py ``` Reverting while I reproduce locally.
2025-01-30Reland "[lldb] Implement basic support for reverse-continue" (#123906)" ↵David Spickett2-2/+9
(#123945) This reverts commit 22561cfb443267905d4190f0e2a738e6b412457f and fixes b7b9ccf44988edf49886743ae5c3cf4184db211f (#112079). The problem is that x86_64 and Arm 32-bit have memory regions above the stack that are readable but not writeable. First Arm: ``` (lldb) memory region --all <...> [0x00000000fffcf000-0x00000000ffff0000) rw- [stack] [0x00000000ffff0000-0x00000000ffff1000) r-x [vectors] [0x00000000ffff1000-0xffffffffffffffff) --- ``` Then x86_64: ``` $ cat /proc/self/maps <...> 7ffdcd148000-7ffdcd16a000 rw-p 00000000 00:00 0 [stack] 7ffdcd193000-7ffdcd196000 r--p 00000000 00:00 0 [vvar] 7ffdcd196000-7ffdcd197000 r-xp 00000000 00:00 0 [vdso] ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall] ``` Compare this to AArch64 where the test did pass: ``` $ cat /proc/self/maps <...> ffffb87dc000-ffffb87dd000 r--p 00000000 00:00 0 [vvar] ffffb87dd000-ffffb87de000 r-xp 00000000 00:00 0 [vdso] ffffb87de000-ffffb87e0000 r--p 0002a000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1 ffffb87e0000-ffffb87e2000 rw-p 0002c000 00:3c 76927217 /usr/lib/aarch64-linux-gnu/ld-linux-aarch64.so.1 fffff4216000-fffff4237000 rw-p 00000000 00:00 0 [stack] ``` To solve this, look up the memory region of the stack pointer (using https://lldb.llvm.org/resources/lldbgdbremote.html#qmemoryregioninfo-addr) and constrain the read to within that region. Since we know the stack is all readable and writeable. I have also added skipIfRemote to the tests, since getting them working in that context is too complex to be worth it. Memory write failures now display the range they tried to write, and register write errors will show the name of the register where possible. The patch also includes a workaround for a an issue where the test code could mistake an `x` response that happens to begin with an `O` for an output packet (stdout). This workaround will not be necessary one we start using the [new implementation](https://discourse.llvm.org/t/rfc-fixing-incompatibilties-of-the-x-packet-w-r-t-gdb/84288) of the `x` packet. --------- Co-authored-by: Pavel Labath <pavel@labath.sk>
2025-01-22Revert "[lldb] Implement basic support for reverse-continue" (#123906)Pavel Labath2-9/+2
Reverts llvm/llvm-project#112079 due to failures on the arm bot.
2025-01-22[lldb] Implement basic support for reverse-continue (#112079)Robert O'Callahan2-2/+9
This commit adds support for a `SBProcess::ContinueInDirection()` API. A user-accessible command for this will follow in a later commit. This feature depends on a gdbserver implementation (e.g. `rr`) providing support for the `bc` and `bs` packets. `lldb-server` does not support those packets, and there is no plan to change that. For testing purposes, this commit adds a Python implementation of *very limited* record-and-reverse-execute functionality, implemented as a proxy between lldb and lldb-server in `lldbreverse.py`. This should not (and in practice cannot) be used for anything except testing. The tests here are quite minimal but we test that simple breakpoints and watchpoints work as expected during reverse execution, and that conditional breakpoints and watchpoints work when the condition calls a function that must be executed in the forward direction.
2024-11-15fix: Target Process may crash or freezes on detaching process on windows ↵anatawa123-17/+82
(#115712) Fixes #67825 Fixes #89077 Fixes [RIDER-99436](https://youtrack.jetbrains.com/issue/RIDER-99436/Unity-Editor-will-be-crashed-when-detaching-LLDB-debugger-in-Rider), which is upstream issue of #67825. This PR changes the timing of calling `DebugActiveProcessStop` to after calling `ContinueDebugEvent` for last debugger exception. I confirmed the crashing behavior is because we call `DebugActiveProcessStop` before `ContinueDebugEvent` for last debugger exception with https://github.com/anatawa12/debug-api-test.
2024-11-14[lldb] Remove broken comments originally written as table headers (NFC) ↵Dave Lee2-12/+0
(#116089) Automatic formatting has removed the utility of these comments.
2024-10-10Revert "[lldb] Implement basic support for reverse-continue (#99736)"Jason Molenda2-8/+2
Reverting this again; I added a commit which added @skipIfDarwin markers to the TestReverseContinueBreakpoints.py and TestReverseContinueNotSupported.py API tests, which use lldb-server in gdbserver mode which does not work on Darwin. But the aarch64 ubuntu bot reported a failure on TestReverseContinueBreakpoints.py, https://lab.llvm.org/buildbot/#/builders/59/builds/6397 File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/test/API/functionalities/reverse-execution/TestReverseContinueBreakpoints.py", line 63, in test_reverse_continue_skip_breakpoint self.reverse_continue_skip_breakpoint_internal(async_mode=False) File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/test/API/functionalities/reverse-execution/TestReverseContinueBreakpoints.py", line 81, in reverse_continue_skip_breakpoint_internal self.expect( File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 2372, in expect self.runCmd( File "/home/tcwg-buildbot/worker/lldb-aarch64-ubuntu/llvm-project/lldb/packages/Python/lldbsuite/test/lldbtest.py", line 1002, in runCmd self.assertTrue(self.res.Succeeded(), msg + output) AssertionError: False is not true : Process should be stopped due to history boundary Error output: error: Process must be launched. This reverts commit 4f297566b3150097de26c6a23a987d2bd5fc19c5.
2024-10-10[lldb] Implement basic support for reverse-continue (#99736)Robert O'Callahan2-2/+8
This commit only adds support for the `SBProcess::ReverseContinue()` API. A user-accessible command for this will follow in a later commit. This feature depends on a gdbserver implementation (e.g. `rr`) providing support for the `bc` and `bs` packets. `lldb-server` does not support those packets, and there is no plan to change that. So, for testing purposes, `lldbreverse.py` wraps `lldb-server` with a Python implementation of *very limited* record-and-replay functionality for use by *tests only*. The majority of this PR is test infrastructure (about 700 of the 950 lines added).
2024-10-10Revert "[lldb] Implement basic support for reverse-continue (#99736)"Augusto Noronha2-8/+2
This reverts commit d5e1de6da96c1ab3b8cae68447e8ed3696a7006e.
2024-10-10[lldb] Implement basic support for reverse-continue (#99736)Robert O'Callahan2-2/+8
This commit only adds support for the `SBProcess::ReverseContinue()` API. A user-accessible command for this will follow in a later commit. This feature depends on a gdbserver implementation (e.g. `rr`) providing support for the `bc` and `bs` packets. `lldb-server` does not support those packets, and there is no plan to change that. So, for testing purposes, `lldbreverse.py` wraps `lldb-server` with a Python implementation of *very limited* record-and-replay functionality for use by *tests only*. The majority of this PR is test infrastructure (about 700 of the 950 lines added).
2024-09-26[lldb] Don't flush llvm::raw_string_ostream (NFC) (#110128)Youngsuk Kim1-1/+0
Don't call raw_string_ostream::flush(), which is essentially a no-op. As specified in the docs, raw_string_ostream is always unbuffered. ( 65b13610a5226b84889b923bae884ba395ad084d for further reference )
2024-09-16[lldb] Nits on uses of llvm::raw_string_ostream (NFC) (#108745)Youngsuk Kim2-4/+4
As specified in the docs, 1) raw_string_ostream is always unbuffered and 2) the underlying buffer may be used directly ( 65b13610a5226b84889b923bae884ba395ad084d for further reference ) * Don't call raw_string_ostream::flush(), which is essentially a no-op. * Avoid unneeded calls to raw_string_ostream::str(), to avoid excess indirection.
2024-09-05[lldb] Convert DebuggerThread.cpp to new Status API (NFC)Adrian Prantl1-1/+1
2024-09-05[lldb] Convert ProcessWindows.cpp to new Status API (NFC)Adrian Prantl2-2/+2
2024-09-05[lldb] Convert ProcessDebugger.cpp to new Status API (NFC)Adrian Prantl1-2/+2
2024-09-03[lldb] Support partial memory reads on windows (#106981)Pavel Labath1-6/+19
ReadProcessMemory will not perform the read if part of the memory is unreadable (and even though the API has a `number_of_bytes_read` argument). To make this work, I explicitly inspect the memory region being read and only read the accessible part.
2024-08-27[lldb] Adapt Plugins/Process/Windows to new Status APIAdrian Prantl8-20/+20
2024-08-27[lldb] Turn lldb_private::Status into a value type. (#106163)Adrian Prantl9-125/+140
This patch removes all of the Set.* methods from Status. This cleanup is part of a series of patches that make it harder use the anti-pattern of keeping a long-lives Status object around and updating it while dropping any errors it contains on the floor. This patch is largely NFC, the more interesting next steps this enables is to: 1. remove Status.Clear() 2. assert that Status::operator=() never overwrites an error 3. remove Status::operator=() Note that step (2) will bring 90% of the benefits for users, and step (3) will dramatically clean up the error handling code in various places. In the end my goal is to convert all APIs that are of the form ` ResultTy DoFoo(Status& error) ` to ` llvm::Expected<ResultTy> DoFoo() ` How to read this patch? The interesting changes are in Status.h and Status.cpp, all other changes are mostly ` perl -pi -e 's/\.SetErrorString/ = Status::FromErrorString/g' $(git grep -l SetErrorString lldb/source) ` plus the occasional manual cleanup.
2024-08-11[lldb] Silence warningAlexandre Ganea1-3/+4
This fixes the following warning, when building with Clang ToT on Windows: ``` [6668/7618] Building CXX object tools\lldb\source\Plugins\Process\Windows\Common\CMakeFiles\lldbPluginProcessWindowsCommon.dir\TargetThreadWindows.cpp.obj C:\src\git\llvm-project\lldb\source\Plugins\Process\Windows\Common\TargetThreadWindows.cpp(182,22): warning: cast from 'FARPROC' (aka 'long long (*)()') to 'GetThreadDescriptionFunctionPtr' (aka 'long (*)(void *, wchar_t **)') converts to incompatible function type [-Wcast-function-type-mismatch] ``` This is similar to: https://github.com/llvm/llvm-project/pull/97905
2024-07-19Revert "[lldb] Change lldb's breakpoint handling behavior (#96260)"Jason Molenda1-12/+20
This reverts commit 05f0e86cc895181b3d2210458c78938f83353002. The debuginfo dexter tests are failing, probably because the way stepping over breakpoints has changed with my patches. And there are two API tests fails on the ubuntu-arm (32-bit) bot. I'll need to investigate both of these, neither has an obvious failure reason.
2024-07-19[lldb] Change lldb's breakpoint handling behavior (#96260)Jason Molenda1-20/+12
lldb today has two rules: When a thread stops at a BreakpointSite, we set the thread's StopReason to be "breakpoint hit" (regardless if we've actually hit the breakpoint, or if we've merely stopped *at* the breakpoint instruction/point and haven't tripped it yet). And second, when resuming a process, any thread sitting at a BreakpointSite is silently stepped over the BreakpointSite -- because we've already flagged the breakpoint hit when we stopped there originally. In this patch, I change lldb to only set a thread's stop reason to breakpoint-hit when we've actually executed the instruction/triggered the breakpoint. When we resume, we only silently step past a BreakpointSite that we've registered as hit. We preserve this state across inferior function calls that the user may do while stopped, etc. Also, when a user adds a new breakpoint at $pc while stopped, or changes $pc to be the address of a BreakpointSite, we will silently step past that breakpoint when the process resumes. This is purely a UX call, I don't think there's any person who wants to set a breakpoint at $pc and then hit it immediately on resuming. One non-intuitive UX from this change, but I'm convinced it is necessary: If you're stopped at a BreakpointSite that has not yet executed, you `stepi`, you will hit the breakpoint and the pc will not yet advance. This thread has not completed its stepi, and the thread plan is still on the stack. If you then `continue` the thread, lldb will now stop and say, "instruction step completed", one instruction past the BreakpointSite. You can continue a second time to resume execution. I discussed this with Jim, and trying to paper over this behavior will lead to more complicated scenarios behaving non-intuitively. And mostly it's the testsuite that was trying to instruction step past a breakpoint and getting thrown off -- and I changed those tests to expect the new behavior. The bugs driving this change are all from lldb dropping the real stop reason for a thread and setting it to breakpoint-hit when that was not the case. Jim hit one where we have an aarch64 watchpoint that triggers one instruction before a BreakpointSite. On this arch we are notified of the watchpoint hit after the instruction has been unrolled -- we disable the watchpoint, instruction step, re-enable the watchpoint and collect the new value. But now we're on a BreakpointSite so the watchpoint-hit stop reason is lost. Another was reported by ZequanWu in https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282 we attach to/launch a process with the pc at a BreakpointSite and misbehave. Caroline Tice mentioned it is also a problem they've had with putting a breakpoint on _dl_debug_state. The change to each Process plugin that does execution control is that 1. If we've stopped at a BreakpointSite that has not been executed yet, we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record that. When the thread resumes, if the pc is still at the same site, we will continue, hit the breakpoint, and stop again. 2. When we've actually hit a breakpoint (enabled for this thread or not), the Process plugin should call Thread::SetThreadHitBreakpointSite(). When we go to resume the thread, we will push a step-over-breakpoint ThreadPlan before resuming. The biggest set of changes is to StopInfoMachException where we translate a Mach Exception into a stop reason. The Mach exception codes differ in a few places depending on the target (unambiguously), and I didn't want to duplicate the new code for each target so I've tested what mach exceptions we get for each action on each target, and reorganized StopInfoMachException::CreateStopReasonWithMachException to document these possible values, and handle them without specializing based on the target arch. rdar://123942164
2024-07-06Revert "[lldb] Silence function cast warning when building with Clang ToT ↵Alexandre Ganea1-9/+0
targetting Windows" This reverts commit cf1ded3ac248ad4feeed7b4dd20c60b7e3c40339.
2024-07-05[lldb] Silence function cast warning when building with Clang ToT targetting ↵Alexandre Ganea1-0/+9
Windows
2024-06-13[LLDB][Windows] Fix watchpoints for Windows (#95446)Aleksandr Korepanov1-3/+2
Hello! Currently, watchpoints don't work on Windows (this can be reproduced with the existing tests). This patch fixes the related issues so that the tests and watchpoints start working. Here is the list of tests that are fixed by this patch (on Windows, checked in **release/18.x** branch): - commands/watchpoints/hello_watchpoint/TestMyFirstWatchpoint.py - commands/watchpoints/multiple_hits/TestMultipleHits.py - commands/watchpoints/multiple_threads/TestWatchpointMultipleThreads.py - commands/watchpoints/step_over_watchpoint/TestStepOverWatchpoint.py - commands/watchpoints/unaligned-watchpoint/TestUnalignedWatchpoint.py - commands/watchpoints/watchpoint_commands/TestWatchpointCommands.py - commands/watchpoints/watchpoint_commands/command/TestWatchpointCommandLLDB.py - commands/watchpoints/watchpoint_commands/command/TestWatchpointCommandPython.py - commands/watchpoints/watchpoint_commands/condition/TestWatchpointConditionCmd.py - commands/watchpoints/watchpoint_count/TestWatchpointCount.py - commands/watchpoints/watchpoint_disable/TestWatchpointDisable.py - commands/watchpoints/watchpoint_size/TestWatchpointSizes.py - python_api/watchpoint/TestSetWatchpoint.py - python_api/watchpoint/TestWatchpointIgnoreCount.py - python_api/watchpoint/TestWatchpointIter.py - python_api/watchpoint/condition/TestWatchpointConditionAPI.py - python_api/watchpoint/watchlocation/TestTargetWatchAddress.py --------- Co-authored-by: Jason Molenda <jmolenda@apple.com>
2024-01-17[lldb] Silence warning when building with Clang ToTAlexandre Ganea1-0/+1
Fixes: ``` C:\git\llvm-project\lldb\source\Plugins\Process\Windows\Common\x64\RegisterContextWindows_x64.cpp(195,5): warning: missing field 'flags_type' initializer [-Wmissing-field-initializers] ```
2024-01-04[lldb][NFC] Fix compilation issue on windows (#76453)gmh1-2/+2
2024-01-03[lldb][Windows] Fix -Wmissing-field-initializers warnings after ↵Nico Weber1-5/+5
54981bb75d374 (#76255)
2023-12-21[lldb] add support for thread names on Windows (#74731)oltolm2-6/+33
This PR adds support for thread names in lldb on Windows. ``` (lldb) thr list Process 2960 stopped thread #53: tid = 0x03a0, 0x00007ff84582db34 ntdll.dll`NtWaitForMultipleObjects + 20 thread #29: tid = 0x04ec, 0x00007ff845830a14 ntdll.dll`NtWaitForAlertByThreadId + 20, name = 'SPUW.6' thread #89: tid = 0x057c, 0x00007ff845830a14 ntdll.dll`NtWaitForAlertByThreadId + 20, name = 'PPU[0x1000019] physics[main]' thread #3: tid = 0x0648, 0x00007ff843c2cafe combase.dll`InternalDoATClassCreate + 39518 thread #93: tid = 0x0688, 0x00007ff845830a14 ntdll.dll`NtWaitForAlertByThreadId + 20, name = 'PPU[0x100501d] uMovie::StreamingThread' thread #1: tid = 0x087c, 0x00007ff842e7a104 win32u.dll`NtUserMsgWaitForMultipleObjectsEx + 20 thread #96: tid = 0x0890, 0x00007ff845830a14 ntdll.dll`NtWaitForAlertByThreadId + 20, name = 'PPU[0x1002020] HLE Video Decoder' <...> ```
2023-12-16[lldb] Use StringRef::{starts,ends}_with (NFC)Kazu Hirata1-1/+1
This patch replaces uses of StringRef::{starts,ends}with with StringRef::{starts,ends}_with for consistency with std::{string,string_view}::{starts,ends}_with in C++20. I'm planning to deprecate and eventually remove StringRef::{starts,ends}with.
2023-11-30[lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)Jason Molenda2-21/+23
This patch is rearranging code a bit to add WatchpointResources to Process. A WatchpointResource is meant to represent a hardware watchpoint register in the inferior process. It has an address, a size, a type, and a list of Watchpoints that are using this WatchpointResource. This current patch doesn't add any of the features of WatchpointResources that make them interesting -- a user asking to watch a 24 byte object could watch this with three 8 byte WatchpointResources. Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at 0x1003, these must both be served by a single WatchpointResource on that doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint registers were used to track these separately, one of them may not be hit. Or if you have one Watchpoint on a variable with a condition set, and another Watchpoint on that same variable with a command defined or different condition, or ignorecount, both of those Watchpoints need to evaluate their criteria/commands when their WatchpointResource has been hit. There's a bit of code movement to rearrange things in the direction I'll need for implementing this feature, so I want to start with reviewing & landing this mostly NFC patch and we can focus on the algorithmic choices about how WatchpointResources are shared and handled as they're triggeed, separately. This patch also stops printing "Watchpoint <n> hit: old value: <x>, new vlaue: <y>" for Read watchpoints. I could make an argument for print "Watchpoint <n> hit: current value <x>" but the current output doesn't make any sense, and the user can print the value if they are particularly interested. Read watchpoints are used primarily to understand what code is reading a variable. This patch adds more fallbacks for how to print the objects being watched if we have types, instead of assuming they are all integral values, so a struct will print its elements. As large watchpoints are added, we'll be doing a lot more of those. To track the WatchpointSP in the WatchpointResources, I changed the internal API which took a WatchpointSP and devolved it to a Watchpoint*, which meant touching several different Process files. I removed the watchpoint code in ProcessKDP which only reported that watchpoints aren't supported, the base class does that already. I haven't yet changed how we receive a watchpoint to identify the WatchpointResource responsible for the trigger, and identify all Watchpoints that are using this Resource to evaluate their conditions etc. This is the same work that a BreakpointSite needs to do when it has been tiggered, where multiple Breakpoints may be at the same address. There is not yet any printing of the Resources that a Watchpoint is implemented in terms of ("watchpoint list", or SBWatchpoint::GetDescription). "watchpoint set var" and "watchpoint set expression" take a size argument which was previously 1, 2, 4, or 8 (an enum). I've changed this to an unsigned int. Most hardware implementations can only watch 1, 2, 4, 8 byte ranges, but with Resources we'll allow a user to ask for different sized watchpoints and set them in hardware-expressble terms soon. I've annotated areas where I know there is work still needed with LWP_TODO that I'll be working on once this is landed. I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS. https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116 (cherry picked from commit fc6b72523f3d73b921690a713e97a433c96066c6)