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| author | Chris B <chris.bieneman@me.com> | 2023-09-15 10:02:54 -0500 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-15 10:02:54 -0500 | 
| commit | b799e9dafa7fdf7d2b356dd572e2011d86746ef6 (patch) | |
| tree | 590b3ca58fa8a07b8545fcf15889a8722bbeec13 /llvm/lib/ProfileData/Coverage/CoverageMapping.cpp | |
| parent | 1b18e98642db3ef5b47d16dc556dd26e485ce5dd (diff) | |
| download | llvm-b799e9dafa7fdf7d2b356dd572e2011d86746ef6.zip llvm-b799e9dafa7fdf7d2b356dd572e2011d86746ef6.tar.gz llvm-b799e9dafa7fdf7d2b356dd572e2011d86746ef6.tar.bz2  | |
[DX] Support pipeline state masks (#66425)
The DXContainer pipeline state information encodes a bunch of mask
vectors that are used to track things about the inputs and outputs from
each shader.
This adds support for reading and writing them throught he YAML test
interfaces. The writing logic in MC is extremely primitive and we'll
want to revisit the API for that, but since I'm not sure how we'll want
to generate the mask bits from DXIL during code generation I didn't want
to spend too much time on the API.
Fixes #59479
Diffstat (limited to 'llvm/lib/ProfileData/Coverage/CoverageMapping.cpp')
0 files changed, 0 insertions, 0 deletions
