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authorAart Bik <39774503+aartbik@users.noreply.github.com>2024-01-02 14:44:24 -0800
committerGitHub <noreply@github.com>2024-01-02 14:44:24 -0800
commit41a07e668c29e219ed2f26d61da8b6b3295ff967 (patch)
treeeb006ea044072498513cee5e0fe0d6bd1c662933 /llvm/lib/Object/WasmObjectFile.cpp
parent67c2e354c3f0326947914c097bf68997ac5065b2 (diff)
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[mlir][sparse] recognize NVidia 2:4 type for matmul (#76758)
This removes the temporary DENSE24 attribute and replaces it with proper recognition of dense to 24 conversion. The compressionh will be performed on the device prior to performing the matrix mult. Note that we no longer need to start with the linalg version, we can lift this to the proper named linalg op. Also renames some files into more consistent names.
Diffstat (limited to 'llvm/lib/Object/WasmObjectFile.cpp')
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