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isLibcall (#177046)
This resolves the FIXME in IRSymtab and cleans up the semantics of the
IRSymtab. The list of preserved symbols really shouldn't be seen as a
property of the IR symbol table, since it's an LTO-specific concern, and
it's very tenuous to claim that this information is actually present in
the bitcode file to be exposed through its symbol table.
Instead, this PR moves this logic into LTO's view of the symbol, which
allows consumers to determine preserved-ness themselves. This was broken
out of #164916; this prevents that PR from introducing a circular
dependency, but it still seems like an independently good idea by virtue
of the above.
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This patch implements support for handling archive members in DTLTO.
Unlike ThinLTO, where archive members are passed as in-memory buffers,
DTLTO requires archive members to be materialized as individual files on
the filesystem.
This is necessary because DTLTO invokes clang externally, which expects
file-based inputs.
To support this, this implementation identifies archive members among
the input files,
saves them to the filesystem, and updates their module_id to match their
file paths.
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Those sections are generated by -fembed-bitcode and do not need to be
kept in executable files.
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This is a follow-up PR for post-commit comments in
https://github.com/llvm/llvm-project/pull/146610
- Changed "exporteddllmain" references to "importeddllmain".
- Add support for x86 target and test coverage.
- Changed a comment to better express why we're skipping importing
`DllMain`.
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This is a workaround for
https://github.com/llvm/llvm-project/issues/82050 by skipping the `DllMain` symbol if seen in aimport library. If this situation occurs, after this commit a warning will also be displayed. The warning can be silenced with `/ignore:exporteddllmain`
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Define additional `__imp_aux_` and mangled lazy symbols. Also allow
overriding EC aliases with lazy symbols, as we do for other lazy symbol
types.
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(#137653)
MSVC linker accepts native ARM64 object files as input with
`-machine:arm64ec`, similar to `-machine:arm64x`. Its usefulness is very
limited; for example, both exports and imports are not reflected in the
PE structures and can't work. However, their symbol tables are otherwise
functional.
Since we already have handling of multiple symbol tables implemented for
ARM64X, the required changes are mostly about adjusting relevant checks
to account for them on the ARM64EC target.
Delay-load helper handling is a bit of a shortcut. The patch never pulls
it for native object files and just ensures that the code is fine with
that. In general, I think it would be nice to adjust the driver to pull
it only when it's actually referenced, which would allow applying the
same logic to the native symbol table on ARM64EC without worrying about
pulling too much.
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(#135094)
With #135093, we may just use `symtab` instead.
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(#135093)
Originally, the intent behind symtab was to represent the symbol table
seen in the PE header (without applying ARM64X relocations). However, in
most cases outside of `writeHeader()`, the code references either both
symbol tables or only the EC one, for example, `mainSymtab` in
`linkerMain()` maps to `hybridSymtab` on ARM64X.
MSVC's link.exe allows pure ARM64EC images to include native ARM64
files. This patch prepares LLD to support the same, which will require
`hybridSymtab` to be available even for ARM64EC. At that point,
`writeHeader()` will need to use the EC symbol table, and the original
reasoning for keeping it in `hybridSymtab` no longer applies.
Given this, it seems cleaner to treat the EC symbol table as the “main”
one, assigning it to `symtab`, and use `hybridSymtab` for the native
symbol table instead. Since `writeHeader()` will need to be conditional
anyway, this change simplifies the rest of the code by allowing other
parts to consistently treat `ctx.symtab` as the main symbol table.
As a further simplification, this also allows us to eliminate `symtabEC`
and use `symtab` directly; I’ll submit that as a separate PR.
The map file now uses the EC symbol table for printed entry points and
exports, matching MSVC behavior.
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On ARM64X, symbol names alone are ambiguous as they may refer to either
a native or an EC symbol. Append '(EC symbol)' or '(native symbol)' in
diagnostic messages to distinguish them.
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If the ECSYMBOLS section is missing in the archive, the archive could be
either a native-only ARM64 or x86_64 archive. Check the machine type of
the object containing a symbol to determine which symbol table to use.
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In hybrid images, the PE header references a single IAT for both native
and EC views, merging entries where possible. When merging isn't
feasible, different imports are grouped together, and ARM64X relocations
are emitted as needed.
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(#124294)
This is a follow-up to #120452 in a way.
Since lld/COFF does not yet insert all defined in an obj file before all
undefineds (ELF and MachO do this, see #67445 and things linked from
there), it's possible that:
1. We add an obj file a.obj
2. a.obj contains an undefined that's in b.obj, causing b.obj to be
added
3. b.obj contains an undefined that's in a part of a.obj that's not yet
in the symbol table, causing a recursive load of a.obj, which adds the
symbols in there twice, leading to duplicate symbol errors.
For normal archives, `ArchiveFile::addMember()` has a `seen` check to
prevent this. For start-lib lazy objects, we can just check if the
archive is still lazy at the recursive call.
This bug is similar to issue #59162.
(Eventually, we'll probably want to do what the MachO and ELF ports do.)
Includes a test that caused duplicate symbol diagnostics before this
code change.
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ecb5ea6a266d5cc4e05252f6db4c73613b73cc3b tried to fix cases when LLD
links what seems to be import library header objects from MSVC. However,
the fix seems incorrect; the review at https://reviews.llvm.org/D133627
concluded that if this (treating this kind of symbol as a common symbol)
is what link.exe does, it's fine.
However, this is most probably not what link.exe does. The symbol
mentioned in the commit message of
ecb5ea6a266d5cc4e05252f6db4c73613b73cc3b would be a common symbol with a
size of around 3 GB; this is not what might have been intended.
That commit tried to avoid running into the error ".idata$4 should not
refer to special section 0"; that issue is fixed for a similar style of
section symbols in 4a4a8a1476b1386b523dc5b292ba9a5a6748a9cf.
Therefore, revert ecb5ea6a266d5cc4e05252f6db4c73613b73cc3b and extend
the fix from 4a4a8a1476b1386b523dc5b292ba9a5a6748a9cf to also work for
the section symbols in MSVC generated import libraries.
The main detail about them, is that for symbols of type
IMAGE_SYM_CLASS_SECTION, the Value field is not an offset, but it is an
optional set of flags, corresponding to the Characteristics of the
section header (although it may be empty).
This is a reland of a previous version of this commit, earlier merged in
9457418e66766d8fafc81f85eb8045986220ca3e / #122811. The previous version
failed tests when run with address sanitizer. The issue was that the
synthesized coff_symbol_generic object actually will be used to access a
full coff_symbol16 or coff_symbol32 struct, see
DefinedCOFF::getCOFFSymbol. Therefore, we need to make a copy of the
full size of either of them.
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Reverts llvm/llvm-project#122811 due to buildbot breakage e.g.,
https://lab.llvm.org/buildbot/#/builders/52/builds/5421/steps/11/logs/stdio
ASan output from local re-run:
```
==2780289==ERROR: AddressSanitizer: use-after-poison on address 0x7e0b87e28d28 at pc 0x55a979a99e7e bp 0x7ffe4b18f0b0 sp 0x7ffe4b18f0a8
READ of size 1 at 0x7e0b87e28d28 thread T0
#0 0x55a979a99e7d in getStorageClass /usr/local/google/home/thurston/buildbot_repro/llvm-project/llvm/include/llvm/Object/COFF.h:344
#1 0x55a979a99e7d in isSectionDefinition /usr/local/google/home/thurston/buildbot_repro/llvm-project/llvm/include/llvm/Object/COFF.h:429:9
#2 0x55a979a99e7d in getSymbols /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/COFF/LLDMapFile.cpp:54:42
#3 0x55a979a99e7d in lld::coff::writeLLDMapFile(lld::coff::COFFLinkerContext const&) /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/COFF/LLDMapFile.cpp:103:40
#4 0x55a979a16879 in (anonymous namespace)::Writer::run() /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/COFF/Writer.cpp:810:3
#5 0x55a979a00aac in lld::coff::writeResult(lld::coff::COFFLinkerContext&) /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/COFF/Writer.cpp:354:15
#6 0x55a97985f7ed in lld::coff::LinkerDriver::linkerMain(llvm::ArrayRef<char const*>) /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/COFF/Driver.cpp:2826:3
#7 0x55a97984cdd3 in lld::coff::link(llvm::ArrayRef<char const*>, llvm::raw_ostream&, llvm::raw_ostream&, bool, bool) /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/COFF/Driver.cpp:97:15
#8 0x55a9797f9793 in lld::unsafeLldMain(llvm::ArrayRef<char const*>, llvm::raw_ostream&, llvm::raw_ostream&, llvm::ArrayRef<lld::DriverDef>, bool) /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/Common/DriverDispatcher.cpp:163:12
#9 0x55a9797fa3b6 in operator() /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/Common/DriverDispatcher.cpp:188:15
#10 0x55a9797fa3b6 in void llvm::function_ref<void ()>::callback_fn<lld::lldMain(llvm::ArrayRef<char const*>, llvm::raw_ostream&, llvm::raw_ostream&, llvm::ArrayRef<lld::DriverDef>)::$_0>(long) /usr/local/google/home/thurston/buildbot_repro/llvm-project/llvm/include/llvm/ADT/STLFunctionalExtras.h:46:12
#11 0x55a97966cb93 in operator() /usr/local/google/home/thurston/buildbot_repro/llvm-project/llvm/include/llvm/ADT/STLFunctionalExtras.h:69:12
#12 0x55a97966cb93 in llvm::CrashRecoveryContext::RunSafely(llvm::function_ref<void ()>) /usr/local/google/home/thurston/buildbot_repro/llvm-project/llvm/lib/Support/CrashRecoveryContext.cpp:426:3
#13 0x55a9797f9dc3 in lld::lldMain(llvm::ArrayRef<char const*>, llvm::raw_ostream&, llvm::raw_ostream&, llvm::ArrayRef<lld::DriverDef>) /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/Common/DriverDispatcher.cpp:187:14
#14 0x55a979627512 in lld_main(int, char**, llvm::ToolContext const&) /usr/local/google/home/thurston/buildbot_repro/llvm-project/lld/tools/lld/lld.cpp:103:14
#15 0x55a979628731 in main /usr/local/google/home/thurston/buildbot_repro/llvm_build_asan/tools/lld/tools/lld/lld-driver.cpp:17:10
#16 0x7ffb8b202c89 in __libc_start_call_main csu/../sysdeps/nptl/libc_start_call_main.h:58:16
#17 0x7ffb8b202d44 in __libc_start_main csu/../csu/libc-start.c:360:3
#18 0x55a97953ef60 in _start (/usr/local/google/home/thurston/buildbot_repro/llvm_build_asan/bin/lld+0x8fd1f60)
```
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ecb5ea6a266d5cc4e05252f6db4c73613b73cc3b tried to fix cases when LLD
links what seems to be import library header objects from MSVC. However,
the fix seems incorrect; the review at https://reviews.llvm.org/D133627
concluded that if this (treating this kind of symbol as a common symbol)
is what link.exe does, it's fine.
However, this is most probably not what link.exe does. The symbol
mentioned in the commit message of
ecb5ea6a266d5cc4e05252f6db4c73613b73cc3b would be a common symbol with a
size of around 3 GB; this is not what might have been intended.
That commit tried to avoid running into the error ".idata$4 should not
refer to special section 0"; that issue is fixed for a similar style of
section symbols in 4a4a8a1476b1386b523dc5b292ba9a5a6748a9cf.
Therefore, revert ecb5ea6a266d5cc4e05252f6db4c73613b73cc3b and extend
the fix from 4a4a8a1476b1386b523dc5b292ba9a5a6748a9cf to also work for
the section symbols in MSVC generated import libraries.
The main detail about them, is that for symbols of type
IMAGE_SYM_CLASS_SECTION, the Value field is not an offset, but it is an
optional set of flags, corresponding to the Characteristics of the
section header (although it may be empty).
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(#123194)
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When LLD links against an import library (for the regular, short import
libraries), it doesn't actually link in the header/trailer object files
at all, but synthesizes new corresponding data structures into the right
sections.
If the whole of such an import library is forced to be linked, e.g. with
the -wholearchive: option, we actually end up linking in those
header/trailer objects. The header objects contain a construct which LLD
fails to handle; previously we'd error out with the error ".idata$4
should not refer to special section 0".
Within the import library header object, in the import directory we have
relocations towards the IAT (.idata$4 and .idata$5), but the header
object itself doesn't contain any data for those sections.
In the case of GNU generated import libraries, the header objects
contain zero length sections .idata$4 and .idata$5, with relocations
against them. However in the case of LLVM generated import libraries,
the sections .idata$4 and .idata$5 are not included in the list of
sections. The symbol table does contain section symbols for these
sections, but without any actual associated section. This can probably
be seen as a declaration of an empty section.
If the header/trailer objects of a short import library are linked
forcibly and we also reference other functions in the library, we end up
with two import directory entries for this DLL, one that gets
synthesized by LLD, and one from the actual header object file. This is
inelegant, but should be acceptable.
While it would seem unusual to link import libraries with the
-wholearchive: option, this can happen in certain scenarios.
Rust builds libraries that contain relevant import libraries bundled
along with compiled Rust code as regular object files, all within one
single archive. Such an archive can then end up linked with the
-wholarchive: option, if build systems decide to use such an option for
including static libraries.
This should fix https://github.com/msys2/MINGW-packages/issues/21017.
This works for the header/trailer object files in import libraries
generated by LLVM; import libraries generated by MSVC are vaguely
different. ecb5ea6a266d5cc4e05252f6db4c73613b73cc3b did an attempt at
fixing the issue for MSVC generated libraries, but it's not entirely
correct, and isn't enough for making things work for that case.
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(#122752)
Fixes #106275.
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This already worked without /wholearchive; now it works with it too.
(Only for thin archives containing relative file names, matching the ELF
and Mach-O ports.)
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The addFile implementation does not rely on the SymbolTable object. With
#119294, the symbol table for input files is determined during the
construction of the objects representing them. To clarify that
relationship, this change moves the implementation from the SymbolTable
class to the LinkerDriver class.
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(#120292)
If foo.obj is eagerly loaded (due to a prior undef referencing one if
its symbols) and has more than one symbol, we used to assert:
SymbolTable::addLazyObject() for the first symbol would set `lazy` to
false and load all symbols from the file, but the outer
ObjFile::parseLazy() loop would continue to run and call addLazyObject()
for the second symbol, which would assert.
Instead, just stop adding lazy symbols if the file got loaded for real
while adding a symbol.
(The ELF port has a similar early exit in `ObjFile<ELFT>::parseLazy()`.)
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(#120144)
This change moves the creation of COFFObjectFile to the construction of
ObjFile, instead of delaying it until parsing.
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ARM64X (#119294)"
This reverts commit a8206e7b37929f4754806667680ffba0206eef95 due to sanitizer failures.
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On hybrid ARM64X targets, ARM64 and ARM64EC input files operate in
separate namespaces and cannot reference each other. This change
introduces separate `SymbolTable` instances and associates each
`InputFile` with the appropriate table to reflect this behavior.
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This change prepares for hybrid ARM64X support, which requires two
`SymbolTable` instances: one for native symbols and one for EC symbols.
In such cases, `config.machine` will remain ARM64X, while the
`SymbolTable` instances will store ARM64 and ARM64EC machine types.
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InputFile (NFC) (#119296)
This change prepares for the introduction of separate hybrid namespaces.
Hybrid images will require two `SymbolTable` instances, making it
necessary to associate `InputFile` objects with the relevant one.
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Similar to #112319 for ELF. While there is some initial boilerplate, it
can simplify some call sites that use Twine, especially when a printed
element uses `ctx` or toString.
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target (#114466)
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(#113283)
On ARM64EC, external function calls emit a pair of weak-dependency
aliases: `func` to `#func` and `#func` to the `func` guess exit thunk
(instead of a single undefined `func` symbol, which would be emitted on
other targets). Allow such aliases to be overridden by lazy archive
symbols, just as we would for undefined symbols.
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Co-authored-by: Billy Laws <blaws05@gmail.com>
Anti-dependency symbols are allowed to be duplicated, with the first
definition taking precedence. If a regular weak alias is present, it is
preferred over an anti-dependency definition. Chaining anti-dependencies
is not allowed.
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In addition to the auxiliary IAT, ARM64EC modules also contain a copy of
it. At runtime, the auxiliary IAT is filled with the addresses of actual
ARM64EC functions when possible. If patching is detected, the OS may use
the IAT copy to revert the auxiliary IAT, ensuring that the call checker
is used for calls to imported functions.
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ARM64EC import thunks function similarly to regular ARM64 thunks but use
a mangled name and perform the call through the auxiliary IAT.
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Instead of ImportFile. This is a preparation for ARM64EC support, which
has both x86 and ARM64EC thunks and each of them needs a separate flag.
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In addition to the regular IAT, ARM64EC also includes an auxiliary IAT.
At runtime, the regular IAT is populated with the addresses of imported
functions, which may be x86_64 functions or the export thunks of ARM64EC
functions. The auxiliary IAT contains versions of functions that are
guaranteed to be directly callable by ARM64 code.
The linker fills the auxiliary IAT with the addresses of `__impchk_`
thunks. These thunks perform a call on the IAT address using
`__icall_helper_arm64ec` with the target address from the IAT. If the
imported function is an ARM64EC function, the OS may replace the address
in the auxiliary IAT with the address of the ARM64EC version of the
function (not its export thunk), avoiding the runtime call checker for
better performance.
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These thunks can be accessed using `__impchk_*` symbols, though they
are typically not called directly. Instead, they are used to populate the
auxiliary IAT. When the imported function is x86_64 (or an ARM64EC
function with a patched export thunk), the thunk is used to call it.
Otherwise, the OS may replace the thunk at runtime with a direct
pointer to the ARM64EC function to avoid the overhead.
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Use demangled symbol name for __imp_ symbols and define demangled thunk
symbol as AMD64 thunk.
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Improves diagnostic messages.
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