diff options
Diffstat (limited to 'bolt/lib/Passes/SplitFunctions.cpp')
-rw-r--r-- | bolt/lib/Passes/SplitFunctions.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/bolt/lib/Passes/SplitFunctions.cpp b/bolt/lib/Passes/SplitFunctions.cpp index eab669b..66a373a 100644 --- a/bolt/lib/Passes/SplitFunctions.cpp +++ b/bolt/lib/Passes/SplitFunctions.cpp @@ -386,7 +386,7 @@ private: } /// Compute sum of scores over jumps within \p BlockOrder given \p SplitIndex. - /// Increament Score.LocalScore in place by the sum. + /// Increment Score.LocalScore in place by the sum. void computeJumpScore(const BasicBlockOrder &BlockOrder, const size_t SplitIndex, SplitScore &Score) { @@ -413,7 +413,7 @@ private: } /// Compute sum of scores over calls originated in the current function - /// given \p SplitIndex. Increament Score.LocalScore in place by the sum. + /// given \p SplitIndex. Increment Score.LocalScore in place by the sum. void computeLocalCallScore(const BasicBlockOrder &BlockOrder, const size_t SplitIndex, SplitScore &Score) { if (opts::CallScale == 0) @@ -455,7 +455,7 @@ private: } /// Compute sum of splitting scores for cover calls of the input function. - /// Increament Score.CoverCallScore in place by the sum. + /// Increment Score.CoverCallScore in place by the sum. void computeCoverCallScore(const BasicBlockOrder &BlockOrder, const size_t SplitIndex, const std::vector<CallInfo> &CoverCalls, @@ -467,7 +467,7 @@ private: assert(CI.Length >= Score.HotSizeReduction && "Length of cover calls must exceed reduced size of hot fragment."); // Compute the new length of the call, which is shorter than the original - // one by the size of the splitted fragment minus the total size increase. + // one by the size of the split fragment minus the total size increase. const size_t NewCallLength = CI.Length - Score.HotSizeReduction; Score.CoverCallScore += computeCallScore(CI.Count, NewCallLength); } @@ -502,12 +502,12 @@ private: // First part of LocalScore is the sum over call edges originated in the // input function. These edges can get shorter or longer depending on - // SplitIndex. Score.LocalScore is increamented in place. + // SplitIndex. Score.LocalScore is incremented in place. computeLocalCallScore(BlockOrder, SplitIndex, Score); // Second part of LocalScore is the sum over jump edges with src basic block // and dst basic block in the current function. Score.LocalScore is - // increamented in place. + // incremented in place. computeJumpScore(BlockOrder, SplitIndex, Score); // Compute CoverCallScore and store in Score in place. |