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authorMichael Kuperstein <michael.m.kuperstein@intel.com>2015-02-01 16:15:07 +0000
committerMichael Kuperstein <michael.m.kuperstein@intel.com>2015-02-01 16:15:07 +0000
commite86aa9a8a455f90bf3d6dc567b9e39b2e4510246 (patch)
treee727b02e6da5596b9d3cce6b6f77155337ae2aa3 /llvm/lib/Target/X86/X86CallFrameOptimization.cpp
parente6698d5305a29a186e035ab737931a139d70bcd2 (diff)
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Revert r227728 due to bad line endings.
llvm-svn: 227746
Diffstat (limited to 'llvm/lib/Target/X86/X86CallFrameOptimization.cpp')
-rw-r--r--llvm/lib/Target/X86/X86CallFrameOptimization.cpp400
1 files changed, 0 insertions, 400 deletions
diff --git a/llvm/lib/Target/X86/X86CallFrameOptimization.cpp b/llvm/lib/Target/X86/X86CallFrameOptimization.cpp
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--- a/llvm/lib/Target/X86/X86CallFrameOptimization.cpp
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@@ -1,400 +0,0 @@
-//===----- X86CallFrameOptimization.cpp - Optimize x86 call sequences -----===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file defines a pass that optimizes call sequences on x86.
-// Currently, it converts movs of function parameters onto the stack into
-// pushes. This is beneficial for two main reasons:
-// 1) The push instruction encoding is much smaller than an esp-relative mov
-// 2) It is possible to push memory arguments directly. So, if the
-// the transformation is preformed pre-reg-alloc, it can help relieve
-// register pressure.
-//
-//===----------------------------------------------------------------------===//
-
-#include <algorithm>
-
-#include "X86.h"
-#include "X86InstrInfo.h"
-#include "X86Subtarget.h"
-#include "X86MachineFunctionInfo.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/CodeGen/MachineFunctionPass.h"
-#include "llvm/CodeGen/MachineInstrBuilder.h"
-#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/CodeGen/Passes.h"
-#include "llvm/IR/Function.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/raw_ostream.h"
-#include "llvm/Target/TargetInstrInfo.h"
-
-using namespace llvm;
-
-#define DEBUG_TYPE "x86-cf-opt"
-
-cl::opt<bool> NoX86CFOpt("no-x86-call-frame-opt",
- cl::desc("Avoid optimizing x86 call frames for size"),
- cl::init(false), cl::Hidden);
-
-namespace {
-class X86CallFrameOptimization : public MachineFunctionPass {
-public:
- X86CallFrameOptimization() : MachineFunctionPass(ID) {}
-
- bool runOnMachineFunction(MachineFunction &MF) override;
-
-private:
- bool shouldPerformTransformation(MachineFunction &MF);
-
- bool adjustCallSequence(MachineFunction &MF, MachineBasicBlock &MBB,
- MachineBasicBlock::iterator I);
-
- MachineInstr *canFoldIntoRegPush(MachineBasicBlock::iterator FrameSetup,
- unsigned Reg);
-
- const char *getPassName() const override {
- return "X86 Optimize Call Frame";
- }
-
- const TargetInstrInfo *TII;
- const TargetFrameLowering *TFL;
- const MachineRegisterInfo *MRI;
- static char ID;
-};
-
-char X86CallFrameOptimization::ID = 0;
-}
-
-FunctionPass *llvm::createX86CallFrameOptimization() {
- return new X86CallFrameOptimization();
-}
-
-// This checks whether the transformation is legal and profitable
-bool X86CallFrameOptimization::shouldPerformTransformation(MachineFunction &MF) {
- if (NoX86CFOpt.getValue())
- return false;
-
- // We currently only support call sequences where *all* parameters.
- // are passed on the stack.
- // No point in running this in 64-bit mode, since some arguments are
- // passed in-register in all common calling conventions, so the pattern
- // we're looking for will never match.
- const X86Subtarget &STI = MF.getTarget().getSubtarget<X86Subtarget>();
- if (STI.is64Bit())
- return false;
-
- // You would expect straight-line code between call-frame setup and
- // call-frame destroy. You would be wrong. There are circumstances (e.g.
- // CMOV_GR8 expansion of a select that feeds a function call!) where we can
- // end up with the setup and the destroy in different basic blocks.
- // This is bad, and breaks SP adjustment.
- // So, check that all of the frames in the function are closed inside
- // the same block, and, for good measure, that there are no nested frames.
- int FrameSetupOpcode = TII->getCallFrameSetupOpcode();
- int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode();
- for (MachineBasicBlock &BB : MF) {
- bool InsideFrameSequence = false;
- for (MachineInstr &MI : BB) {
- if (MI.getOpcode() == FrameSetupOpcode) {
- if (InsideFrameSequence)
- return false;
- InsideFrameSequence = true;
- }
- else if (MI.getOpcode() == FrameDestroyOpcode) {
- if (!InsideFrameSequence)
- return false;
- InsideFrameSequence = false;
- }
- }
-
- if (InsideFrameSequence)
- return false;
- }
-
- // Now that we know the transformation is legal, check if it is
- // profitable.
- // TODO: Add a heuristic that actually looks at the function,
- // and enable this for more cases.
-
- // This transformation is always a win when we expected to have
- // a reserved call frame. Under other circumstances, it may be either
- // a win or a loss, and requires a heuristic.
- // For now, enable it only for the relatively clear win cases.
- bool CannotReserveFrame = MF.getFrameInfo()->hasVarSizedObjects();
- if (CannotReserveFrame)
- return true;
-
- // For now, don't even try to evaluate the profitability when
- // not optimizing for size.
- AttributeSet FnAttrs = MF.getFunction()->getAttributes();
- bool OptForSize =
- FnAttrs.hasAttribute(AttributeSet::FunctionIndex,
- Attribute::OptimizeForSize) ||
- FnAttrs.hasAttribute(AttributeSet::FunctionIndex, Attribute::MinSize);
-
- if (!OptForSize)
- return false;
-
- // Stack re-alignment can make this unprofitable even in terms of size.
- // As mentioned above, a better heuristic is needed. For now, don't do this
- // when the required alignment is above 8. (4 would be the safe choice, but
- // some experimentation showed 8 is generally good).
- if (TFL->getStackAlignment() > 8)
- return false;
-
- return true;
-}
-
-bool X86CallFrameOptimization::runOnMachineFunction(MachineFunction &MF) {
- TII = MF.getSubtarget().getInstrInfo();
- TFL = MF.getSubtarget().getFrameLowering();
- MRI = &MF.getRegInfo();
-
- if (!shouldPerformTransformation(MF))
- return false;
-
- int FrameSetupOpcode = TII->getCallFrameSetupOpcode();
-
- bool Changed = false;
-
- for (MachineFunction::iterator BB = MF.begin(), E = MF.end(); BB != E; ++BB)
- for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
- if (I->getOpcode() == FrameSetupOpcode)
- Changed |= adjustCallSequence(MF, *BB, I);
-
- return Changed;
-}
-
-bool X86CallFrameOptimization::adjustCallSequence(MachineFunction &MF,
- MachineBasicBlock &MBB,
- MachineBasicBlock::iterator I) {
-
- // Check that this particular call sequence is amenable to the
- // transformation.
- const X86RegisterInfo &RegInfo = *static_cast<const X86RegisterInfo *>(
- MF.getSubtarget().getRegisterInfo());
- unsigned StackPtr = RegInfo.getStackRegister();
- int FrameDestroyOpcode = TII->getCallFrameDestroyOpcode();
-
- // We expect to enter this at the beginning of a call sequence
- assert(I->getOpcode() == TII->getCallFrameSetupOpcode());
- MachineBasicBlock::iterator FrameSetup = I++;
-
-
- // For globals in PIC mode, we can have some LEAs here.
- // Ignore them, they don't bother us.
- // TODO: Extend this to something that covers more cases.
- while (I->getOpcode() == X86::LEA32r)
- ++I;
-
- // We expect a copy instruction here.
- // TODO: The copy instruction is a lowering artifact.
- // We should also support a copy-less version, where the stack
- // pointer is used directly.
- if (!I->isCopy() || !I->getOperand(0).isReg())
- return false;
- MachineBasicBlock::iterator SPCopy = I++;
- StackPtr = SPCopy->getOperand(0).getReg();
-
- // Scan the call setup sequence for the pattern we're looking for.
- // We only handle a simple case - a sequence of MOV32mi or MOV32mr
- // instructions, that push a sequence of 32-bit values onto the stack, with
- // no gaps between them.
- SmallVector<MachineInstr*, 4> MovVector(4, nullptr);
- unsigned int MaxAdjust = FrameSetup->getOperand(0).getImm() / 4;
- if (MaxAdjust > 4)
- MovVector.resize(MaxAdjust, nullptr);
-
- do {
- int Opcode = I->getOpcode();
- if (Opcode != X86::MOV32mi && Opcode != X86::MOV32mr)
- break;
-
- // We only want movs of the form:
- // movl imm/r32, k(%esp)
- // If we run into something else, bail.
- // Note that AddrBaseReg may, counter to its name, not be a register,
- // but rather a frame index.
- // TODO: Support the fi case. This should probably work now that we
- // have the infrastructure to track the stack pointer within a call
- // sequence.
- if (!I->getOperand(X86::AddrBaseReg).isReg() ||
- (I->getOperand(X86::AddrBaseReg).getReg() != StackPtr) ||
- !I->getOperand(X86::AddrScaleAmt).isImm() ||
- (I->getOperand(X86::AddrScaleAmt).getImm() != 1) ||
- (I->getOperand(X86::AddrIndexReg).getReg() != X86::NoRegister) ||
- (I->getOperand(X86::AddrSegmentReg).getReg() != X86::NoRegister) ||
- !I->getOperand(X86::AddrDisp).isImm())
- return false;
-
- int64_t StackDisp = I->getOperand(X86::AddrDisp).getImm();
- assert(StackDisp >= 0 && "Negative stack displacement when passing parameters");
-
- // We really don't want to consider the unaligned case.
- if (StackDisp % 4)
- return false;
- StackDisp /= 4;
-
- assert((size_t)StackDisp < MovVector.size() &&
- "Function call has more parameters than the stack is adjusted for.");
-
- // If the same stack slot is being filled twice, something's fishy.
- if (MovVector[StackDisp] != nullptr)
- return false;
- MovVector[StackDisp] = I;
-
- ++I;
- } while (I != MBB.end());
-
- // We now expect the end of the sequence - a call and a stack adjust.
- if (I == MBB.end())
- return false;
-
- // For PCrel calls, we expect an additional COPY of the basereg.
- // If we find one, skip it.
- if (I->isCopy()) {
- if (I->getOperand(1).getReg() ==
- MF.getInfo<X86MachineFunctionInfo>()->getGlobalBaseReg())
- ++I;
- else
- return false;
- }
-
- if (!I->isCall())
- return false;
- MachineBasicBlock::iterator Call = I;
- if ((++I)->getOpcode() != FrameDestroyOpcode)
- return false;
-
- // Now, go through the vector, and see that we don't have any gaps,
- // but only a series of 32-bit MOVs.
-
- int64_t ExpectedDist = 0;
- auto MMI = MovVector.begin(), MME = MovVector.end();
- for (; MMI != MME; ++MMI, ExpectedDist += 4)
- if (*MMI == nullptr)
- break;
-
- // If the call had no parameters, do nothing
- if (!ExpectedDist)
- return false;
-
- // We are either at the last parameter, or a gap.
- // Make sure it's not a gap
- for (; MMI != MME; ++MMI)
- if (*MMI != nullptr)
- return false;
-
- // Ok, we can in fact do the transformation for this call.
- // Do not remove the FrameSetup instruction, but adjust the parameters.
- // PEI will end up finalizing the handling of this.
- FrameSetup->getOperand(1).setImm(ExpectedDist);
-
- DebugLoc DL = I->getDebugLoc();
- // Now, iterate through the vector in reverse order, and replace the movs
- // with pushes. MOVmi/MOVmr doesn't have any defs, so no need to
- // replace uses.
- for (int Idx = (ExpectedDist / 4) - 1; Idx >= 0; --Idx) {
- MachineBasicBlock::iterator MOV = *MovVector[Idx];
- MachineOperand PushOp = MOV->getOperand(X86::AddrNumOperands);
- if (MOV->getOpcode() == X86::MOV32mi) {
- unsigned PushOpcode = X86::PUSHi32;
- // If the operand is a small (8-bit) immediate, we can use a
- // PUSH instruction with a shorter encoding.
- // Note that isImm() may fail even though this is a MOVmi, because
- // the operand can also be a symbol.
- if (PushOp.isImm()) {
- int64_t Val = PushOp.getImm();
- if (isInt<8>(Val))
- PushOpcode = X86::PUSH32i8;
- }
- BuildMI(MBB, Call, DL, TII->get(PushOpcode)).addOperand(PushOp);
- } else {
- unsigned int Reg = PushOp.getReg();
-
- // If PUSHrmm is not slow on this target, try to fold the source of the
- // push into the instruction.
- const X86Subtarget &ST = MF.getTarget().getSubtarget<X86Subtarget>();
- bool SlowPUSHrmm = ST.isAtom() || ST.isSLM();
-
- // Check that this is legal to fold. Right now, we're extremely
- // conservative about that.
- MachineInstr *DefMov = nullptr;
- if (!SlowPUSHrmm && (DefMov = canFoldIntoRegPush(FrameSetup, Reg))) {
- MachineInstr *Push = BuildMI(MBB, Call, DL, TII->get(X86::PUSH32rmm));
-
- unsigned NumOps = DefMov->getDesc().getNumOperands();
- for (unsigned i = NumOps - X86::AddrNumOperands; i != NumOps; ++i)
- Push->addOperand(DefMov->getOperand(i));
-
- DefMov->eraseFromParent();
- } else {
- BuildMI(MBB, Call, DL, TII->get(X86::PUSH32r)).addReg(Reg).getInstr();
- }
- }
-
- MBB.erase(MOV);
- }
-
- // The stack-pointer copy is no longer used in the call sequences.
- // There should not be any other users, but we can't commit to that, so:
- if (MRI->use_empty(SPCopy->getOperand(0).getReg()))
- SPCopy->eraseFromParent();
-
- // Once we've done this, we need to make sure PEI doesn't assume a reserved
- // frame.
- X86MachineFunctionInfo *FuncInfo = MF.getInfo<X86MachineFunctionInfo>();
- FuncInfo->setHasPushSequences(true);
-
- return true;
-}
-
-MachineInstr *X86CallFrameOptimization::canFoldIntoRegPush(
- MachineBasicBlock::iterator FrameSetup, unsigned Reg) {
- // Do an extremely restricted form of load folding.
- // ISel will often create patterns like:
- // movl 4(%edi), %eax
- // movl 8(%edi), %ecx
- // movl 12(%edi), %edx
- // movl %edx, 8(%esp)
- // movl %ecx, 4(%esp)
- // movl %eax, (%esp)
- // call
- // Get rid of those with prejudice.
- if (!TargetRegisterInfo::isVirtualRegister(Reg))
- return nullptr;
-
- // Make sure this is the only use of Reg.
- if (!MRI->hasOneNonDBGUse(Reg))
- return nullptr;
-
- MachineBasicBlock::iterator DefMI = MRI->getVRegDef(Reg);
-
- // Make sure the def is a MOV from memory.
- // If the def is an another block, give up.
- if (DefMI->getOpcode() != X86::MOV32rm ||
- DefMI->getParent() != FrameSetup->getParent())
- return nullptr;
-
- // Be careful with movs that load from a stack slot, since it may get
- // resolved incorrectly.
- // TODO: Again, we already have the infrastructure, so this should work.
- if (!DefMI->getOperand(1).isReg())
- return nullptr;
-
- // Now, make sure everything else up until the ADJCALLSTACK is a sequence
- // of MOVs. To be less conservative would require duplicating a lot of the
- // logic from PeepholeOptimizer.
- // FIXME: A possibly better approach would be to teach the PeepholeOptimizer
- // to be smarter about folding into pushes.
- for (auto I = DefMI; I != FrameSetup; ++I)
- if (I->getOpcode() != X86::MOV32rm)
- return nullptr;
-
- return DefMI;
-}