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Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/add-max.ll')
-rw-r--r--llvm/test/CodeGen/AMDGPU/add-max.ll151
1 files changed, 55 insertions, 96 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/add-max.ll b/llvm/test/CodeGen/AMDGPU/add-max.ll
index b3a7057..c551375 100644
--- a/llvm/test/CodeGen/AMDGPU/add-max.ll
+++ b/llvm/test/CodeGen/AMDGPU/add-max.ll
@@ -7,7 +7,7 @@ define amdgpu_ps float @add_max_u32_vvv(i32 %a, i32 %b, i32 %c) {
; GCN: ; %bb.0:
; GCN-NEXT: v_add_max_u32 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.umax.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
@@ -18,39 +18,38 @@ define amdgpu_ps float @add_max_u32_svv(i32 inreg %a, i32 %b, i32 %c) {
; GCN: ; %bb.0:
; GCN-NEXT: v_add_max_u32 v0, s0, v0, v1
; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.umax.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
}
define amdgpu_ps float @add_max_u32_ssv(i32 inreg %a, i32 inreg %b, i32 %c) {
-; SDAG-LABEL: add_max_u32_ssv:
-; SDAG: ; %bb.0:
-; SDAG-NEXT: v_add_max_u32 v0, s0, s1, v0
-; SDAG-NEXT: ; return to shader part epilog
-;
-; GISEL-LABEL: add_max_u32_ssv:
-; GISEL: ; %bb.0:
-; GISEL-NEXT: s_add_co_i32 s0, s0, s1
-; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
-; GISEL-NEXT: v_max_u32_e32 v0, s0, v0
-; GISEL-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+; GCN-LABEL: add_max_u32_ssv:
+; GCN: ; %bb.0:
+; GCN-NEXT: v_add_max_u32 v0, s0, s1, v0
+; GCN-NEXT: ; return to shader part epilog
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.umax.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
}
define amdgpu_ps float @add_max_u32_sss(i32 inreg %a, i32 inreg %b, i32 inreg %c) {
-; GCN-LABEL: add_max_u32_sss:
-; GCN: ; %bb.0:
-; GCN-NEXT: s_add_co_i32 s0, s0, s1
-; GCN-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1)
-; GCN-NEXT: s_max_u32 s0, s0, s2
-; GCN-NEXT: v_mov_b32_e32 v0, s0
-; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+; SDAG-LABEL: add_max_u32_sss:
+; SDAG: ; %bb.0:
+; SDAG-NEXT: v_add_nc_u32_e64 v0, s0, s1 clamp
+; SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; SDAG-NEXT: v_max_u32_e32 v0, s2, v0
+; SDAG-NEXT: ; return to shader part epilog
+;
+; GISEL-LABEL: add_max_u32_sss:
+; GISEL: ; %bb.0:
+; GISEL-NEXT: v_mov_b32_e32 v0, s2
+; GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GISEL-NEXT: v_add_max_u32 v0, s0, s1, v0
+; GISEL-NEXT: ; return to shader part epilog
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.umax.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
@@ -61,7 +60,7 @@ define amdgpu_ps float @add_max_u32_vsi(i32 %a, i32 inreg %b) {
; GCN: ; %bb.0:
; GCN-NEXT: v_add_max_u32 v0, v0, s0, 4
; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.umax.i32(i32 %add, i32 4)
%ret = bitcast i32 %max to float
ret float %ret
@@ -72,26 +71,19 @@ define amdgpu_ps float @add_max_u32_svl(i32 inreg %a, i32 %b) {
; GCN: ; %bb.0:
; GCN-NEXT: v_add_max_u32 v0, s0, v0, 0x64
; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.umax.i32(i32 %add, i32 100)
%ret = bitcast i32 %max to float
ret float %ret
}
-define amdgpu_ps float @add_max_u32_slv(i32 inreg %a, i32 %b) {
-; SDAG-LABEL: add_max_u32_slv:
-; SDAG: ; %bb.0:
-; SDAG-NEXT: v_add_max_u32 v0, 0x64, s0, v0
-; SDAG-NEXT: ; return to shader part epilog
-;
-; GISEL-LABEL: add_max_u32_slv:
-; GISEL: ; %bb.0:
-; GISEL-NEXT: s_addk_co_i32 s0, 0x64
-; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
-; GISEL-NEXT: v_max_u32_e32 v0, s0, v0
-; GISEL-NEXT: ; return to shader part epilog
- %add = add i32 %a, 100
- %max = call i32 @llvm.umax.i32(i32 %add, i32 %b)
+define amdgpu_ps float @add_max_u32_slv(i32 inreg %a, i32 %b, i32 %c) {
+; GCN-LABEL: add_max_u32_slv:
+; GCN: ; %bb.0:
+; GCN-NEXT: v_add_max_u32 v0, s0, v0, v1
+; GCN-NEXT: ; return to shader part epilog
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
+ %max = call i32 @llvm.umax.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
}
@@ -101,7 +93,7 @@ define amdgpu_ps float @add_max_i32_vvv(i32 %a, i32 %b, i32 %c) {
; GCN: ; %bb.0:
; GCN-NEXT: v_add_max_i32 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+ %add = call i32 @llvm.sadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.smax.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
@@ -112,7 +104,7 @@ define amdgpu_ps float @add_min_u32_vvv(i32 %a, i32 %b, i32 %c) {
; GCN: ; %bb.0:
; GCN-NEXT: v_add_min_u32 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+ %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.umin.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
@@ -123,7 +115,7 @@ define amdgpu_ps float @add_min_i32_vvv(i32 %a, i32 %b, i32 %c) {
; GCN: ; %bb.0:
; GCN-NEXT: v_add_min_i32 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add i32 %a, %b
+ %add = call i32 @llvm.sadd.sat.i32(i32 %a, i32 %b)
%max = call i32 @llvm.smin.i32(i32 %add, i32 %c)
%ret = bitcast i32 %max to float
ret float %ret
@@ -134,7 +126,7 @@ define amdgpu_ps float @add_max_v2u16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16>
; GCN: ; %bb.0:
; GCN-NEXT: v_pk_add_max_u16 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c)
%ret = bitcast <2 x i16> %max to float
ret float %ret
@@ -145,29 +137,18 @@ define amdgpu_ps float @add_max_v2u16_svv(<2 x i16> inreg %a, <2 x i16> %b, <2 x
; GCN: ; %bb.0:
; GCN-NEXT: v_pk_add_max_u16 v0, s0, v0, v1
; GCN-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c)
%ret = bitcast <2 x i16> %max to float
ret float %ret
}
define amdgpu_ps float @add_max_v2u16_ssv(<2 x i16> inreg %a, <2 x i16> inreg %b, <2 x i16> %c) {
-; SDAG-LABEL: add_max_v2u16_ssv:
-; SDAG: ; %bb.0:
-; SDAG-NEXT: v_pk_add_max_u16 v0, s0, s1, v0
-; SDAG-NEXT: ; return to shader part epilog
-;
-; GISEL-LABEL: add_max_v2u16_ssv:
-; GISEL: ; %bb.0:
-; GISEL-NEXT: s_lshr_b32 s2, s0, 16
-; GISEL-NEXT: s_lshr_b32 s3, s1, 16
-; GISEL-NEXT: s_add_co_i32 s0, s0, s1
-; GISEL-NEXT: s_add_co_i32 s2, s2, s3
-; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1)
-; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s2
-; GISEL-NEXT: v_pk_max_u16 v0, s0, v0
-; GISEL-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+; GCN-LABEL: add_max_v2u16_ssv:
+; GCN: ; %bb.0:
+; GCN-NEXT: v_pk_add_max_u16 v0, s0, s1, v0
+; GCN-NEXT: ; return to shader part epilog
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c)
%ret = bitcast <2 x i16> %max to float
ret float %ret
@@ -176,30 +157,18 @@ define amdgpu_ps float @add_max_v2u16_ssv(<2 x i16> inreg %a, <2 x i16> inreg %b
define amdgpu_ps float @add_max_v2u16_sss(<2 x i16> inreg %a, <2 x i16> inreg %b, <2 x i16> inreg %c) {
; SDAG-LABEL: add_max_v2u16_sss:
; SDAG: ; %bb.0:
-; SDAG-NEXT: v_pk_add_u16 v0, s0, s1
+; SDAG-NEXT: v_pk_add_u16 v0, s0, s1 clamp
; SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1)
; SDAG-NEXT: v_pk_max_u16 v0, v0, s2
; SDAG-NEXT: ; return to shader part epilog
;
; GISEL-LABEL: add_max_v2u16_sss:
; GISEL: ; %bb.0:
-; GISEL-NEXT: s_lshr_b32 s3, s0, 16
-; GISEL-NEXT: s_lshr_b32 s4, s1, 16
-; GISEL-NEXT: s_add_co_i32 s0, s0, s1
-; GISEL-NEXT: s_add_co_i32 s3, s3, s4
-; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
-; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s3
-; GISEL-NEXT: s_and_b32 s3, s2, 0xffff
-; GISEL-NEXT: s_lshr_b32 s1, s0, 16
-; GISEL-NEXT: s_and_b32 s0, s0, 0xffff
-; GISEL-NEXT: s_lshr_b32 s2, s2, 16
-; GISEL-NEXT: s_max_u32 s0, s0, s3
-; GISEL-NEXT: s_max_u32 s1, s1, s2
-; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1)
-; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s1
-; GISEL-NEXT: v_mov_b32_e32 v0, s0
+; GISEL-NEXT: v_mov_b32_e32 v0, s2
+; GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1)
+; GISEL-NEXT: v_pk_add_max_u16 v0, s0, s1, v0
; GISEL-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c)
%ret = bitcast <2 x i16> %max to float
ret float %ret
@@ -210,7 +179,7 @@ define amdgpu_ps float @add_max_v2u16_vsi(<2 x i16> %a, <2 x i16> inreg %b) {
; GCN: ; %bb.0:
; GCN-NEXT: v_pk_add_max_u16 v0, v0, s0, 4
; GCN-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> <i16 4, i16 0>)
%ret = bitcast <2 x i16> %max to float
ret float %ret
@@ -221,28 +190,18 @@ define amdgpu_ps float @add_max_v2u16_svl(<2 x i16> inreg %a, <2 x i16> %b) {
; GCN: ; %bb.0:
; GCN-NEXT: v_pk_add_max_u16 v0, s0, v0, 0x650064
; GCN-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> <i16 100, i16 101>)
%ret = bitcast <2 x i16> %max to float
ret float %ret
}
define amdgpu_ps float @add_max_v2u16_slv(<2 x i16> inreg %a, <2 x i16> %b) {
-; SDAG-LABEL: add_max_v2u16_slv:
-; SDAG: ; %bb.0:
-; SDAG-NEXT: v_pk_add_max_u16 v0, 0x640064, s0, v0
-; SDAG-NEXT: ; return to shader part epilog
-;
-; GISEL-LABEL: add_max_v2u16_slv:
-; GISEL: ; %bb.0:
-; GISEL-NEXT: s_lshr_b32 s1, s0, 16
-; GISEL-NEXT: s_add_co_i32 s0, s0, 0x640064
-; GISEL-NEXT: s_addk_co_i32 s1, 0x64
-; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1)
-; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s1
-; GISEL-NEXT: v_pk_max_u16 v0, s0, v0
-; GISEL-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, <i16 100, i16 100>
+; GCN-LABEL: add_max_v2u16_slv:
+; GCN: ; %bb.0:
+; GCN-NEXT: v_pk_add_max_u16 v0, 0x640064, s0, v0
+; GCN-NEXT: ; return to shader part epilog
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> <i16 100, i16 100>)
%max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %b)
%ret = bitcast <2 x i16> %max to float
ret float %ret
@@ -253,7 +212,7 @@ define amdgpu_ps float @add_max_v2s16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16>
; GCN: ; %bb.0:
; GCN-NEXT: v_pk_add_max_i16 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.sadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.smax.v216(<2 x i16> %add, <2 x i16> %c)
%ret = bitcast <2 x i16> %max to float
ret float %ret
@@ -264,7 +223,7 @@ define amdgpu_ps float @add_min_v2u16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16>
; GCN: ; %bb.0:
; GCN-NEXT: v_pk_add_min_u16 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.umin.v216(<2 x i16> %add, <2 x i16> %c)
%ret = bitcast <2 x i16> %max to float
ret float %ret
@@ -275,7 +234,7 @@ define amdgpu_ps float @add_min_v2s16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16>
; GCN: ; %bb.0:
; GCN-NEXT: v_pk_add_min_i16 v0, v0, v1, v2
; GCN-NEXT: ; return to shader part epilog
- %add = add <2 x i16> %a, %b
+ %add = call <2 x i16> @llvm.sadd.sat.i32(<2 x i16> %a, <2 x i16> %b)
%max = call <2 x i16> @llvm.smin.v216(<2 x i16> %add, <2 x i16> %c)
%ret = bitcast <2 x i16> %max to float
ret float %ret