diff options
Diffstat (limited to 'llvm/test/CodeGen/AArch64/llvm.sincos.ll')
| -rw-r--r-- | llvm/test/CodeGen/AArch64/llvm.sincos.ll | 195 | 
1 files changed, 195 insertions, 0 deletions
| diff --git a/llvm/test/CodeGen/AArch64/llvm.sincos.ll b/llvm/test/CodeGen/AArch64/llvm.sincos.ll index f1dcb2a..21da864 100644 --- a/llvm/test/CodeGen/AArch64/llvm.sincos.ll +++ b/llvm/test/CodeGen/AArch64/llvm.sincos.ll @@ -215,6 +215,133 @@ define { <2 x half>, <2 x half> } @test_sincos_v2f16(<2 x half> %a) nounwind {    ret { <2 x half>, <2 x half> } %result  } +define { <3 x half>, <3 x half> } @test_sincos_v3f16(<3 x half> %a) nounwind { +; CHECK-LABEL: test_sincos_v3f16: +; CHECK:       // %bb.0: +; CHECK-NEXT:    sub sp, sp, #64 +; CHECK-NEXT:    // kill: def $d0 killed $d0 def $q0 +; CHECK-NEXT:    mov h1, v0.h[1] +; CHECK-NEXT:    str q0, [sp] // 16-byte Folded Spill +; CHECK-NEXT:    add x0, sp, #36 +; CHECK-NEXT:    add x1, sp, #32 +; CHECK-NEXT:    str x30, [sp, #48] // 8-byte Folded Spill +; CHECK-NEXT:    fcvt s0, h1 +; CHECK-NEXT:    bl sincosf +; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload +; CHECK-NEXT:    add x0, sp, #28 +; CHECK-NEXT:    add x1, sp, #24 +; CHECK-NEXT:    fcvt s0, h0 +; CHECK-NEXT:    bl sincosf +; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload +; CHECK-NEXT:    add x0, sp, #44 +; CHECK-NEXT:    add x1, sp, #40 +; CHECK-NEXT:    mov h0, v0.h[2] +; CHECK-NEXT:    fcvt s0, h0 +; CHECK-NEXT:    bl sincosf +; CHECK-NEXT:    ldr q0, [sp] // 16-byte Folded Reload +; CHECK-NEXT:    add x0, sp, #60 +; CHECK-NEXT:    add x1, sp, #56 +; CHECK-NEXT:    mov h0, v0.h[3] +; CHECK-NEXT:    fcvt s0, h0 +; CHECK-NEXT:    bl sincosf +; CHECK-NEXT:    ldp s2, s0, [sp, #32] +; CHECK-NEXT:    ldr x30, [sp, #48] // 8-byte Folded Reload +; CHECK-NEXT:    ldp s3, s1, [sp, #24] +; CHECK-NEXT:    fcvt h4, s0 +; CHECK-NEXT:    fcvt h2, s2 +; CHECK-NEXT:    fcvt h0, s1 +; CHECK-NEXT:    fcvt h1, s3 +; CHECK-NEXT:    ldp s5, s3, [sp, #40] +; CHECK-NEXT:    fcvt h3, s3 +; CHECK-NEXT:    mov v0.h[1], v4.h[0] +; CHECK-NEXT:    fcvt h4, s5 +; CHECK-NEXT:    mov v1.h[1], v2.h[0] +; CHECK-NEXT:    ldp s5, s2, [sp, #56] +; CHECK-NEXT:    mov v0.h[2], v3.h[0] +; CHECK-NEXT:    fcvt h2, s2 +; CHECK-NEXT:    fcvt h3, s5 +; CHECK-NEXT:    mov v1.h[2], v4.h[0] +; CHECK-NEXT:    mov v0.h[3], v2.h[0] +; CHECK-NEXT:    mov v1.h[3], v3.h[0] +; CHECK-NEXT:    // kill: def $d0 killed $d0 killed $q0 +; CHECK-NEXT:    // kill: def $d1 killed $d1 killed $q1 +; CHECK-NEXT:    add sp, sp, #64 +; CHECK-NEXT:    ret +; +; NO-LIBCALL-LABEL: test_sincos_v3f16: +; NO-LIBCALL:       // %bb.0: +; NO-LIBCALL-NEXT:    sub sp, sp, #80 +; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 def $q0 +; NO-LIBCALL-NEXT:    mov h1, v0.h[1] +; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #48] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    stp d11, d10, [sp, #32] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    str x30, [sp, #64] // 8-byte Folded Spill +; NO-LIBCALL-NEXT:    fcvt s8, h1 +; NO-LIBCALL-NEXT:    fmov s0, s8 +; NO-LIBCALL-NEXT:    bl sinf +; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    fcvt h0, s0 +; NO-LIBCALL-NEXT:    fcvt s9, h1 +; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    fmov s0, s9 +; NO-LIBCALL-NEXT:    bl sinf +; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    fcvt h0, s0 +; NO-LIBCALL-NEXT:    mov h1, v1.h[2] +; NO-LIBCALL-NEXT:    fcvt s10, h1 +; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    mov v0.h[1], v1.h[0] +; NO-LIBCALL-NEXT:    str q0, [sp, #16] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    fmov s0, s10 +; NO-LIBCALL-NEXT:    bl sinf +; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    fcvt h0, s0 +; NO-LIBCALL-NEXT:    mov h1, v1.h[3] +; NO-LIBCALL-NEXT:    fcvt s11, h1 +; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    mov v1.h[2], v0.h[0] +; NO-LIBCALL-NEXT:    fmov s0, s11 +; NO-LIBCALL-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    bl sinf +; NO-LIBCALL-NEXT:    fcvt h0, s0 +; NO-LIBCALL-NEXT:    ldr q1, [sp, #16] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    mov v1.h[3], v0.h[0] +; NO-LIBCALL-NEXT:    fmov s0, s8 +; NO-LIBCALL-NEXT:    str q1, [sp, #16] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    bl cosf +; NO-LIBCALL-NEXT:    fcvt h0, s0 +; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    fmov s0, s9 +; NO-LIBCALL-NEXT:    bl cosf +; NO-LIBCALL-NEXT:    fcvt h0, s0 +; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    mov v0.h[1], v1.h[0] +; NO-LIBCALL-NEXT:    str q0, [sp] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    fmov s0, s10 +; NO-LIBCALL-NEXT:    bl cosf +; NO-LIBCALL-NEXT:    fcvt h0, s0 +; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    mov v1.h[2], v0.h[0] +; NO-LIBCALL-NEXT:    fmov s0, s11 +; NO-LIBCALL-NEXT:    str q1, [sp] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    bl cosf +; NO-LIBCALL-NEXT:    fmov s1, s0 +; NO-LIBCALL-NEXT:    ldp d9, d8, [sp, #48] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    ldp d11, d10, [sp, #32] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    ldr q0, [sp, #16] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    ldr x30, [sp, #64] // 8-byte Folded Reload +; NO-LIBCALL-NEXT:    // kill: def $d0 killed $d0 killed $q0 +; NO-LIBCALL-NEXT:    fcvt h2, s1 +; NO-LIBCALL-NEXT:    ldr q1, [sp] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    mov v1.h[3], v2.h[0] +; NO-LIBCALL-NEXT:    // kill: def $d1 killed $d1 killed $q1 +; NO-LIBCALL-NEXT:    add sp, sp, #80 +; NO-LIBCALL-NEXT:    ret +  %result = call { <3 x half>, <3 x half> } @llvm.sincos.v3f16(<3 x half> %a) +  ret { <3 x half>, <3 x half> } %result +} +  define { float, float } @test_sincos_f32(float %a) nounwind {  ; CHECK-LABEL: test_sincos_f32:  ; CHECK:       // %bb.0: @@ -493,3 +620,71 @@ define { <2 x double>, <2 x double> } @test_sincos_v2f64(<2 x double> %a) nounwi    %result = call { <2 x double>, <2 x double> } @llvm.sincos.v2f64(<2 x double> %a)    ret { <2 x double>, <2 x double> } %result  } + +define { <3 x double>, <3 x double> } @test_sincos_v3f64(<3 x double> %a) nounwind { +; CHECK-LABEL: test_sincos_v3f64: +; CHECK:       // %bb.0: +; CHECK-NEXT:    sub sp, sp, #80 +; CHECK-NEXT:    add x0, sp, #16 +; CHECK-NEXT:    add x1, sp, #8 +; CHECK-NEXT:    stp d9, d8, [sp, #48] // 16-byte Folded Spill +; CHECK-NEXT:    str x30, [sp, #64] // 8-byte Folded Spill +; CHECK-NEXT:    fmov d8, d2 +; CHECK-NEXT:    fmov d9, d1 +; CHECK-NEXT:    bl sincos +; CHECK-NEXT:    fmov d0, d9 +; CHECK-NEXT:    add x0, sp, #32 +; CHECK-NEXT:    add x1, sp, #24 +; CHECK-NEXT:    bl sincos +; CHECK-NEXT:    fmov d0, d8 +; CHECK-NEXT:    add x0, sp, #72 +; CHECK-NEXT:    add x1, sp, #40 +; CHECK-NEXT:    bl sincos +; CHECK-NEXT:    ldp d3, d0, [sp, #8] +; CHECK-NEXT:    ldr d2, [sp, #72] +; CHECK-NEXT:    ldp d4, d1, [sp, #24] +; CHECK-NEXT:    ldr d5, [sp, #40] +; CHECK-NEXT:    ldr x30, [sp, #64] // 8-byte Folded Reload +; CHECK-NEXT:    ldp d9, d8, [sp, #48] // 16-byte Folded Reload +; CHECK-NEXT:    add sp, sp, #80 +; CHECK-NEXT:    ret +; +; NO-LIBCALL-LABEL: test_sincos_v3f64: +; NO-LIBCALL:       // %bb.0: +; NO-LIBCALL-NEXT:    stp d13, d12, [sp, #-64]! // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    stp d11, d10, [sp, #16] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    fmov d10, d0 +; NO-LIBCALL-NEXT:    stp d9, d8, [sp, #32] // 16-byte Folded Spill +; NO-LIBCALL-NEXT:    fmov d8, d2 +; NO-LIBCALL-NEXT:    fmov d9, d1 +; NO-LIBCALL-NEXT:    str x30, [sp, #48] // 8-byte Folded Spill +; NO-LIBCALL-NEXT:    bl sin +; NO-LIBCALL-NEXT:    fmov d11, d0 +; NO-LIBCALL-NEXT:    fmov d0, d9 +; NO-LIBCALL-NEXT:    bl sin +; NO-LIBCALL-NEXT:    fmov d12, d0 +; NO-LIBCALL-NEXT:    fmov d0, d8 +; NO-LIBCALL-NEXT:    bl sin +; NO-LIBCALL-NEXT:    fmov d13, d0 +; NO-LIBCALL-NEXT:    fmov d0, d10 +; NO-LIBCALL-NEXT:    bl cos +; NO-LIBCALL-NEXT:    fmov d10, d0 +; NO-LIBCALL-NEXT:    fmov d0, d9 +; NO-LIBCALL-NEXT:    bl cos +; NO-LIBCALL-NEXT:    fmov d9, d0 +; NO-LIBCALL-NEXT:    fmov d0, d8 +; NO-LIBCALL-NEXT:    bl cos +; NO-LIBCALL-NEXT:    fmov d5, d0 +; NO-LIBCALL-NEXT:    fmov d0, d11 +; NO-LIBCALL-NEXT:    ldr x30, [sp, #48] // 8-byte Folded Reload +; NO-LIBCALL-NEXT:    fmov d3, d10 +; NO-LIBCALL-NEXT:    fmov d4, d9 +; NO-LIBCALL-NEXT:    fmov d1, d12 +; NO-LIBCALL-NEXT:    ldp d9, d8, [sp, #32] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    fmov d2, d13 +; NO-LIBCALL-NEXT:    ldp d11, d10, [sp, #16] // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    ldp d13, d12, [sp], #64 // 16-byte Folded Reload +; NO-LIBCALL-NEXT:    ret +  %result = call { <3 x double>, <3 x double> } @llvm.sincos.v3f64(<3 x double> %a) +  ret { <3 x double>, <3 x double> } %result +} | 
