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authorAmy Huang <akhuang@google.com>2021-05-04 11:28:28 -0700
committerAmy Huang <akhuang@google.com>2021-06-01 17:09:08 -0700
commit7daa18215905c831e130c7542f17619e9d936dfc (patch)
treed239ce8493cf81c6d2c4773800d21a21708eaff1 /llvm/lib/Support/Path.cpp
parent9e2e49328f19eeeab63c08721122815a27b2dad5 (diff)
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Fix tmp files being left on Windows builds.
Clang writes object files by first writing to a .tmp file and then renaming to the final .obj name. On Windows, if a compile is killed partway through the .tmp files don't get deleted. Currently it seems like RemoveFileOnSignal takes care of deleting the tmp files on Linux, but on Windows we need to call setDeleteDisposition on tmp files so that they are deleted when closed. This patch switches to using TempFile to create the .tmp files we write when creating object files, since it uses setDeleteDisposition on Windows. This change applies to both Linux and Windows for consistency. Differential Revision: https://reviews.llvm.org/D102876
Diffstat (limited to 'llvm/lib/Support/Path.cpp')
-rw-r--r--llvm/lib/Support/Path.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/llvm/lib/Support/Path.cpp b/llvm/lib/Support/Path.cpp
index 005c27c3..d549b00 100644
--- a/llvm/lib/Support/Path.cpp
+++ b/llvm/lib/Support/Path.cpp
@@ -1229,7 +1229,7 @@ Error TempFile::keep(const Twine &Name) {
auto H = reinterpret_cast<HANDLE>(_get_osfhandle(FD));
std::error_code RenameEC = setDeleteDisposition(H, false);
if (!RenameEC) {
- RenameEC = rename_fd(FD, Name);
+ RenameEC = rename_handle(H, Name);
// If rename failed because it's cross-device, copy instead
if (RenameEC ==
std::error_code(ERROR_NOT_SAME_DEVICE, std::system_category())) {