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-rw-r--r--llvm/lib/Transforms/Utils/CloneFunction.cpp97
1 files changed, 56 insertions, 41 deletions
diff --git a/llvm/lib/Transforms/Utils/CloneFunction.cpp b/llvm/lib/Transforms/Utils/CloneFunction.cpp
index 8b30700..d47633a 100644
--- a/llvm/lib/Transforms/Utils/CloneFunction.cpp
+++ b/llvm/lib/Transforms/Utils/CloneFunction.cpp
@@ -213,6 +213,60 @@ void llvm::CloneFunctionMetadataInto(Function &NewFunc, const Function &OldFunc,
}
}
+void llvm::CloneFunctionBodyInto(Function &NewFunc, const Function &OldFunc,
+ ValueToValueMapTy &VMap, RemapFlags RemapFlag,
+ SmallVectorImpl<ReturnInst *> &Returns,
+ const char *NameSuffix,
+ ClonedCodeInfo *CodeInfo,
+ ValueMapTypeRemapper *TypeMapper,
+ ValueMaterializer *Materializer) {
+ if (OldFunc.isDeclaration())
+ return;
+
+ // Loop over all of the basic blocks in the function, cloning them as
+ // appropriate. Note that we save BE this way in order to handle cloning of
+ // recursive functions into themselves.
+ for (const BasicBlock &BB : OldFunc) {
+
+ // Create a new basic block and copy instructions into it!
+ BasicBlock *CBB =
+ CloneBasicBlock(&BB, VMap, NameSuffix, &NewFunc, CodeInfo);
+
+ // Add basic block mapping.
+ VMap[&BB] = CBB;
+
+ // It is only legal to clone a function if a block address within that
+ // function is never referenced outside of the function. Given that, we
+ // want to map block addresses from the old function to block addresses in
+ // the clone. (This is different from the generic ValueMapper
+ // implementation, which generates an invalid blockaddress when
+ // cloning a function.)
+ if (BB.hasAddressTaken()) {
+ Constant *OldBBAddr = BlockAddress::get(const_cast<Function *>(&OldFunc),
+ const_cast<BasicBlock *>(&BB));
+ VMap[OldBBAddr] = BlockAddress::get(&NewFunc, CBB);
+ }
+
+ // Note return instructions for the caller.
+ if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
+ Returns.push_back(RI);
+ }
+
+ // Loop over all of the instructions in the new function, fixing up operand
+ // references as we go. This uses VMap to do all the hard work.
+ for (Function::iterator
+ BB = cast<BasicBlock>(VMap[&OldFunc.front()])->getIterator(),
+ BE = NewFunc.end();
+ BB != BE; ++BB)
+ // Loop over all instructions, fixing each one as we find it, and any
+ // attached debug-info records.
+ for (Instruction &II : *BB) {
+ RemapInstruction(&II, VMap, RemapFlag, TypeMapper, Materializer);
+ RemapDbgRecordRange(II.getModule(), II.getDbgRecordRange(), VMap,
+ RemapFlag, TypeMapper, Materializer);
+ }
+}
+
// Clone OldFunc into NewFunc, transforming the old arguments into references to
// VMap values.
void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
@@ -279,47 +333,8 @@ void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
CloneFunctionMetadataInto(*NewFunc, *OldFunc, VMap, RemapFlag, TypeMapper,
Materializer);
- // Loop over all of the basic blocks in the function, cloning them as
- // appropriate. Note that we save BE this way in order to handle cloning of
- // recursive functions into themselves.
- for (const BasicBlock &BB : *OldFunc) {
-
- // Create a new basic block and copy instructions into it!
- BasicBlock *CBB = CloneBasicBlock(&BB, VMap, NameSuffix, NewFunc, CodeInfo);
-
- // Add basic block mapping.
- VMap[&BB] = CBB;
-
- // It is only legal to clone a function if a block address within that
- // function is never referenced outside of the function. Given that, we
- // want to map block addresses from the old function to block addresses in
- // the clone. (This is different from the generic ValueMapper
- // implementation, which generates an invalid blockaddress when
- // cloning a function.)
- if (BB.hasAddressTaken()) {
- Constant *OldBBAddr = BlockAddress::get(const_cast<Function *>(OldFunc),
- const_cast<BasicBlock *>(&BB));
- VMap[OldBBAddr] = BlockAddress::get(NewFunc, CBB);
- }
-
- // Note return instructions for the caller.
- if (ReturnInst *RI = dyn_cast<ReturnInst>(CBB->getTerminator()))
- Returns.push_back(RI);
- }
-
- // Loop over all of the instructions in the new function, fixing up operand
- // references as we go. This uses VMap to do all the hard work.
- for (Function::iterator
- BB = cast<BasicBlock>(VMap[&OldFunc->front()])->getIterator(),
- BE = NewFunc->end();
- BB != BE; ++BB)
- // Loop over all instructions, fixing each one as we find it, and any
- // attached debug-info records.
- for (Instruction &II : *BB) {
- RemapInstruction(&II, VMap, RemapFlag, TypeMapper, Materializer);
- RemapDbgRecordRange(II.getModule(), II.getDbgRecordRange(), VMap,
- RemapFlag, TypeMapper, Materializer);
- }
+ CloneFunctionBodyInto(*NewFunc, *OldFunc, VMap, RemapFlag, Returns,
+ NameSuffix, CodeInfo, TypeMapper, Materializer);
// Only update !llvm.dbg.cu for DifferentModule (not CloneModule). In the
// same module, the compile unit will already be listed (or not). When