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Diffstat (limited to 'llvm/lib/Transforms/Utils/CloneFunction.cpp')
-rw-r--r--llvm/lib/Transforms/Utils/CloneFunction.cpp92
1 files changed, 35 insertions, 57 deletions
diff --git a/llvm/lib/Transforms/Utils/CloneFunction.cpp b/llvm/lib/Transforms/Utils/CloneFunction.cpp
index 303a098..38cab25 100644
--- a/llvm/lib/Transforms/Utils/CloneFunction.cpp
+++ b/llvm/lib/Transforms/Utils/CloneFunction.cpp
@@ -14,6 +14,7 @@
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallVector.h"
+#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/DomTreeUpdater.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LoopInfo.h"
@@ -540,18 +541,13 @@ void PruningFunctionCloner::CloneBlock(
RemapInstruction(NewInst, VMap,
ModuleLevelChanges ? RF_None : RF_NoModuleLevelChanges);
- // If we can simplify this instruction to some other value, simply add
- // a mapping to that value rather than inserting a new instruction into
- // the basic block.
- if (Value *V =
- simplifyInstruction(NewInst, BB->getModule()->getDataLayout())) {
- // On the off-chance that this simplifies to an instruction in the old
- // function, map it back into the new function.
- if (NewFunc != OldFunc)
- if (Value *MappedV = VMap.lookup(V))
- V = MappedV;
-
- if (!NewInst->mayHaveSideEffects()) {
+ // Eagerly constant fold the newly cloned instruction. If successful, add
+ // a mapping to the new value. Non-constant operands may be incomplete at
+ // this stage, thus instruction simplification is performed after
+ // processing phi-nodes.
+ if (Value *V = ConstantFoldInstruction(
+ NewInst, BB->getModule()->getDataLayout())) {
+ if (isInstructionTriviallyDead(NewInst)) {
VMap[&*II] = V;
NewInst->eraseFromParent();
continue;
@@ -823,52 +819,34 @@ void llvm::CloneAndPruneIntoFromInst(Function *NewFunc, const Function *OldFunc,
}
}
- // Make a second pass over the PHINodes now that all of them have been
- // remapped into the new function, simplifying the PHINode and performing any
- // recursive simplifications exposed. This will transparently update the
- // WeakTrackingVH in the VMap. Notably, we rely on that so that if we coalesce
- // two PHINodes, the iteration over the old PHIs remains valid, and the
- // mapping will just map us to the new node (which may not even be a PHI
- // node).
+ // As phi-nodes have been now remapped, allow incremental simplification of
+ // newly-cloned instructions.
const DataLayout &DL = NewFunc->getParent()->getDataLayout();
- SmallSetVector<const Value *, 8> Worklist;
- for (unsigned Idx = 0, Size = PHIToResolve.size(); Idx != Size; ++Idx)
- if (isa<PHINode>(VMap[PHIToResolve[Idx]]))
- Worklist.insert(PHIToResolve[Idx]);
-
- // Note that we must test the size on each iteration, the worklist can grow.
- for (unsigned Idx = 0; Idx != Worklist.size(); ++Idx) {
- const Value *OrigV = Worklist[Idx];
- auto *I = dyn_cast_or_null<Instruction>(VMap.lookup(OrigV));
- if (!I)
- continue;
-
- // Skip over non-intrinsic callsites, we don't want to remove any nodes from
- // the CGSCC.
- CallBase *CB = dyn_cast<CallBase>(I);
- if (CB && CB->getCalledFunction() &&
- !CB->getCalledFunction()->isIntrinsic())
- continue;
-
- // See if this instruction simplifies.
- Value *SimpleV = simplifyInstruction(I, DL);
- if (!SimpleV)
- continue;
-
- // Stash away all the uses of the old instruction so we can check them for
- // recursive simplifications after a RAUW. This is cheaper than checking all
- // uses of To on the recursive step in most cases.
- for (const User *U : OrigV->users())
- Worklist.insert(cast<Instruction>(U));
-
- // Replace the instruction with its simplified value.
- I->replaceAllUsesWith(SimpleV);
-
- // If the original instruction had no side effects, remove it.
- if (isInstructionTriviallyDead(I))
- I->eraseFromParent();
- else
- VMap[OrigV] = I;
+ for (const auto &BB : *OldFunc) {
+ for (const auto &I : BB) {
+ auto *NewI = dyn_cast_or_null<Instruction>(VMap.lookup(&I));
+ if (!NewI)
+ continue;
+
+ // Skip over non-intrinsic callsites, we don't want to remove any nodes
+ // from the CGSCC.
+ CallBase *CB = dyn_cast<CallBase>(NewI);
+ if (CB && CB->getCalledFunction() &&
+ !CB->getCalledFunction()->isIntrinsic())
+ continue;
+
+ if (Value *V = simplifyInstruction(NewI, DL)) {
+ NewI->replaceAllUsesWith(V);
+
+ if (isInstructionTriviallyDead(NewI)) {
+ NewI->eraseFromParent();
+ } else {
+ // Did not erase it? Restore the new instruction into VMap previously
+ // dropped by `ValueIsRAUWd`.
+ VMap[&I] = NewI;
+ }
+ }
+ }
}
// Remap debug intrinsic operands now that all values have been mapped.