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authorChandler Carruth <chandlerc@gmail.com>2012-03-28 08:38:27 +0000
committerChandler Carruth <chandlerc@gmail.com>2012-03-28 08:38:27 +0000
commit772c88b8872b12d58d5d65593b936dccb7327e0b (patch)
tree2b441c28d75011a2d0a469072104b5bcd551ca1f /llvm/lib/Transforms/Utils/CloneFunction.cpp
parent24a629851202172fcdc7a28af52eb9a241887285 (diff)
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Switch to WeakVHs in the value mapper, and aggressively prune dead basic
blocks in the function cloner. This removes the last case of trivially dead code that I've been seeing in the wild getting inlined, analyzed, re-inlined, optimized, only to be deleted. Nukes a FIXME from the cleanup tests. llvm-svn: 153572
Diffstat (limited to 'llvm/lib/Transforms/Utils/CloneFunction.cpp')
-rw-r--r--llvm/lib/Transforms/Utils/CloneFunction.cpp26
1 files changed, 23 insertions, 3 deletions
diff --git a/llvm/lib/Transforms/Utils/CloneFunction.cpp b/llvm/lib/Transforms/Utils/CloneFunction.cpp
index 021f263..fe00600 100644
--- a/llvm/lib/Transforms/Utils/CloneFunction.cpp
+++ b/llvm/lib/Transforms/Utils/CloneFunction.cpp
@@ -23,6 +23,8 @@
#include "llvm/LLVMContext.h"
#include "llvm/Metadata.h"
#include "llvm/Support/CFG.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
+#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/InstructionSimplify.h"
@@ -226,7 +228,7 @@ namespace {
/// anything that it can reach.
void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
std::vector<const BasicBlock*> &ToClone){
- TrackingVH<Value> &BBEntry = VMap[BB];
+ WeakVH &BBEntry = VMap[BB];
// Have we already cloned this block?
if (BBEntry) return;
@@ -503,7 +505,7 @@ void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
// Make a second pass over the PHINodes now that all of them have been
// remapped into the new function, simplifying the PHINode and performing any
// recursive simplifications exposed. This will transparently update the
- // TrackingVH in the VMap. Notably, we rely on that so that if we coalesce
+ // WeakVH in the VMap. Notably, we rely on that so that if we coalesce
// two PHINodes, the iteration over the old PHIs remains valid, and the
// mapping will just map us to the new node (which may not even be a PHI
// node).
@@ -515,8 +517,26 @@ void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
// and zap unconditional fall-through branches. This happen all the time when
// specializing code: code specialization turns conditional branches into
// uncond branches, and this code folds them.
- Function::iterator I = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
+ Function::iterator Begin = cast<BasicBlock>(VMap[&OldFunc->getEntryBlock()]);
+ Function::iterator I = Begin;
while (I != NewFunc->end()) {
+ // Check if this block has become dead during inlining or other
+ // simplifications. Note that the first block will appear dead, as it has
+ // not yet been wired up properly.
+ if (I != Begin && (pred_begin(I) == pred_end(I) ||
+ I->getSinglePredecessor() == I)) {
+ BasicBlock *DeadBB = I++;
+ DeleteDeadBlock(DeadBB);
+ continue;
+ }
+
+ // We need to simplify conditional branches and switches with a constant
+ // operand. We try to prune these out when cloning, but if the
+ // simplification required looking through PHI nodes, those are only
+ // available after forming the full basic block. That may leave some here,
+ // and we still want to prune the dead code as early as possible.
+ ConstantFoldTerminator(I);
+
BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
if (!BI || BI->isConditional()) { ++I; continue; }