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authorMarek Olsak <marek.olsak@amd.com>2017-11-09 01:52:55 +0000
committerMarek Olsak <marek.olsak@amd.com>2017-11-09 01:52:55 +0000
commit58410f37ff58c5778d349725458011a57ee21bf9 (patch)
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parent5cec64195ceea262f86ae3d305607eb4e7840d88 (diff)
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AMDGPU: Merge BUFFER_STORE_DWORD_OFFEN/OFFSET into x2, x4
Summary: Only 56 shaders (out of 48486) are affected. Totals from affected shaders (changed stats only): SGPRS: 2420 -> 2460 (1.65 %) Spilled VGPRs: 94 -> 112 (19.15 %) Scratch size: 524 -> 528 (0.76 %) dwords per thread Code Size: 187400 -> 184992 (-1.28 %) bytes One DiRT Showdown shader spills 6 more VGPRs. One Grid Autosport shader spills 12 more VGPRs. The other 54 shaders only have a decrease in code size. (I'm ignoring the SGPR noise) Reviewers: arsenm, nhaehnle Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, llvm-commits, t-tye Differential Revision: https://reviews.llvm.org/D39012 llvm-svn: 317755
Diffstat (limited to 'llvm/tools/llvm-cov/SourceCoverageViewHTML.cpp')
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