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-rw-r--r--llvm/lib/Transforms/Utils/LoopUnrollRuntime.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/llvm/lib/Transforms/Utils/LoopUnrollRuntime.cpp b/llvm/lib/Transforms/Utils/LoopUnrollRuntime.cpp
index aca25be..a92cb6a 100644
--- a/llvm/lib/Transforms/Utils/LoopUnrollRuntime.cpp
+++ b/llvm/lib/Transforms/Utils/LoopUnrollRuntime.cpp
@@ -421,16 +421,6 @@ static bool canProfitablyUnrollMultiExitLoop(
if (UnrollRuntimeMultiExit.getNumOccurrences())
return UnrollRuntimeMultiExit;
- // TODO: We used to bail out for correctness (now fixed). Under what
- // circumstances is this case profitable to allow?
- if (!LatchExit->getSinglePredecessor())
- return false;
-
- // TODO: We used to bail out for correctness (now fixed). Under what
- // circumstances is this case profitable to allow?
- if (UseEpilogRemainder && L->getParentLoop())
- return false;
-
// The main pain point with multi-exit loop unrolling is that once unrolled,
// we will not be able to merge all blocks into a straight line code.
// There are branches within the unrolled loop that go to the OtherExits.