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authorNathan Gauër <brioche@google.com>2025-06-11 14:22:54 +0200
committerGitHub <noreply@github.com>2025-06-11 14:22:54 +0200
commit50f534e21cfb47aaf44e1613f71b56cca55ba395 (patch)
treeeca7e39fb7927a948a3b7aed12b4ce9e8f258cf6 /llvm/lib/Transforms/Utils/LoopUtils.cpp
parent33fee564998598a52e802292db25c0ee52f7e1a6 (diff)
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[HLSL][SPIR-V] Handle SV_Position builtin in PS (#141759)
This commit is using the same mechanism as vk::ext_builtin_input to implement the SV_Position semantic input. The HLSL signature is not yet ready for DXIL, hence this commit only implements the SPIR-V side. This is incomplete as it doesn't allow the semantic on hull/domain and other shaders, but it's a first step to validate the overall input/output semantic logic. Fixes https://github.com/llvm/llvm-project/issues/136969
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