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authorPhilip Reames <listmail@philipreames.com>2021-05-14 10:03:45 -0700
committerPhilip Reames <listmail@philipreames.com>2021-05-14 10:05:25 -0700
commit9d1a61e695eb01298e26c76867d65592f1e1968c (patch)
tree0a82fe2d3f0a8d77cafc4f5d42e0bac88a312f86 /llvm/lib/Transforms/Utils/LoopUnroll.cpp
parentb7d1ab75cf474fb3ffc7e7173762c4d83eb2ef8e (diff)
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Do actual DCE in LoopUnroll
LoopUnroll does a limited DCE pass after unrolling, but if you have a chain of dead instructions, it only deletes the last one. Improve the code to recursively delete all trivially dead instructions. Differential Revision: https://reviews.llvm.org/D102511
Diffstat (limited to 'llvm/lib/Transforms/Utils/LoopUnroll.cpp')
-rw-r--r--llvm/lib/Transforms/Utils/LoopUnroll.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/llvm/lib/Transforms/Utils/LoopUnroll.cpp b/llvm/lib/Transforms/Utils/LoopUnroll.cpp
index 893b918..9a1f812 100644
--- a/llvm/lib/Transforms/Utils/LoopUnroll.cpp
+++ b/llvm/lib/Transforms/Utils/LoopUnroll.cpp
@@ -220,10 +220,10 @@ void llvm::simplifyLoopAfterUnroll(Loop *L, bool SimplifyIVs, LoopInfo *LI,
}
}
- // At this point, the code is well formed. We now do a quick sweep over the
- // inserted code, doing constant propagation and dead code elimination as we
- // go.
+ // At this point, the code is well formed. Perform constprop, instsimplify,
+ // and dce.
const DataLayout &DL = L->getHeader()->getModule()->getDataLayout();
+ SmallVector<WeakTrackingVH, 16> DeadInsts;
for (BasicBlock *BB : L->getBlocks()) {
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) {
Instruction *Inst = &*I++;
@@ -232,14 +232,15 @@ void llvm::simplifyLoopAfterUnroll(Loop *L, bool SimplifyIVs, LoopInfo *LI,
if (LI->replacementPreservesLCSSAForm(Inst, V))
Inst->replaceAllUsesWith(V);
if (isInstructionTriviallyDead(Inst))
- BB->getInstList().erase(Inst);
+ DeadInsts.emplace_back(Inst);
}
}
- // TODO: after peeling or unrolling, previously loop variant conditions are
- // likely to fold to constants, eagerly propagating those here will require
- // fewer cleanup passes to be run. Alternatively, a LoopEarlyCSE might be
- // appropriate.
+ while (!DeadInsts.empty()) {
+ Value *V = DeadInsts.pop_back_val();
+ if (Instruction *Inst = dyn_cast_or_null<Instruction>(V))
+ RecursivelyDeleteTriviallyDeadInstructions(Inst);
+ }
}
/// Unroll the given loop by Count. The loop must be in LCSSA form. Unrolling