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authorJames Henderson <james.henderson@sony.com>2020-01-03 15:19:27 +0000
committerJames Henderson <james.henderson@sony.com>2020-01-28 11:29:50 +0000
commitb94191fecdbadc18b342a27df1109754edcb8c4b (patch)
tree5777179f0da22b861c8f0bf051e13a1be3dd449b /llvm/lib/Target/PowerPC/Disassembler/PPCDisassembler.cpp
parentdea11473db38d03cbfd77f0d46e92dceb202a24a (diff)
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[DebugInfo] Make most debug line prologue errors non-fatal to parsing
Many of the debug line prologue errors are not inherently fatal. In most cases, we can make reasonable assumptions and carry on. This patch does exactly that. In the case of length problems, the approach of "the claimed length is correct" is taken to be consistent with other instances such as the SectionParser, which ignores the read length. Reviewed by: dblaikie Differential Revision: https://reviews.llvm.org/D72158
Diffstat (limited to 'llvm/lib/Target/PowerPC/Disassembler/PPCDisassembler.cpp')
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