diff options
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/add-max.ll')
| -rw-r--r-- | llvm/test/CodeGen/AMDGPU/add-max.ll | 151 |
1 files changed, 55 insertions, 96 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/add-max.ll b/llvm/test/CodeGen/AMDGPU/add-max.ll index b3a7057..c551375 100644 --- a/llvm/test/CodeGen/AMDGPU/add-max.ll +++ b/llvm/test/CodeGen/AMDGPU/add-max.ll @@ -7,7 +7,7 @@ define amdgpu_ps float @add_max_u32_vvv(i32 %a, i32 %b, i32 %c) { ; GCN: ; %bb.0: ; GCN-NEXT: v_add_max_u32 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.umax.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret @@ -18,39 +18,38 @@ define amdgpu_ps float @add_max_u32_svv(i32 inreg %a, i32 %b, i32 %c) { ; GCN: ; %bb.0: ; GCN-NEXT: v_add_max_u32 v0, s0, v0, v1 ; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.umax.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret } define amdgpu_ps float @add_max_u32_ssv(i32 inreg %a, i32 inreg %b, i32 %c) { -; SDAG-LABEL: add_max_u32_ssv: -; SDAG: ; %bb.0: -; SDAG-NEXT: v_add_max_u32 v0, s0, s1, v0 -; SDAG-NEXT: ; return to shader part epilog -; -; GISEL-LABEL: add_max_u32_ssv: -; GISEL: ; %bb.0: -; GISEL-NEXT: s_add_co_i32 s0, s0, s1 -; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GISEL-NEXT: v_max_u32_e32 v0, s0, v0 -; GISEL-NEXT: ; return to shader part epilog - %add = add i32 %a, %b +; GCN-LABEL: add_max_u32_ssv: +; GCN: ; %bb.0: +; GCN-NEXT: v_add_max_u32 v0, s0, s1, v0 +; GCN-NEXT: ; return to shader part epilog + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.umax.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret } define amdgpu_ps float @add_max_u32_sss(i32 inreg %a, i32 inreg %b, i32 inreg %c) { -; GCN-LABEL: add_max_u32_sss: -; GCN: ; %bb.0: -; GCN-NEXT: s_add_co_i32 s0, s0, s1 -; GCN-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) -; GCN-NEXT: s_max_u32 s0, s0, s2 -; GCN-NEXT: v_mov_b32_e32 v0, s0 -; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b +; SDAG-LABEL: add_max_u32_sss: +; SDAG: ; %bb.0: +; SDAG-NEXT: v_add_nc_u32_e64 v0, s0, s1 clamp +; SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) +; SDAG-NEXT: v_max_u32_e32 v0, s2, v0 +; SDAG-NEXT: ; return to shader part epilog +; +; GISEL-LABEL: add_max_u32_sss: +; GISEL: ; %bb.0: +; GISEL-NEXT: v_mov_b32_e32 v0, s2 +; GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) +; GISEL-NEXT: v_add_max_u32 v0, s0, s1, v0 +; GISEL-NEXT: ; return to shader part epilog + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.umax.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret @@ -61,7 +60,7 @@ define amdgpu_ps float @add_max_u32_vsi(i32 %a, i32 inreg %b) { ; GCN: ; %bb.0: ; GCN-NEXT: v_add_max_u32 v0, v0, s0, 4 ; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.umax.i32(i32 %add, i32 4) %ret = bitcast i32 %max to float ret float %ret @@ -72,26 +71,19 @@ define amdgpu_ps float @add_max_u32_svl(i32 inreg %a, i32 %b) { ; GCN: ; %bb.0: ; GCN-NEXT: v_add_max_u32 v0, s0, v0, 0x64 ; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.umax.i32(i32 %add, i32 100) %ret = bitcast i32 %max to float ret float %ret } -define amdgpu_ps float @add_max_u32_slv(i32 inreg %a, i32 %b) { -; SDAG-LABEL: add_max_u32_slv: -; SDAG: ; %bb.0: -; SDAG-NEXT: v_add_max_u32 v0, 0x64, s0, v0 -; SDAG-NEXT: ; return to shader part epilog -; -; GISEL-LABEL: add_max_u32_slv: -; GISEL: ; %bb.0: -; GISEL-NEXT: s_addk_co_i32 s0, 0x64 -; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GISEL-NEXT: v_max_u32_e32 v0, s0, v0 -; GISEL-NEXT: ; return to shader part epilog - %add = add i32 %a, 100 - %max = call i32 @llvm.umax.i32(i32 %add, i32 %b) +define amdgpu_ps float @add_max_u32_slv(i32 inreg %a, i32 %b, i32 %c) { +; GCN-LABEL: add_max_u32_slv: +; GCN: ; %bb.0: +; GCN-NEXT: v_add_max_u32 v0, s0, v0, v1 +; GCN-NEXT: ; return to shader part epilog + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) + %max = call i32 @llvm.umax.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret } @@ -101,7 +93,7 @@ define amdgpu_ps float @add_max_i32_vvv(i32 %a, i32 %b, i32 %c) { ; GCN: ; %bb.0: ; GCN-NEXT: v_add_max_i32 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b + %add = call i32 @llvm.sadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.smax.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret @@ -112,7 +104,7 @@ define amdgpu_ps float @add_min_u32_vvv(i32 %a, i32 %b, i32 %c) { ; GCN: ; %bb.0: ; GCN-NEXT: v_add_min_u32 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b + %add = call i32 @llvm.uadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.umin.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret @@ -123,7 +115,7 @@ define amdgpu_ps float @add_min_i32_vvv(i32 %a, i32 %b, i32 %c) { ; GCN: ; %bb.0: ; GCN-NEXT: v_add_min_i32 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add i32 %a, %b + %add = call i32 @llvm.sadd.sat.i32(i32 %a, i32 %b) %max = call i32 @llvm.smin.i32(i32 %add, i32 %c) %ret = bitcast i32 %max to float ret float %ret @@ -134,7 +126,7 @@ define amdgpu_ps float @add_max_v2u16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16> ; GCN: ; %bb.0: ; GCN-NEXT: v_pk_add_max_u16 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c) %ret = bitcast <2 x i16> %max to float ret float %ret @@ -145,29 +137,18 @@ define amdgpu_ps float @add_max_v2u16_svv(<2 x i16> inreg %a, <2 x i16> %b, <2 x ; GCN: ; %bb.0: ; GCN-NEXT: v_pk_add_max_u16 v0, s0, v0, v1 ; GCN-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c) %ret = bitcast <2 x i16> %max to float ret float %ret } define amdgpu_ps float @add_max_v2u16_ssv(<2 x i16> inreg %a, <2 x i16> inreg %b, <2 x i16> %c) { -; SDAG-LABEL: add_max_v2u16_ssv: -; SDAG: ; %bb.0: -; SDAG-NEXT: v_pk_add_max_u16 v0, s0, s1, v0 -; SDAG-NEXT: ; return to shader part epilog -; -; GISEL-LABEL: add_max_v2u16_ssv: -; GISEL: ; %bb.0: -; GISEL-NEXT: s_lshr_b32 s2, s0, 16 -; GISEL-NEXT: s_lshr_b32 s3, s1, 16 -; GISEL-NEXT: s_add_co_i32 s0, s0, s1 -; GISEL-NEXT: s_add_co_i32 s2, s2, s3 -; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) -; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s2 -; GISEL-NEXT: v_pk_max_u16 v0, s0, v0 -; GISEL-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b +; GCN-LABEL: add_max_v2u16_ssv: +; GCN: ; %bb.0: +; GCN-NEXT: v_pk_add_max_u16 v0, s0, s1, v0 +; GCN-NEXT: ; return to shader part epilog + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c) %ret = bitcast <2 x i16> %max to float ret float %ret @@ -176,30 +157,18 @@ define amdgpu_ps float @add_max_v2u16_ssv(<2 x i16> inreg %a, <2 x i16> inreg %b define amdgpu_ps float @add_max_v2u16_sss(<2 x i16> inreg %a, <2 x i16> inreg %b, <2 x i16> inreg %c) { ; SDAG-LABEL: add_max_v2u16_sss: ; SDAG: ; %bb.0: -; SDAG-NEXT: v_pk_add_u16 v0, s0, s1 +; SDAG-NEXT: v_pk_add_u16 v0, s0, s1 clamp ; SDAG-NEXT: s_delay_alu instid0(VALU_DEP_1) ; SDAG-NEXT: v_pk_max_u16 v0, v0, s2 ; SDAG-NEXT: ; return to shader part epilog ; ; GISEL-LABEL: add_max_v2u16_sss: ; GISEL: ; %bb.0: -; GISEL-NEXT: s_lshr_b32 s3, s0, 16 -; GISEL-NEXT: s_lshr_b32 s4, s1, 16 -; GISEL-NEXT: s_add_co_i32 s0, s0, s1 -; GISEL-NEXT: s_add_co_i32 s3, s3, s4 -; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) -; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s3 -; GISEL-NEXT: s_and_b32 s3, s2, 0xffff -; GISEL-NEXT: s_lshr_b32 s1, s0, 16 -; GISEL-NEXT: s_and_b32 s0, s0, 0xffff -; GISEL-NEXT: s_lshr_b32 s2, s2, 16 -; GISEL-NEXT: s_max_u32 s0, s0, s3 -; GISEL-NEXT: s_max_u32 s1, s1, s2 -; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) -; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s1 -; GISEL-NEXT: v_mov_b32_e32 v0, s0 +; GISEL-NEXT: v_mov_b32_e32 v0, s2 +; GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) +; GISEL-NEXT: v_pk_add_max_u16 v0, s0, s1, v0 ; GISEL-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %c) %ret = bitcast <2 x i16> %max to float ret float %ret @@ -210,7 +179,7 @@ define amdgpu_ps float @add_max_v2u16_vsi(<2 x i16> %a, <2 x i16> inreg %b) { ; GCN: ; %bb.0: ; GCN-NEXT: v_pk_add_max_u16 v0, v0, s0, 4 ; GCN-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> <i16 4, i16 0>) %ret = bitcast <2 x i16> %max to float ret float %ret @@ -221,28 +190,18 @@ define amdgpu_ps float @add_max_v2u16_svl(<2 x i16> inreg %a, <2 x i16> %b) { ; GCN: ; %bb.0: ; GCN-NEXT: v_pk_add_max_u16 v0, s0, v0, 0x650064 ; GCN-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> <i16 100, i16 101>) %ret = bitcast <2 x i16> %max to float ret float %ret } define amdgpu_ps float @add_max_v2u16_slv(<2 x i16> inreg %a, <2 x i16> %b) { -; SDAG-LABEL: add_max_v2u16_slv: -; SDAG: ; %bb.0: -; SDAG-NEXT: v_pk_add_max_u16 v0, 0x640064, s0, v0 -; SDAG-NEXT: ; return to shader part epilog -; -; GISEL-LABEL: add_max_v2u16_slv: -; GISEL: ; %bb.0: -; GISEL-NEXT: s_lshr_b32 s1, s0, 16 -; GISEL-NEXT: s_add_co_i32 s0, s0, 0x640064 -; GISEL-NEXT: s_addk_co_i32 s1, 0x64 -; GISEL-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(SALU_CYCLE_1) -; GISEL-NEXT: s_pack_ll_b32_b16 s0, s0, s1 -; GISEL-NEXT: v_pk_max_u16 v0, s0, v0 -; GISEL-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, <i16 100, i16 100> +; GCN-LABEL: add_max_v2u16_slv: +; GCN: ; %bb.0: +; GCN-NEXT: v_pk_add_max_u16 v0, 0x640064, s0, v0 +; GCN-NEXT: ; return to shader part epilog + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> <i16 100, i16 100>) %max = call <2 x i16> @llvm.umax.v216(<2 x i16> %add, <2 x i16> %b) %ret = bitcast <2 x i16> %max to float ret float %ret @@ -253,7 +212,7 @@ define amdgpu_ps float @add_max_v2s16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16> ; GCN: ; %bb.0: ; GCN-NEXT: v_pk_add_max_i16 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.sadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.smax.v216(<2 x i16> %add, <2 x i16> %c) %ret = bitcast <2 x i16> %max to float ret float %ret @@ -264,7 +223,7 @@ define amdgpu_ps float @add_min_v2u16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16> ; GCN: ; %bb.0: ; GCN-NEXT: v_pk_add_min_u16 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.uadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.umin.v216(<2 x i16> %add, <2 x i16> %c) %ret = bitcast <2 x i16> %max to float ret float %ret @@ -275,7 +234,7 @@ define amdgpu_ps float @add_min_v2s16_vvv(<2 x i16> %a, <2 x i16> %b, <2 x i16> ; GCN: ; %bb.0: ; GCN-NEXT: v_pk_add_min_i16 v0, v0, v1, v2 ; GCN-NEXT: ; return to shader part epilog - %add = add <2 x i16> %a, %b + %add = call <2 x i16> @llvm.sadd.sat.i32(<2 x i16> %a, <2 x i16> %b) %max = call <2 x i16> @llvm.smin.v216(<2 x i16> %add, <2 x i16> %c) %ret = bitcast <2 x i16> %max to float ret float %ret |
