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-rw-r--r--llvm/lib/CodeGen/LocalStackSlotAllocation.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/llvm/lib/CodeGen/LocalStackSlotAllocation.cpp b/llvm/lib/CodeGen/LocalStackSlotAllocation.cpp
index 2e99c85..ee2387d 100644
--- a/llvm/lib/CodeGen/LocalStackSlotAllocation.cpp
+++ b/llvm/lib/CodeGen/LocalStackSlotAllocation.cpp
@@ -316,14 +316,14 @@ bool LocalStackSlotPass::insertFrameReferenceRegisters(MachineFunction &Fn) {
// than that, but the increased register pressure makes that a
// tricky thing to balance. Investigate if re-materializing these
// becomes an issue.
- for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
+ for (const MachineOperand &MO : MI.operands()) {
// Consider replacing all frame index operands that reference
// an object allocated in the local block.
- if (MI.getOperand(i).isFI()) {
+ if (MO.isFI()) {
// Don't try this with values not in the local block.
- if (!MFI.isObjectPreAllocated(MI.getOperand(i).getIndex()))
+ if (!MFI.isObjectPreAllocated(MO.getIndex()))
break;
- int Idx = MI.getOperand(i).getIndex();
+ int Idx = MO.getIndex();
int64_t LocalOffset = LocalOffsets[Idx];
if (!TRI->needsFrameBaseReg(&MI, LocalOffset))
break;