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authorVincent Lejeune <vljn@ovi.com>2013-04-30 00:14:44 +0000
committerVincent Lejeune <vljn@ovi.com>2013-04-30 00:14:44 +0000
commit3a8d78a2c30910ff6d837e4c86d8764d5ebc9bc1 (patch)
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parent3abdbf1cad7dc81450ba9cf7157fb5528922d23c (diff)
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R600: Always use texture cache for compute shaders
This will improve the performance of memory reads. llvm-svn: 180762
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