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-rw-r--r--clang/lib/Basic/FileManager.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/clang/lib/Basic/FileManager.cpp b/clang/lib/Basic/FileManager.cpp
index c052296..8784486 100644
--- a/clang/lib/Basic/FileManager.cpp
+++ b/clang/lib/Basic/FileManager.cpp
@@ -270,6 +270,19 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
FileEntry &UFE = UniqueRealFiles[Data.UniqueID];
NamedFileEnt.setValue(&UFE);
+
+ // If the name returned by getStatValue is different than Filename, re-intern
+ // the name.
+ if (Data.Name != Filename) {
+ auto &NamedFileEnt = SeenFileEntries.GetOrCreateValue(Data.Name);
+ if (!NamedFileEnt.getValue())
+ NamedFileEnt.setValue(&UFE);
+ else
+ assert(NamedFileEnt.getValue() == &UFE &&
+ "filename from getStatValue() refers to wrong file");
+ InterndFileName = NamedFileEnt.getKeyData();
+ }
+
if (UFE.isValid()) { // Already have an entry with this inode, return it.
// FIXME: this hack ensures that if we look up a file by a virtual path in
@@ -286,13 +299,13 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
// to switch towards a design where we return a FileName object that
// encapsulates both the name by which the file was accessed and the
// corresponding FileEntry.
- UFE.Name = Data.Name;
+ UFE.Name = InterndFileName;
return &UFE;
}
// Otherwise, we don't have this file yet, add it.
- UFE.Name = Data.Name;
+ UFE.Name = InterndFileName;
UFE.Size = Data.Size;
UFE.ModTime = Data.ModTime;
UFE.Dir = DirInfo;