diff options
Diffstat (limited to 'llvm/lib/CodeGen/BasicBlockSections.cpp')
| -rw-r--r-- | llvm/lib/CodeGen/BasicBlockSections.cpp | 23 |
1 files changed, 10 insertions, 13 deletions
diff --git a/llvm/lib/CodeGen/BasicBlockSections.cpp b/llvm/lib/CodeGen/BasicBlockSections.cpp index e317e1c..52e2909 100644 --- a/llvm/lib/CodeGen/BasicBlockSections.cpp +++ b/llvm/lib/CodeGen/BasicBlockSections.cpp @@ -183,8 +183,7 @@ updateBranches(MachineFunction &MF, // clusters are ordered in increasing order of their IDs, with the "Exception" // and "Cold" succeeding all other clusters. // FuncClusterInfo represents the cluster information for basic blocks. It -// maps from BBID of basic blocks to their cluster information. If this is -// empty, it means unique sections for all basic blocks in the function. +// maps from BBID of basic blocks to their cluster information. static void assignSections(MachineFunction &MF, const DenseMap<UniqueBBID, BBClusterInfo> &FuncClusterInfo) { @@ -197,10 +196,8 @@ assignSections(MachineFunction &MF, for (auto &MBB : MF) { // With the 'all' option, every basic block is placed in a unique section. // With the 'list' option, every basic block is placed in a section - // associated with its cluster, unless we want individual unique sections - // for every basic block in this function (if FuncClusterInfo is empty). - if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All || - FuncClusterInfo.empty()) { + // associated with its cluster. + if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All) { // If unique sections are desired for all basic blocks of the function, we // set every basic block's section ID equal to its original position in // the layout (which is equal to its number). This ensures that basic @@ -308,22 +305,22 @@ bool BasicBlockSections::handleBBSections(MachineFunction &MF) { if (BBSectionsType == BasicBlockSection::List && hasInstrProfHashMismatch(MF)) return false; - // Renumber blocks before sorting them. This is useful for accessing the - // original layout positions and finding the original fallthroughs. - MF.RenumberBlocks(); DenseMap<UniqueBBID, BBClusterInfo> FuncClusterInfo; if (BBSectionsType == BasicBlockSection::List) { - auto [HasProfile, ClusterInfo] = - getAnalysis<BasicBlockSectionsProfileReaderWrapperPass>() - .getClusterInfoForFunction(MF.getName()); - if (!HasProfile) + auto ClusterInfo = getAnalysis<BasicBlockSectionsProfileReaderWrapperPass>() + .getClusterInfoForFunction(MF.getName()); + if (ClusterInfo.empty()) return false; for (auto &BBClusterInfo : ClusterInfo) { FuncClusterInfo.try_emplace(BBClusterInfo.BBID, BBClusterInfo); } } + // Renumber blocks before sorting them. This is useful for accessing the + // original layout positions and finding the original fallthroughs. + MF.RenumberBlocks(); + MF.setBBSectionsType(BBSectionsType); assignSections(MF, FuncClusterInfo); |
