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Diffstat (limited to 'llvm/lib/Target/X86/X86TargetMachine.cpp')
-rw-r--r--llvm/lib/Target/X86/X86TargetMachine.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/llvm/lib/Target/X86/X86TargetMachine.cpp b/llvm/lib/Target/X86/X86TargetMachine.cpp
index 806ba12..382de99 100644
--- a/llvm/lib/Target/X86/X86TargetMachine.cpp
+++ b/llvm/lib/Target/X86/X86TargetMachine.cpp
@@ -119,7 +119,9 @@ X86TargetMachine::X86TargetMachine(const Target &T, const Triple &TT,
// after a call to 'noreturn' function.
// To prevent that, we emit a trap for 'unreachable' IR instructions.
// (which on X86, happens to be the 'ud2' instruction)
- if (Subtarget.isTargetWin64())
+ // On PS4, the "return address" of a 'noreturn' call must still be within
+ // the calling function, and TrapUnreachable is an easy way to get that.
+ if (Subtarget.isTargetWin64() || Subtarget.isTargetPS4())
this->Options.TrapUnreachable = true;
// By default (and when -ffast-math is on), enable estimate codegen for