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author | Jonathan Peyton <jonathan.l.peyton@intel.com> | 2017-08-02 20:04:45 +0000 |
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committer | Jonathan Peyton <jonathan.l.peyton@intel.com> | 2017-08-02 20:04:45 +0000 |
commit | 4f90c82aecdb23539b2b2b4ab844017387153c6a (patch) | |
tree | e41020eb96ea872af250cdf49aa8d7ae93a1f5a5 /llvm/lib/Object/ModuleSymbolTable.cpp | |
parent | 0d7ac5f037f1b929e34ad3fb05471b09102f0520 (diff) | |
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Add new envirable KMP_TEAMS_THREAD_LIMIT
This change adds a new environment variable, KMP_TEAMS_THREAD_LIMIT, which is
used to set a new global variable, __kmp_teams_max_nth, which is checked when
determining the size and quantity of teams that will be created in the teams
construct. Specifically, it is a limit on the total number of threads in a given
teams construct. It differentiates the limits for the teams construct from the
limits for regular parallel regions (KMP_DEVICE_THREAD_LIMIT/__kmp_max_nth and
OMP_THREAD_LIMIT/__kmp_cg_max_nth). When each individual team is formed, it is
still subject to those limits. After the clauses to the teams construct are
parsed and calculated, we check to make sure we are within this limit, and if
not, reduce num_threads per team and/or number of teams, accordingly. The
default value is set to the number of available processors on the system.
Patch by Terry Wilmarth
Differential Revision: https://reviews.llvm.org/D36009
llvm-svn: 309874
Diffstat (limited to 'llvm/lib/Object/ModuleSymbolTable.cpp')
0 files changed, 0 insertions, 0 deletions