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Diffstat (limited to 'llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp')
-rw-r--r--llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp37
1 files changed, 20 insertions, 17 deletions
diff --git a/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp b/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
index 41a6c80..9f0bd37 100644
--- a/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
+++ b/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
@@ -158,7 +158,8 @@ private:
void
unfoldSelectInstrs(DominatorTree *DT,
const SmallVector<SelectInstToUnfold, 4> &SelectInsts) {
- DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager);
+ // TODO: Have everything use a single lazy DTU
+ DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Lazy);
SmallVector<SelectInstToUnfold, 4> Stack(SelectInsts);
while (!Stack.empty()) {
@@ -820,11 +821,13 @@ struct TransformDFA {
: SwitchPaths(SwitchPaths), DT(DT), AC(AC), TTI(TTI), ORE(ORE),
EphValues(EphValues) {}
- void run() {
+ bool run() {
if (isLegalAndProfitableToTransform()) {
createAllExitPaths();
NumTransforms++;
+ return true;
}
+ return false;
}
private:
@@ -975,8 +978,6 @@ private:
/// Transform each threading path to effectively jump thread the DFA.
void createAllExitPaths() {
- DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Eager);
-
// Move the switch block to the end of the path, since it will be duplicated
BasicBlock *SwitchBlock = SwitchPaths->getSwitchBlock();
for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
@@ -993,15 +994,18 @@ private:
SmallPtrSet<BasicBlock *, 16> BlocksToClean;
BlocksToClean.insert_range(successors(SwitchBlock));
- for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
- createExitPath(NewDefs, TPath, DuplicateMap, BlocksToClean, &DTU);
- NumPaths++;
- }
+ {
+ DomTreeUpdater DTU(*DT, DomTreeUpdater::UpdateStrategy::Lazy);
+ for (const ThreadingPath &TPath : SwitchPaths->getThreadingPaths()) {
+ createExitPath(NewDefs, TPath, DuplicateMap, BlocksToClean, &DTU);
+ NumPaths++;
+ }
- // After all paths are cloned, now update the last successor of the cloned
- // path so it skips over the switch statement
- for (ThreadingPath &TPath : SwitchPaths->getThreadingPaths())
- updateLastSuccessor(TPath, DuplicateMap, &DTU);
+ // After all paths are cloned, now update the last successor of the cloned
+ // path so it skips over the switch statement
+ for (const ThreadingPath &TPath : SwitchPaths->getThreadingPaths())
+ updateLastSuccessor(TPath, DuplicateMap, &DTU);
+ }
// For each instruction that was cloned and used outside, update its uses
updateSSA(NewDefs);
@@ -1017,7 +1021,7 @@ private:
/// To remember the correct destination, we have to duplicate blocks
/// corresponding to each state. Also update the terminating instruction of
/// the predecessors, and phis in the successor blocks.
- void createExitPath(DefMap &NewDefs, ThreadingPath &Path,
+ void createExitPath(DefMap &NewDefs, const ThreadingPath &Path,
DuplicateBlockMap &DuplicateMap,
SmallPtrSet<BasicBlock *, 16> &BlocksToClean,
DomTreeUpdater *DTU) {
@@ -1263,7 +1267,7 @@ private:
///
/// Note that this is an optional step and would have been done in later
/// optimizations, but it makes the CFG significantly easier to work with.
- void updateLastSuccessor(ThreadingPath &TPath,
+ void updateLastSuccessor(const ThreadingPath &TPath,
DuplicateBlockMap &DuplicateMap,
DomTreeUpdater *DTU) {
APInt NextState = TPath.getExitValue();
@@ -1426,9 +1430,8 @@ bool DFAJumpThreading::run(Function &F) {
for (AllSwitchPaths SwitchPaths : ThreadableLoops) {
TransformDFA Transform(&SwitchPaths, DT, AC, TTI, ORE, EphValues);
- Transform.run();
- MadeChanges = true;
- LoopInfoBroken = true;
+ if (Transform.run())
+ MadeChanges = LoopInfoBroken = true;
}
#ifdef EXPENSIVE_CHECKS