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author | Joseph Huber <huberjn@outlook.com> | 2024-02-22 18:55:46 -0600 |
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committer | GitHub <noreply@github.com> | 2024-02-22 18:55:46 -0600 |
commit | 7a5c01dbca3ddfc6dd87775ec90346783c8e2c73 (patch) | |
tree | 0fd8a5a831f8d6b7cba45c18c2ba1dede9b83182 /llvm/lib/Target/WebAssembly/WebAssemblyTargetMachine.cpp | |
parent | 9e84a22e6989494709d30a03ce9b304956fc0ae2 (diff) | |
download | llvm-7a5c01dbca3ddfc6dd87775ec90346783c8e2c73.zip llvm-7a5c01dbca3ddfc6dd87775ec90346783c8e2c73.tar.gz llvm-7a5c01dbca3ddfc6dd87775ec90346783c8e2c73.tar.bz2 |
[libc] Search the compiler's path for GPU utility tools (#82712)
Summary:
We need some extra tools for the GPU build. Normally we search for these
from the build itself, but in the case of a `LLVM_PROJECTS_BUILD` or
some other kind of external build, this directory will not be populated.
However, the GPU build already requires that the compiler is an
up-to-date clang, which should always have these present next to the
binary. Simply add this as a fallback search path. Generally we want it
to be the second, because it would pick up someone install and then
become stale.
Diffstat (limited to 'llvm/lib/Target/WebAssembly/WebAssemblyTargetMachine.cpp')
0 files changed, 0 insertions, 0 deletions