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-rw-r--r--llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp b/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
index 41a6c80..7968a5d 100644
--- a/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
+++ b/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
@@ -993,14 +993,14 @@ private:
SmallPtrSet<BasicBlock *, 16> BlocksToClean;
BlocksToClean.insert_range(successors(SwitchBlock));
- for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
+ for (const ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
createExitPath(NewDefs, TPath, DuplicateMap, BlocksToClean, &DTU);
NumPaths++;
}
// After all paths are cloned, now update the last successor of the cloned
// path so it skips over the switch statement
- for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths())
+ for (const ThreadingPath &TPath : SwitchPaths->getThreadingPaths())
updateLastSuccessor(TPath, DuplicateMap, &DTU);
// For each instruction that was cloned and used outside, update its uses
@@ -1017,7 +1017,7 @@ private:
/// To remember the correct destination, we have to duplicate blocks
/// corresponding to each state. Also update the terminating instruction of
/// the predecessors, and phis in the successor blocks.
- void createExitPath(DefMap &NewDefs, ThreadingPath &Path,
+ void createExitPath(DefMap &NewDefs, const ThreadingPath &Path,
DuplicateBlockMap &DuplicateMap,
SmallPtrSet<BasicBlock *, 16> &BlocksToClean,
DomTreeUpdater *DTU) {
@@ -1263,7 +1263,7 @@ private:
///
/// Note that this is an optional step and would have been done in later
/// optimizations, but it makes the CFG significantly easier to work with.
- void updateLastSuccessor(ThreadingPath &TPath,
+ void updateLastSuccessor(const ThreadingPath &TPath,
DuplicateBlockMap &DuplicateMap,
DomTreeUpdater *DTU) {
APInt NextState = TPath.getExitValue();